Player Matchup

Chronos
Chronos
 
Chronos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ChefHunchoo
Fenrir
Level 128
God Stats
5W - 4L
1,665 SR
Queue Stats
386W - 316L
1,598 Elo+
Party 2
Bellona
Bellona
MrSpinna9
Bellona
Level 100
God Stats
0W - 2L
1,147 SR
Queue Stats
38W - 47L
1,384 Elo+
Party 2
Team Averages
Level 97
1,438 SR
1,494 Elo+

VS

Team Averages
Level 105
1,534 SR
1,540 Elo+
Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Nthigpen17
Neith
Level 120
God Stats
2W - 0L
1,472 SR
Queue Stats
115W - 114L
1,540 Elo+
Solo
Guan Yu
Guan Yu
OldLadyD
Guan Yu
Level 88
God Stats
33W - 20L
1,630 SR
Queue Stats
213W - 166L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 5 / 3
6,103
610
3,417
7,237
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
11
4 / 5 / 1
7,462
746
8,173
14,498
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Bellona
MrSpinna9
Bellona
10
1 / 6 / 3
6,463
646
4,359
13,115
7,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 2 / 9
7,035
704
5,352
5,228
1,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
5 / 0 / 11
8,488
849
11,897
4,692
1,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
OldLadyD
Guan Yu
13
10 / 3 / 5
9,016
902
10,743
14,158
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
3
0.3
W
Nox
 
Nox
1
2
9
2.75
L
Fenrir
4
5
1
0.9
L
Bellona
MrSpinna9
Bellona
1
6
3
0.42
W
Neith
5
0
11
10.5
W
Guan Yu
OldLadyD
Guan Yu
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,949
Damage
27,992
34,850
Taken
24,078
15,399
Mitigated
13,793
7,296
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,417
920
0
113
7,237
2,172
0
1,178
5,896
20,695
1,316
W
Nox
 
Nox
5,352
565
31
842
5,228
1,755
661
648
4,501
20,167
0
L
Fenrir
8,173
2,163
0
3,781
14,498
5,841
0
1,616
12,662
0
19,993
L
Bellona
MrSpinna9
Bellona
4,359
1,137
453
2,949
13,115
7,386
0
3,155
9,576
0
11,145
W
Neith
11,897
4,475
0
1,850
4,692
1,755
1,217
961
3,584
0
34,340
W
Guan Yu
OldLadyD
Guan Yu
10,743
2,764
1,587
7,840
14,158
10,283
611
1,936
11,855
0
24,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,028
Gold Earned
24,539
81
Minions Killed
98
4
Camps Cleared
5
490,544
Distance Traveled
540,640
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,103
610
32
3
0
156,493
3
W
Nox
7,035
704
25
3
0
170,288
1
L
Fenrir
7,462
746
28
3
2
170,552
3
L
Bellona
6,463
646
21
2
2
163,499
1
W
Neith
8,488
849
42
4
4
181,440
2
W
Guan Yu
9,016
902
31
3
1
188,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role