Player Matchup

Serqet
Serqet
Masters
Clovr
Serqet
Masters
Level 107
God Stats
8W - 3L
1,808 SR
Queue Stats
176W - 149L
2,633 MMR
Solo
Apollo
Apollo
Masters
IntoTheSunset
Apollo
Masters
Level 104
God Stats
4W - 5L
1,459 SR
Queue Stats
123W - 106L
2,723 MMR
Party 2
Heimdallr
Heimdallr
Masters
Jaggi
Heimdallr
Masters
Level 160
God Stats
23W - 20L
1,640 SR
Queue Stats
568W - 518L
2,587 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
Trellirelli
Gilgamesh
Masters
Level 160
God Stats
6W - 5L
1,976 SR
Queue Stats
459W - 413L
2,868 MMR
Solo
Cthulhu
Cthulhu
Masters
danivill
Cthulhu
Masters
Level 160
God Stats
96W - 85L
1,687 SR
Queue Stats
597W - 582L
2,481 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,714 SR
2,658 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,679 SR
2,206 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
 
Pele
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Masters
Kazkade
Bellona
Masters
Level 160
God Stats
0W - 1L
1,970 SR
Queue Stats
149W - 122L
2,746 MMR
Party 1
Athena
Athena
Diamond II
Ragzuus
Athena
Diamond II
Level 156
God Stats
23W - 14L
1,735 SR
Queue Stats
257W - 228L
2,473 MMR
Solo
Xbalanque
Xbalanque
Masters
Wumbles
Xbalanque
Masters
Level 160
God Stats
48W - 39L
1,691 SR
Queue Stats
383W - 362L
2,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Clovr
Serqet
10
3 / 1 / 5
6,217
622
5,396
7,831
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 1 / 3
6,818
682
3,700
6,047
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
Jaggi
Heimdallr
11
2 / 0 / 1
6,603
660
4,408
5,431
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Trellirelli
Gilgamesh
10
5 / 1 / 2
6,427
643
9,915
10,157
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
danivill
Cthulhu
9
0 / 1 / 4
5,915
592
3,980
7,424
4,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OlorunBastetAh Muzen CabCamazotz

VS

Bans
CliodhnaFreyaKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 1
5,872
587
1,415
2,374
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
9
3 / 6 / 1
5,655
566
4,620
7,962
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Kazkade
Bellona
9
1 / 4 / 1
5,544
554
8,926
12,997
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Ragzuus
Athena
7
0 / 2 / 0
4,639
464
1,826
7,298
2,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Wumbles
Xbalanque
9
0 / 2 / 1
5,206
521
3,712
6,204
1,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
Pele
 
Pele
3
6
1
0.58
W
Serqet
Clovr
Serqet
3
1
5
5.5
W
4
1
3
5.5
W
Heimdallr
Jaggi
Heimdallr
2
0
1
2.5
L
Bellona
Kazkade
Bellona
1
4
1
0.38
L
Athena
Ragzuus
Athena
0
2
0
0
W
Gilgamesh
Trellirelli
Gilgamesh
5
1
2
6
L
Xbalanque
Wumbles
Xbalanque
0
2
1
0.25
W
Cthulhu
danivill
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,399
Damage
20,499
36,890
Taken
36,835
15,160
Mitigated
14,981
13,908
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,415
44
0
246
2,374
507
0
0
2,374
41,160
0
L
Pele
 
Pele
4,620
1,413
0
468
7,962
2,240
0
108
7,674
0
23,392
W
Serqet
Clovr
Serqet
5,396
982
0
399
7,831
2,261
0
1,120
6,589
0
27,359
W
3,700
1,595
0
3,101
6,047
1,765
715
331
5,716
0
48,388
W
Heimdallr
Jaggi
Heimdallr
4,408
1,962
0
2,500
5,431
1,765
503
0
5,431
0
43,122
L
Bellona
Kazkade
Bellona
8,926
1,998
130
4,081
12,997
8,317
66
1,414
11,355
0
32,536
L
Athena
Ragzuus
Athena
1,826
508
887
1,342
7,298
2,716
0
2,031
5,267
10,949
0
W
Gilgamesh
Trellirelli
Gilgamesh
9,915
3,180
124
3,751
10,157
4,411
0
476
9,112
0
32,204
L
Xbalanque
Wumbles
Xbalanque
3,712
1,470
0
1,388
6,204
1,201
0
427
5,777
0
25,698
W
Cthulhu
danivill
Cthulhu
3,980
1,143
811
3,222
7,424
4,958
462
1,314
6,007
21,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
26,916
305
Minions Killed
292
0
Camps Cleared
0
1,122,832
Distance Traveled
1,102,875
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,872
587
92
9
0
215,963
4
L
Pele
5,655
566
49
5
0
238,362
2
W
Serqet
6,217
622
50
5
0
245,233
3
W
Apollo
6,818
682
93
9
0
226,921
3
W
Heimdallr
6,603
660
73
7
0
194,277
5
L
Bellona
5,544
554
69
7
0
214,206
1
L
Athena
4,639
464
18
2
0
251,743
4
W
Gilgamesh
6,427
643
59
6
0
225,048
1
L
Xbalanque
5,206
521
64
6
0
182,601
3
W
Cthulhu
5,915
592
30
3
0
231,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role