Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AlMiGhTy--NiNjA
Hera
Level 159
God Stats
6W - 8L
1,537 SR
Queue Stats
1,178W - 1,095L
1,551 Elo+
Party 2
Geb
Geb
RageHarder8
Geb
Level 141
God Stats
7W - 1L
1,686 SR
Queue Stats
239W - 218L
1,529 Elo+
Party 2
Team Averages
Level 122
1,574 SR
1,527 Elo+

VS

Team Averages
Level 70
1,478 SR
1,564 Elo+
Cernunnos
Cernunnos
MomsSpaghetti47
Cernunnos
Level 29
God Stats
4W - 7L
1,468 SR
Queue Stats
9W - 25L
1,492 Elo+
Party 1
Tiamat
Tiamat
doiron777
Tiamat
Level 122
God Stats
0W - 3L
1,308 SR
Queue Stats
10W - 31L
1,499 Elo+
Party 1
Sobek
Sobek
jones000
Sobek
Level 59
God Stats
3W - 6L
1,659 SR
Queue Stats
5W - 9L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 6
7,797
709
7,112
6,522
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 0 / 2
8,642
786
10,683
2,370
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 8
7,869
715
5,472
11,437
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MomsSpaghetti47
Cernunnos
10
1 / 4 / 0
6,534
594
2,548
8,715
2,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
doiron777
Tiamat
10
0 / 2 / 1
6,336
576
1,630
8,915
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
jones000
Sobek
8
0 / 3 / 1
6,737
612
1,635
11,351
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
6
6
W
5
0
2
6
L
Cernunnos
MomsSpaghetti47
Cernunnos
1
4
0
0.25
W
1
1
8
5
L
Tiamat
doiron777
Tiamat
0
2
1
0.25
L
Sobek
jones000
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,267
Damage
5,813
20,329
Taken
28,981
16,157
Mitigated
16,187
6,713
Healing
2,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,112
130
1,618
2,356
6,522
5,033
292
1,146
5,044
17,325
0
W
10,683
1,810
0
973
2,370
885
1,218
616
1,754
49,980
0
L
Cernunnos
MomsSpaghetti47
Cernunnos
2,548
783
0
319
8,715
2,599
0
7,609
891
0
18,776
W
5,472
338
0
1,766
11,437
10,239
676
2,008
9,429
19,074
0
L
Tiamat
doiron777
Tiamat
1,630
140
0
1,130
8,915
4,014
0
7,938
793
22,621
0
L
Sobek
jones000
Sobek
1,635
126
0
1,204
11,351
9,574
0
7,108
3,527
7,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,308
Gold Earned
19,607
131
Minions Killed
84
10
Camps Cleared
2
667,988
Distance Traveled
538,398
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,797
709
19
2
1
231,134
2
W
Hera
8,642
786
96
9
7
222,125
1
L
Cernunnos
6,534
594
38
3
1
176,764
0
W
Geb
7,869
715
16
1
2
214,729
6
L
Tiamat
6,336
576
34
3
1
176,975
1
L
Sobek
6,737
612
12
1
0
184,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role