Player Matchup

Fenrir
Fenrir
Mrlogotek
Fenrir
Level 127
God Stats
4W - 0L
1,683 SR
Queue Stats
42W - 24L
1,634 Elo+
Party 1
Ares
Ares
WIIIZAD76
Ares
Level 125
God Stats
7W - 1L
1,622 SR
Queue Stats
68W - 44L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
grawiz76
Baron Samedi
Level 115
God Stats
6W - 0L
1,607 SR
Queue Stats
28W - 15L
1,633 Elo+
Party 1
Team Averages
Level 122
1,637 SR
1,625 Elo+

VS

Team Averages
Level 101
1,647 SR
1,471 Elo+
Chang'e
Chang'e
ItsOni
Chang'e
Level 115
God Stats
0W - 2L
1,717 SR
Queue Stats
98W - 119L
1,426 Elo+
Party 2
Loki
Loki
Maga Is Back
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
sempiternal__v
Gilgamesh
Level 124
God Stats
35W - 19L
1,725 SR
Queue Stats
437W - 387L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mrlogotek
Fenrir
15
6 / 3 / 7
10,902
681
10,570
16,916
15,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
15
2 / 2 / 12
11,543
721
10,280
17,671
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
grawiz76
Baron Samedi
16
8 / 3 / 7
11,700
731
18,955
14,049
7,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsOni
Chang'e
14
1 / 6 / 6
10,057
629
13,767
15,853
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 8 / 3
9,299
581
6,153
15,649
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
sempiternal__v
Gilgamesh
14
4 / 2 / 3
10,248
641
11,371
16,935
14,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
8
8
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ItsOni
Chang'e
1
6
6
0.67
L
3
8
3
0.56
W
Fenrir
Mrlogotek
Fenrir
6
3
7
3.17
W
Ares
2
2
12
4
W
Baron Samedi
grawiz76
Baron Samedi
8
3
7
3.83
L
Gilgamesh
sempiternal__v
Gilgamesh
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
31,291
48,636
Taken
48,437
42,260
Mitigated
28,500
17,112
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ItsOni
Chang'e
13,767
393
2,506
4,936
15,853
6,912
0
10,727
4,915
44,768
0
L
6,153
524
0
2,432
15,649
6,826
0
9,439
5,884
0
14,914
W
Fenrir
Mrlogotek
Fenrir
10,570
1,020
317
4,127
16,916
15,154
1,367
5,298
10,631
0
30,655
W
Ares
10,280
686
0
4,556
17,671
19,415
393
4,796
12,071
35,416
0
W
Baron Samedi
grawiz76
Baron Samedi
18,955
273
3,361
4,751
14,049
7,691
310
4,433
9,052
60,837
0
L
Gilgamesh
sempiternal__v
Gilgamesh
11,371
2,198
0
3,512
16,935
14,762
0
9,628
6,999
0
27,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
29,604
183
Minions Killed
120
9
Camps Cleared
5
895,888
Distance Traveled
767,226
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,057
629
67
4
0
270,214
1
L
Loki
9,299
581
13
1
2
255,235
2
W
Fenrir
10,902
681
47
3
2
302,478
2
W
Ares
11,543
721
42
3
3
304,174
2
W
Baron Samedi
11,700
731
94
6
4
289,236
3
L
Gilgamesh
10,248
641
40
3
3
241,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role