Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ImJustThtGud
Cernunnos
Level 123
God Stats
2W - 4L
1,670 SR
Queue Stats
10W - 12L
1,445 Elo+
Solo
Arachne
Arachne
SparedEye07
Arachne
Level 127
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 5L
1,372 Elo+
Solo
Nu Wa
Nu Wa
UglyGuy85
Nu Wa
Level 47
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 3L
1,270 Elo+
Solo
Team Averages
Level 112
1,486 SR
1,397 Elo+

VS

Team Averages
Level 93
1,427 SR
1,483 Elo+
Ganesha
Ganesha
CoolN00b 25
Ganesha
Level 121
God Stats
4W - 2L
1,404 SR
Queue Stats
30W - 26L
1,462 Elo+
Party 2
Thanatos
Thanatos
FrankenFrog
Thanatos
Level 84
God Stats
1W - 0L
1,304 SR
Queue Stats
3W - 1L
1,627 Elo+
Party 1
Chronos
Chronos
SpacemanFerris
Chronos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,404 Elo+
Party 1
Artemis
Artemis
XxXoutragedXxX
Artemis
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 0
4,792
958
1,698
4,167
1,741
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
ImJustThtGud
Cernunnos
10
2 / 1 / 0
5,486
1,097
4,415
2,806
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SparedEye07
Arachne
5
0 / 0 / 0
2,022
404
0
0
0
Nu Wa
UglyGuy85
Nu Wa
8
0 / 3 / 0
4,342
868
473
3,343
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CoolN00b 25
Ganesha
9
0 / 0 / 3
5,337
1,067
2,042
5,426
2,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
FrankenFrog
Thanatos
9
1 / 1 / 1
4,978
996
620
2,190
671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,180
1,036
1,581
3,399
1,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 2
5,547
1,109
3,027
2,541
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
5
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
W
Ganesha
CoolN00b 25
Ganesha
0
0
3
1.5
W
Thanatos
FrankenFrog
Thanatos
1
1
1
1.5
L
Cernunnos
ImJustThtGud
Cernunnos
2
1
0
2
W
1
1
0
1
L
Arachne
SparedEye07
Arachne
0
0
0
0
L
Nu Wa
UglyGuy85
Nu Wa
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,586
Damage
7,270
10,316
Taken
13,556
3,585
Mitigated
5,224
2,198
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,698
0
0
1,171
4,167
1,741
0
1,660
2,507
15,673
0
W
Ganesha
CoolN00b 25
Ganesha
2,042
122
1,011
1,399
5,426
2,719
46
1,673
3,747
13,273
0
W
Thanatos
FrankenFrog
Thanatos
620
84
0
1,131
2,190
671
474
0
2,190
0
6,309
L
Cernunnos
ImJustThtGud
Cernunnos
4,415
1,726
0
1,027
2,806
985
0
1,392
1,414
0
17,712
W
1,581
63
0
1,176
3,399
1,015
492
92
3,307
13,443
0
L
Arachne
SparedEye07
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
UglyGuy85
Nu Wa
473
326
0
0
3,343
859
104
1,253
2,090
5,070
0
W
3,027
1,132
0
249
2,541
819
544
612
1,929
0
15,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,642
Gold Earned
21,042
97
Minions Killed
85
6
Camps Cleared
5
280,610
Distance Traveled
432,270
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,792
958
49
10
4
121,836
3
W
Ganesha
5,337
1,067
5
1
0
103,736
1
W
Thanatos
4,978
996
15
3
1
122,868
2
L
Cernunnos
5,486
1,097
32
6
1
92,071
2
W
Chronos
5,180
1,036
24
5
2
111,801
0
L
Arachne
2,022
404
0
0
0
0
0
L
Nu Wa
4,342
868
16
3
1
66,703
0
W
Artemis
5,547
1,109
41
8
2
93,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role