Player Matchup

Olorun
Olorun
Balder the Wise
Olorun
Level 122
God Stats
8W - 3L
1,660 SR
Queue Stats
199W - 210L
1,503 Elo+
Solo
Khepri
Khepri
EvelynCleissy
Khepri
Level 23
God Stats
6W - 11L
1,362 SR
Queue Stats
23W - 26L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
IgnitedAssassin
Tsukuyomi
Level 109
God Stats
0W - 1L
1,649 SR
Queue Stats
19W - 9L
1,725 Elo+
Party 2
Horus
Horus
SL ORCX
Horus
Level 89
God Stats
0W - 1L
1,666 SR
Queue Stats
33W - 23L
1,594 Elo+
Party 2
Cliodhna
Cliodhna
Sunnyburrito833
Cliodhna
Level 128
God Stats
1W - 4L
1,487 SR
Queue Stats
111W - 66L
1,689 Elo+
Party 2
Team Averages
Level 94
1,565 SR
1,600 Elo+

VS

Team Averages
Level 97
1,651 SR
1,552 Elo+
Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
FineBus9368
Da Ji
Level 124
God Stats
4W - 2L
1,660 SR
Queue Stats
67W - 54L
1,521 Elo+
Solo
Vamana
Vamana
Orbitalx
Vamana
Level 48
God Stats
8W - 1L
1,807 SR
Queue Stats
244W - 227L
1,629 Elo+
Solo
Danzaburou
Danzaburou
lStorml94
Danzaburou
Level 86
God Stats
20W - 15L
1,600 SR
Queue Stats
316W - 282L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
patroncorrea
Cthulhu
Level 110
God Stats
7W - 5L
1,690 SR
Queue Stats
213W - 188L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,574
612
9,587
12,026
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 3 / 8
8,858
633
4,086
12,117
12,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
IgnitedAssassin
Tsukuyomi
16
3 / 7 / 3
9,997
714
9,696
15,638
5,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
SL ORCX
Horus
15
0 / 4 / 4
7,905
565
6,128
20,890
11,860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
17
7 / 4 / 1
10,854
775
22,637
16,413
6,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
8 / 1 / 12
12,351
882
26,595
8,878
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 7
9,706
693
6,869
13,259
5,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Orbitalx
Vamana
17
5 / 2 / 14
12,112
865
13,523
20,001
14,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
lStorml94
Danzaburou
17
4 / 1 / 12
10,447
746
13,221
9,927
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
patroncorrea
Cthulhu
18
4 / 2 / 16
11,859
847
9,041
17,627
19,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
10
Kills
23
23
Deaths
10
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
12
14
L
0
5
2
0.2
L
0
3
8
1.33
W
2
4
7
1.38
L
Tsukuyomi
IgnitedAssassin
Tsukuyomi
3
7
3
0.64
W
Vamana
Orbitalx
Vamana
5
2
14
6
L
Horus
SL ORCX
Horus
0
4
4
0.5
L
Cliodhna
7
4
1
1.88
W
Danzaburou
lStorml94
Danzaburou
4
1
12
10
W
Cthulhu
patroncorrea
Cthulhu
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,134
Damage
69,249
77,084
Taken
69,692
41,317
Mitigated
45,971
14,162
Healing
22,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
26,595
1,413
0
903
8,878
3,311
1,813
1,367
7,511
61,964
0
L
9,587
2,589
586
2,897
12,026
5,360
0
8,086
3,940
31,587
3,327
L
4,086
77
83
1,760
12,117
12,398
0
5,115
7,002
28,133
0
W
6,869
1,352
0
237
13,259
5,312
954
1,760
11,499
0
32,594
L
Tsukuyomi
IgnitedAssassin
Tsukuyomi
9,696
1,609
0
116
15,638
5,380
0
7,775
7,863
0
28,362
W
Vamana
Orbitalx
Vamana
13,523
6,800
2,474
8,141
20,001
14,142
441
4,392
15,609
0
29,858
L
Horus
SL ORCX
Horus
6,128
1,411
2,187
5,759
20,890
11,860
0
8,162
12,728
0
13,322
L
Cliodhna
22,637
2,403
0
774
16,413
6,319
0
6,622
9,791
0
45,655
W
Danzaburou
lStorml94
Danzaburou
13,221
5,495
0
2,307
9,927
3,699
961
2,686
7,241
0
33,221
W
Cthulhu
patroncorrea
Cthulhu
9,041
513
5,165
3,631
17,627
19,507
203
3,192
14,435
32,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
56,475
263
Minions Killed
301
5
Camps Cleared
10
1,268,230
Distance Traveled
1,393,072
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,351
882
82
6
3
297,813
3
L
Olorun
8,574
612
75
5
1
217,539
0
L
Khepri
8,858
633
60
4
0
251,174
0
W
Da Ji
9,706
693
62
4
7
258,098
1
L
Tsukuyomi
9,997
714
44
3
1
244,677
1
W
Vamana
12,112
865
40
3
0
307,252
2
L
Horus
7,905
565
13
1
0
263,957
1
L
Cliodhna
10,854
775
71
5
3
290,883
0
W
Danzaburou
10,447
746
52
4
0
257,068
2
W
Cthulhu
11,859
847
65
5
0
272,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role