Player Matchup

Xing Tian
Xing Tian
Ekiller89
Xing Tian
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
11W - 10L
1,408 Elo+
Party 2
Erlang Shen
Erlang Shen
MainShegeo
Erlang Shen
Level 109
God Stats
8W - 5L
1,695 SR
Queue Stats
399W - 323L
1,654 Elo+
Party 2
Ra
Ra
OnJokiah_
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 138L
1,631 Elo+
Party 2
Cernunnos
Cernunnos
Poodaaaa
Cernunnos
Level 67
God Stats
9W - 8L
1,519 SR
Queue Stats
198W - 185L
1,552 Elo+
Party 2
Bellona
Bellona
SyncNerfed
Bellona
Level 48
God Stats
33W - 18L
1,671 SR
Queue Stats
148W - 104L
1,622 Elo+
Party 2
Team Averages
Level 62
1,577 SR
1,573 Elo+

VS

Team Averages
Level 30
1,519 SR
1,435 Elo+
Loki
Loki
BADLILMOFO_HV
Loki
Level 103
God Stats
2W - 3L
1,623 SR
Queue Stats
343W - 239L
1,600 Elo+
Party 1
Yemoja
Yemoja
DumbWaffle69
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
I KODU I
Merlin
Level 31
God Stats
1W - 3L
1,273 SR
Queue Stats
8W - 15L
1,358 Elo+
Solo
Neith
Neith
Rentlee
Neith
Level 5
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 1
Bellona
Bellona
some-h0w_I
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ekiller89
Xing Tian
12
0 / 2 / 3
7,627
477
1,942
7,943
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
MainShegeo
Erlang Shen
17
6 / 1 / 7
9,993
625
8,518
12,128
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 1 / 5
9,881
618
8,584
8,726
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Poodaaaa
Cernunnos
14
2 / 1 / 2
8,290
518
6,507
6,986
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SyncNerfed
Bellona
16
2 / 0 / 0
9,099
569
6,554
9,746
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,854
491
5,029
10,441
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
11
0 / 2 / 3
7,213
451
3,313
7,652
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
I KODU I
Merlin
12
1 / 7 / 0
7,543
471
7,194
10,460
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Rentlee
Neith
13
3 / 1 / 0
7,589
474
5,235
5,914
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
some-h0w_I
Bellona
14
0 / 4 / 0
8,439
527
5,817
13,257
13,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
5
5
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Yemoja
0
2
3
0.75
W
Xing Tian
Ekiller89
Xing Tian
0
2
3
0.75
L
Merlin
I KODU I
Merlin
1
7
0
0.14
W
Erlang Shen
MainShegeo
Erlang Shen
6
1
7
9.5
W
7
1
5
9.5
W
Cernunnos
Poodaaaa
Cernunnos
2
1
2
3
L
Neith
Rentlee
Neith
3
1
0
3
W
Bellona
SyncNerfed
Bellona
2
0
0
2
L
Bellona
some-h0w_I
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
26,588
45,529
Taken
47,724
31,552
Mitigated
28,709
16,710
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,029
1,133
0
2,614
10,441
4,282
0
1,672
8,769
0
49,979
L
Yemoja
3,313
721
604
1,019
7,652
5,935
0
2,169
5,483
21,724
0
W
Xing Tian
Ekiller89
Xing Tian
1,942
255
0
943
7,943
6,293
0
1,633
6,310
13,048
0
L
Merlin
I KODU I
Merlin
7,194
48
0
0
10,460
3,954
98
5,104
5,356
46,480
0
W
Erlang Shen
MainShegeo
Erlang Shen
8,518
4,442
0
4,107
12,128
9,892
0
1,969
10,067
0
86,243
W
8,584
349
668
3,269
8,726
3,399
0
5,091
3,173
57,788
0
W
Cernunnos
Poodaaaa
Cernunnos
6,507
3,653
0
2,709
6,986
2,557
132
1,459
5,527
0
66,692
L
Neith
Rentlee
Neith
5,235
2,870
0
1,712
5,914
1,529
0
926
4,943
0
40,600
W
Bellona
SyncNerfed
Bellona
6,554
1,984
0
5,014
9,746
9,411
368
59
9,687
2,580
56,024
L
Bellona
some-h0w_I
Bellona
5,817
2,672
0
3,458
13,257
13,009
567
983
11,596
0
53,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
38,638
496
Minions Killed
420
0
Camps Cleared
0
1,605,692
Distance Traveled
1,478,891
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,854
491
93
6
0
331,809
1
L
Yemoja
7,213
451
39
2
0
283,809
1
W
Xing Tian
7,627
477
21
1
0
318,414
4
L
Merlin
7,543
471
74
5
0
266,784
3
W
Erlang Shen
9,993
625
127
8
0
363,570
4
W
Ra
9,881
618
111
7
0
323,975
2
W
Cernunnos
8,290
518
116
7
0
283,176
4
L
Neith
7,589
474
90
6
0
296,376
0
W
Bellona
9,099
569
121
8
0
316,557
4
L
Bellona
8,439
527
124
8
0
300,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role