Player Matchup

Cthulhu
Cthulhu
Gold V
AirrxJordannx23
Cthulhu
Gold V
Level 124
God Stats
28W - 26L
1,543 SR
Queue Stats
158W - 157L
1,423 MMR
Solo
Susano
Susano
Gold III
CptGrizzly01
Susano
Gold III
Level 125
God Stats
3W - 2L
1,566 SR
Queue Stats
196W - 208L
1,517 MMR
Solo
Hades
Hades
Bronze III
FTM cezica89
Hades
Bronze III
Level 129
God Stats
5W - 4L
1,555 SR
Queue Stats
7W - 7L
1,540 MMR
Solo
Neith
Neith
Gold IV
Nuttskis
Neith
Gold IV
Level 126
God Stats
2W - 2L
1,648 SR
Queue Stats
74W - 75L
1,371 MMR
Solo
Bellona
Bellona
Bronze IV
VioletRobin
Bellona
Bronze IV
Level 85
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 4L
1,463 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,538 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,512 SR
1,463 MMR
Nox
Nox
Silver I
Abyss Pyro
Nox
Silver I
Level 78
God Stats
1W - 0L
1,359 SR
Queue Stats
7W - 9L
1,455 MMR
Solo
Sol
Sol
Gold V
DJ-KZONE1
Sol
Gold V
Level 148
God Stats
4W - 3L
1,577 SR
Queue Stats
26W - 28L
1,415 MMR
Solo
Fenrir
Fenrir
Gold II
Fallen8503
Fenrir
Gold II
Level 113
God Stats
14W - 13L
1,576 SR
Queue Stats
230W - 228L
1,545 MMR
Solo
Xing Tian
Xing Tian
Bronze III
MaxyPoo69
Xing Tian
Bronze III
Level 106
God Stats
1W - 0L
1,487 SR
Queue Stats
2W - 4L
1,367 MMR
Solo
Achilles
Achilles
Gold IV
Vintage_Tortilla
Achilles
Gold IV
Level 128
God Stats
51W - 44L
1,560 SR
Queue Stats
115W - 107L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
5,393
449
2,310
7,506
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
11
0 / 1 / 0
6,266
522
1,951
6,062
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,449
454
1,229
9,184
4,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Nuttskis
Neith
10
2 / 4 / 2
6,086
507
5,067
7,220
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
VioletRobin
Bellona
9
0 / 4 / 0
5,367
447
2,158
7,776
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
LokiOlorunArtioCliodhna

VS

Bans
AnubisGebMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,000
583
3,390
3,558
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 3
6,609
551
5,485
6,185
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Fallen8503
Fenrir
13
8 / 1 / 1
7,420
618
5,023
5,518
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
MaxyPoo69
Xing Tian
10
0 / 1 / 6
6,222
519
2,633
6,094
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 0
7,671
639
7,658
6,083
3,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
2
4
1
0.63
L
Susano
0
1
0
0
W
2
2
3
1.75
L
0
4
0
0
W
Fenrir
Fallen8503
Fenrir
8
1
1
8.5
W
Xing Tian
MaxyPoo69
Xing Tian
0
1
6
3
L
Neith
Nuttskis
Neith
2
4
2
0.75
W
5
0
0
5
L
Bellona
VioletRobin
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,715
Damage
24,189
37,748
Taken
27,438
17,497
Mitigated
12,170
12,352
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,390
337
0
746
3,558
1,286
312
873
2,685
37,162
0
L
2,310
426
113
869
7,506
3,885
0
4,092
3,414
9,897
0
L
Susano
1,951
782
0
3,457
6,062
2,075
0
330
5,606
0
42,270
W
5,485
2,599
0
2,944
6,185
1,382
1,311
795
5,390
49,145
0
L
1,229
147
55
4,207
9,184
4,354
156
3,678
5,506
24,722
0
W
Fenrir
Fallen8503
Fenrir
5,023
1,066
0
148
5,518
1,978
561
939
4,579
0
36,752
W
Xing Tian
MaxyPoo69
Xing Tian
2,633
361
64
1,463
6,094
3,743
0
1,050
5,044
12,061
0
L
Neith
Nuttskis
Neith
5,067
2,106
0
1,538
7,220
2,563
0
3,888
3,289
0
38,369
W
7,658
1,852
0
2,916
6,083
3,781
310
0
6,083
1,671
39,837
L
Bellona
VioletRobin
Bellona
2,158
689
0
2,113
7,776
4,620
0
259
6,978
0
24,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
34,922
295
Minions Killed
341
0
Camps Cleared
0
1,001,690
Distance Traveled
1,234,432
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,000
583
77
6
0
251,816
2
L
Cthulhu
5,393
449
12
1
0
164,073
1
L
Susano
6,266
522
103
9
0
223,813
0
W
Sol
6,609
551
97
8
0
199,971
7
L
Hades
5,449
454
60
5
0
187,379
2
W
Fenrir
7,420
618
63
5
0
270,642
1
W
Xing Tian
6,222
519
20
2
0
241,958
1
L
Neith
6,086
507
66
6
0
211,032
2
W
Achilles
7,671
639
84
7
0
270,045
5
L
Bellona
5,367
447
54
5
0
215,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role