Player Matchup

Thor
Thor
Akadyn
Thor
Level 129
God Stats
19W - 20L
1,585 SR
Queue Stats
402W - 383L
1,610 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SuperChungus
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,716 Elo+
Party 2
Baron Samedi
Baron Samedi
YUNGSlayer
Baron Samedi
Level 89
God Stats
1W - 1L
1,797 SR
Queue Stats
35W - 31L
1,580 Elo+
Party 2
Cabrakan
Cabrakan
dookmutt
Cabrakan
Level 104
God Stats
6W - 6L
1,686 SR
Queue Stats
155W - 154L
1,603 Elo+
Party 2
Osiris
Osiris
yungtrizz
Osiris
Level 108
God Stats
8W - 16L
1,460 SR
Queue Stats
207W - 193L
1,563 Elo+
Party 2
Team Averages
Level 89
1,606 SR
1,615 Elo+

VS

Team Averages
Level 97
1,496 SR
1,531 Elo+
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BurningFleshX
Bacchus
Level 107
God Stats
1W - 0L
1,257 SR
Queue Stats
15W - 14L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
nene1600
Amaterasu
Level 49
God Stats
5W - 4L
1,634 SR
Queue Stats
167W - 191L
1,458 Elo+
Solo
Raijin
Raijin
royalbarrage
Raijin
Level 126
God Stats
1W - 1L
1,588 SR
Queue Stats
30W - 21L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Akadyn
Thor
13
7 / 3 / 3
8,480
565
9,190
11,509
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
SuperChungus
Ah Muzen Cab
11
0 / 5 / 0
6,777
452
5,721
8,789
2,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
YUNGSlayer
Baron Samedi
12
0 / 7 / 3
7,444
496
3,217
10,036
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
dookmutt
Cabrakan
13
3 / 5 / 5
7,821
521
7,109
11,963
7,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
yungtrizz
Osiris
13
1 / 6 / 1
8,179
545
3,870
10,324
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
11 / 1 / 9
9,254
617
12,971
11,014
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
 
Artemis
12
4 / 4 / 4
7,763
518
5,974
10,112
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
12
2 / 4 / 10
7,827
522
6,695
12,352
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
nene1600
Amaterasu
16
3 / 0 / 3
9,448
630
5,074
9,218
10,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
14
6 / 2 / 8
9,089
606
6,058
6,949
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
11
Kills
26
26
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
1
9
15.5
W
Artemis
 
Artemis
4
4
4
1.5
L
Thor
Akadyn
Thor
7
3
3
2.83
W
Bacchus
2
4
10
1.75
L
Ah Muzen Cab
SuperChungus
Ah Muzen Cab
0
5
0
0
L
Baron Samedi
YUNGSlayer
Baron Samedi
0
7
3
0.21
L
Cabrakan
dookmutt
Cabrakan
3
5
5
1.1
W
Amaterasu
nene1600
Amaterasu
3
0
3
4.5
W
Raijin
6
2
8
5
L
Osiris
yungtrizz
Osiris
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,107
Damage
36,772
52,621
Taken
49,645
25,492
Mitigated
29,312
14,618
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,971
5,028
0
2,954
11,014
4,938
614
1,196
9,646
0
52,197
W
Artemis
 
Artemis
5,974
3,968
660
3,206
10,112
2,542
1,879
3,293
6,553
0
27,097
L
Thor
Akadyn
Thor
9,190
3,013
0
4,333
11,509
5,360
0
3,093
8,347
0
48,692
W
Bacchus
6,695
517
326
3,245
12,352
9,534
286
2,788
9,350
24,112
0
L
Ah Muzen Cab
SuperChungus
Ah Muzen Cab
5,721
2,027
0
1,479
8,789
2,740
0
989
7,756
0
37,155
L
Baron Samedi
YUNGSlayer
Baron Samedi
3,217
427
0
2,321
10,036
3,478
224
2,589
7,137
43,312
0
L
Cabrakan
dookmutt
Cabrakan
7,109
1,106
0
3,137
11,963
7,933
290
3,972
7,911
41,726
2,026
W
Amaterasu
nene1600
Amaterasu
5,074
978
0
4,280
9,218
10,115
90
0
9,218
0
59,692
W
Raijin
6,058
631
0
1,453
6,949
2,183
233
2,555
4,114
50,013
0
L
Osiris
yungtrizz
Osiris
3,870
1,006
0
3,348
10,324
5,981
0
1,476
8,717
0
50,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,701
Gold Earned
43,381
412
Minions Killed
393
0
Camps Cleared
0
1,322,508
Distance Traveled
1,488,366
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,254
617
76
5
0
326,646
5
W
Artemis
7,763
518
51
3
0
267,220
0
L
Thor
8,480
565
68
5
0
271,990
0
W
Bacchus
7,827
522
26
2
0
306,255
5
L
Ah Muzen Cab
6,777
452
72
5
0
236,519
2
L
Baron Samedi
7,444
496
80
5
0
243,067
2
L
Cabrakan
7,821
521
77
5
0
250,665
3
W
Amaterasu
9,448
630
134
9
0
319,152
4
W
Raijin
9,089
606
106
7
0
269,093
3
L
Osiris
8,179
545
115
8
0
320,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role