Player Matchup

Tiamat
Tiamat
APOCALYPSExDRGN
Tiamat
Level 69
God Stats
6W - 8L
1,453 SR
Queue Stats
22W - 18L
1,409 Elo+
Solo
Anubis
Anubis
Cactus pharaoh
Anubis
Level 68
God Stats
44W - 42L
1,481 SR
Queue Stats
63W - 73L
1,352 Elo+
Party 2
Thanatos
Thanatos
elpendejaso
Thanatos
Level 115
God Stats
183W - 204L
1,463 SR
Queue Stats
201W - 226L
1,329 Elo+
Solo
Bacchus
Bacchus
stayondamoon3
Bacchus
Level 128
God Stats
0W - 1L
1,424 SR
Queue Stats
1W - 1L
1,727 Elo+
Solo
Heimdallr
Heimdallr
youngcactus
Heimdallr
Level 15
God Stats
1W - 1L
1,384 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,441 SR
1,463 Elo+

VS

Team Averages
Level 78
1,625 SR
1,450 Elo+
Ullr
Ullr
ChewKokRong
Ullr
Level 85
God Stats
1W - 1L
1,568 SR
Queue Stats
12W - 10L
1,571 Elo+
Party 1
Bacchus
Bacchus
Chunksoup
Bacchus
Level 89
God Stats
1W - 4L
1,641 SR
Queue Stats
12W - 10L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
Droslow
Nu Wa
Level 129
God Stats
9W - 6L
1,510 SR
Queue Stats
111W - 145L
1,350 Elo+
Solo
King Arthur
King Arthur
SalmonSam
King Arthur
Level 26
God Stats
2W - 0L
1,873 SR
Queue Stats
4W - 5L
1,480 Elo+
Party 1
Bastet
Bastet
Yvng_Rese
Bastet
Level 62
God Stats
1W - 1L
1,531 SR
Queue Stats
3W - 7L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,135
714
2,513
4,922
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 2
6,543
654
6,835
9,773
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
elpendejaso
Thanatos
12
0 / 10 / 3
6,339
634
2,700
11,737
4,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
14
4 / 4 / 0
8,895
890
4,561
15,368
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
youngcactus
Heimdallr
12
0 / 10 / 2
6,250
625
3,645
11,587
3,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 7
10,599
1,060
11,948
6,656
3,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Chunksoup
Bacchus
14
7 / 2 / 10
9,332
933
10,878
8,569
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Droslow
Nu Wa
15
1 / 1 / 12
8,223
822
6,679
2,033
581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SalmonSam
King Arthur
16
7 / 0 / 12
9,816
982
10,162
12,087
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Yvng_Rese
Bastet
16
6 / 1 / 7
9,141
914
8,724
8,861
3,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
4
Kills
32
32
Deaths
4
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
2
0.2
W
11
0
7
14.5
W
Bacchus
Chunksoup
Bacchus
7
2
10
6
W
Nu Wa
Droslow
Nu Wa
1
1
12
7
W
King Arthur
SalmonSam
King Arthur
7
0
12
13
W
Bastet
Yvng_Rese
Bastet
6
1
7
9.5
L
Thanatos
elpendejaso
Thanatos
0
10
3
0.15
L
Bacchus
4
4
0
1
L
Heimdallr
youngcactus
Heimdallr
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,254
Damage
48,391
53,387
Taken
38,206
27,467
Mitigated
29,455
8,039
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,513
206
0
1,448
4,922
1,794
8
2,460
2,399
34,734
0
L
6,835
441
0
1,024
9,773
4,283
47
2,419
7,010
22,207
0
W
11,948
4,256
0
2,157
6,656
3,088
2,194
2,174
4,366
0
38,574
W
Bacchus
Chunksoup
Bacchus
10,878
793
0
1,426
8,569
8,002
195
2,816
5,680
19,205
0
W
Nu Wa
Droslow
Nu Wa
6,679
1,631
0
0
2,033
581
2,077
740
1,253
29,976
0
W
King Arthur
SalmonSam
King Arthur
10,162
1,269
0
1,233
12,087
14,152
0
4,049
7,924
0
21,454
W
Bastet
Yvng_Rese
Bastet
8,724
2,416
0
1,940
8,861
3,632
717
3,898
4,839
0
27,280
L
Thanatos
elpendejaso
Thanatos
2,700
185
0
1,748
11,737
4,026
0
4,309
6,922
0
10,248
L
Bacchus
4,561
684
13
3,610
15,368
13,548
0
4,644
9,885
15,388
0
L
Heimdallr
youngcactus
Heimdallr
3,645
1,971
0
196
11,587
3,816
0
3,089
8,132
0
15,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
47,111
214
Minions Killed
239
4
Camps Cleared
10
813,582
Distance Traveled
1,098,074
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,135
714
92
9
1
173,210
0
L
Anubis
6,543
654
52
5
0
160,044
1
W
Ullr
10,599
1,060
75
8
3
204,329
0
W
Bacchus
9,332
933
29
3
0
224,292
2
W
Nu Wa
8,223
822
71
7
1
157,605
4
W
King Arthur
9,816
982
26
3
0
252,008
0
W
Bastet
9,141
914
38
4
6
259,840
0
L
Thanatos
6,339
634
21
2
2
157,145
1
L
Bacchus
8,895
890
16
2
1
194,259
1
L
Heimdallr
6,250
625
33
3
0
128,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role