Player Matchup

Guan Yu
Guan Yu
Johndokun
Guan Yu
Level 57
God Stats
6W - 2L
1,791 SR
Queue Stats
7W - 3L
1,594 Elo+
Party 1
Chronos
Chronos
Pdizzl
Chronos
Level 115
God Stats
17W - 16L
1,583 SR
Queue Stats
287W - 281L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RetroSylux
Morgan Le Fay
Level 22
God Stats
3W - 4L
1,317 SR
Queue Stats
23W - 17L
1,494 Elo+
Party 1
Osiris
Osiris
SPACENTIME
Osiris
Level 45
God Stats
2W - 5L
1,421 SR
Queue Stats
166W - 173L
1,489 Elo+
Solo
Nemesis
Nemesis
iGyruz
Nemesis
Level 156
God Stats
0W - 1L
1,651 SR
Queue Stats
71W - 50L
1,587 Elo+
Party 1
Team Averages
Level 79
1,552 SR
1,536 Elo+

VS

Team Averages
Level 111
1,514 SR
1,545 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Chopper486
Chaac
Level 142
God Stats
3W - 2L
1,406 SR
Queue Stats
87W - 65L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
FoxSurvivor010
Nu Wa
Level 123
God Stats
2W - 2L
1,518 SR
Queue Stats
69W - 69L
1,540 Elo+
Solo
Atlas
Atlas
MaxXxjeremyxX
Atlas
Level 40
God Stats
1W - 1L
1,272 SR
Queue Stats
53W - 45L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
V8FUzzY
Cabrakan
Level 124
God Stats
4W - 1L
1,873 SR
Queue Stats
75W - 65L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Johndokun
Guan Yu
14
0 / 7 / 3
7,979
570
8,082
17,982
12,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Pdizzl
Chronos
17
1 / 1 / 1
9,159
654
14,167
14,556
5,119
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
RetroSylux
Morgan Le Fay
15
2 / 8 / 1
9,084
649
9,278
14,726
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
SPACENTIME
Osiris
14
0 / 1 / 1
8,158
583
8,700
14,842
8,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
iGyruz
Nemesis
16
2 / 7 / 2
9,223
659
10,146
19,779
9,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
2 / 1 / 11
11,416
815
8,252
10,305
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
18
9 / 0 / 10
12,595
900
14,390
12,636
15,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 2 / 8
12,661
904
24,096
9,567
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 11
10,514
751
6,910
17,225
19,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
V8FUzzY
Cabrakan
16
3 / 2 / 8
10,244
732
12,982
14,827
8,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
5
Kills
24
24
Deaths
5
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
11
7.5
W
Chaac
9
0
10
14
W
9
2
8
6.5
L
Guan Yu
Johndokun
Guan Yu
0
7
3
0.21
W
1
0
11
6.5
L
Chronos
Pdizzl
Chronos
1
1
1
1.5
L
Morgan Le Fay
RetroSylux
Morgan Le Fay
2
8
1
0.31
L
Osiris
SPACENTIME
Osiris
0
1
1
0.5
W
Cabrakan
V8FUzzY
Cabrakan
3
2
8
3.5
L
Nemesis
iGyruz
Nemesis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,373
Damage
66,630
81,885
Taken
64,560
41,015
Mitigated
50,478
13,598
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,252
3,535
0
4,232
10,305
3,881
3,934
2,386
7,790
0
51,513
W
Chaac
14,390
1,810
1,550
4,021
12,636
15,051
861
3,062
9,455
0
42,753
W
24,096
4,430
0
2,778
9,567
3,777
1,124
4,078
5,409
62,429
0
L
Guan Yu
Johndokun
Guan Yu
8,082
581
1,732
3,086
17,982
12,204
0
10,158
7,331
0
20,025
W
6,910
2,569
1,309
4,002
17,225
19,046
2
8,234
8,779
14,810
0
L
Chronos
Pdizzl
Chronos
14,167
1,462
0
2,945
14,556
5,119
0
8,691
5,629
55,720
0
L
Morgan Le Fay
RetroSylux
Morgan Le Fay
9,278
419
0
637
14,726
5,640
307
7,561
6,789
29,801
0
L
Osiris
SPACENTIME
Osiris
8,700
2,744
235
1,365
14,842
8,621
0
9,965
4,655
0
35,189
W
Cabrakan
V8FUzzY
Cabrakan
12,982
2,416
0
3,608
14,827
8,723
0
6,344
8,343
23,194
0
L
Nemesis
iGyruz
Nemesis
10,146
3,506
0
3,598
19,779
9,431
0
6,247
13,318
0
32,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
57,430
297
Minions Killed
317
9
Camps Cleared
7
1,371,276
Distance Traveled
1,367,765
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,416
815
104
7
5
241,951
3
W
Chaac
12,595
900
76
5
1
298,550
1
W
Nu Wa
12,661
904
94
7
1
274,303
3
L
Guan Yu
7,979
570
27
2
0
268,648
0
W
Atlas
10,514
751
15
1
0
274,133
0
L
Chronos
9,159
654
95
7
4
301,635
6
L
Morgan Le Fay
9,084
649
49
4
1
225,067
0
L
Osiris
8,158
583
67
5
1
254,259
0
W
Cabrakan
10,244
732
28
2
0
278,828
1
L
Nemesis
9,223
659
59
4
3
321,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role