Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BADP0P0
Ah Muzen Cab
Level 103
God Stats
1W - 2L
1,349 SR
Queue Stats
57W - 75L
1,374 Elo+
Party 2
Osiris
Osiris
LILJMONEY3733
Osiris
Level 49
God Stats
5W - 3L
1,693 SR
Queue Stats
13W - 12L
1,286 Elo+
Party 2
Sylvanus
Sylvanus
TeamIgnis2010
Sylvanus
Level 124
God Stats
6W - 6L
1,532 SR
Queue Stats
32W - 33L
1,394 Elo+
Solo
Hel
Hel
The jugganat
Hel
Level 46
God Stats
4W - 6L
1,302 SR
Queue Stats
4W - 7L
1,198 Elo+
Solo
Arachne
Arachne
gavin1234567893
Arachne
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
25W - 28L
1,319 Elo+
Party 2
Team Averages
Level 70
1,522 SR
1,314 Elo+

VS

Team Averages
Level 43
1,480 SR
1,278 Elo+
Horus
Horus
NerdxSmasher
Horus
Level 36
God Stats
1W - 3L
1,323 SR
Queue Stats
8W - 18L
1,152 Elo+
Party 3
Kali
Kali
TrustInMp
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,235 Elo+
Party 1
Hou Yi
Hou Yi
Ttv Artemis7995
Hou Yi
Level 69
God Stats
4W - 2L
1,639 SR
Queue Stats
209W - 254L
1,314 Elo+
Party 3
Fenrir
Fenrir
YBT Daqzi
Fenrir
Level 27
God Stats
15W - 11L
1,641 SR
Queue Stats
29W - 35L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
YBT Terror
Nu Wa
Level 66
God Stats
0W - 2L
1,295 SR
Queue Stats
57W - 66L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BADP0P0
Ah Muzen Cab
16
5 / 3 / 8
9,919
551
12,982
16,197
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 3 / 9
10,840
602
12,051
13,945
12,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
TeamIgnis2010
Sylvanus
13
4 / 4 / 6
9,285
516
8,206
16,576
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 7
8,731
485
7,279
10,054
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 2 / 6
11,313
629
10,942
14,803
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,312
462
7,442
13,098
8,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
10
1 / 11 / 1
7,533
419
5,862
14,875
7,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 6 / 5
9,771
543
13,263
15,836
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Fenrir
YBT Daqzi
Fenrir
12
1 / 8 / 1
7,909
439
4,387
13,279
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
14
3 / 5 / 2
9,601
533
13,421
9,866
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
33
Kills
14
14
Deaths
33
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BADP0P0
Ah Muzen Cab
5
3
8
3
W
9
3
9
4.5
L
3
3
5
1.83
W
Sylvanus
TeamIgnis2010
Sylvanus
4
4
6
1.75
W
2
2
7
2.75
L
Kali
1
11
1
0.14
L
6
6
5
1.42
L
Fenrir
YBT Daqzi
Fenrir
1
8
1
0.19
L
Nu Wa
3
5
2
0.8
W
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,460
Damage
44,375
71,575
Taken
66,954
42,818
Mitigated
29,890
34,503
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BADP0P0
Ah Muzen Cab
12,982
7,894
0
8,184
16,197
5,251
0
3,642
12,363
0
83,076
W
12,051
4,858
0
3,711
13,945
12,726
1,591
1,143
12,752
0
59,036
L
7,442
2,384
2,257
4,664
13,098
8,182
0
6,065
7,033
8,485
23,284
W
Sylvanus
TeamIgnis2010
Sylvanus
8,206
2,806
2,146
5,165
16,576
14,680
989
3,934
12,474
23,463
0
W
7,279
0
3,115
5,506
10,054
3,748
1,321
2,691
7,147
46,645
0
L
Kali
5,862
3,408
0
2,286
14,875
7,501
615
597
14,278
0
36,457
L
13,263
6,122
529
5,086
15,836
4,901
678
5,276
10,560
0
58,342
L
Fenrir
YBT Daqzi
Fenrir
4,387
1,035
0
1,913
13,279
6,242
280
0
13,279
0
28,435
L
Nu Wa
13,421
2,929
0
1,274
9,866
3,064
1,971
3,547
6,319
57,748
0
W
10,942
7,693
0
6,676
14,803
6,413
747
3,398
11,147
0
76,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,088
Gold Earned
43,126
472
Minions Killed
395
0
Camps Cleared
0
1,657,287
Distance Traveled
1,496,762
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,919
551
128
7
0
331,124
0
W
Osiris
10,840
602
105
6
0
319,507
3
L
Horus
8,312
462
76
4
0
341,773
2
W
Sylvanus
9,285
516
36
2
0
272,205
3
W
Hel
8,731
485
74
4
0
364,792
0
L
Kali
7,533
419
64
4
0
294,280
0
L
Hou Yi
9,771
543
99
6
0
279,381
2
L
Fenrir
7,909
439
54
3
0
284,764
1
L
Nu Wa
9,601
533
102
6
0
296,564
0
W
Arachne
11,313
629
129
7
0
369,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role