Player Matchup

Jing Wei
Jing Wei
LanaXrhoades935
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,453 Elo+
Party 2
Xing Tian
Xing Tian
LordKanashibari
Xing Tian
Level 59
God Stats
8W - 10L
1,427 SR
Queue Stats
145W - 148L
1,350 Elo+
Solo
Cabrakan
Cabrakan
WetmanK
Cabrakan
Level 77
God Stats
3W - 1L
1,661 SR
Queue Stats
103W - 96L
1,517 Elo+
Party 2
Nike
Nike
oMythics
Nike
Level 29
God Stats
2W - 0L
1,758 SR
Queue Stats
58W - 52L
1,556 Elo+
Party 2
Bacchus
Bacchus
sheedK
Bacchus
Level 49
God Stats
5W - 6L
1,576 SR
Queue Stats
102W - 90L
1,512 Elo+
Party 2
Team Averages
Level 57
1,584 SR
1,478 Elo+

VS

Team Averages
Level 61
1,439 SR
1,375 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AbbasGaming
Yemoja
Level 63
God Stats
2W - 4L
1,391 SR
Queue Stats
37W - 60L
1,374 Elo+
Party 1
Vamana
Vamana
Levisito2
Vamana
Level 50
God Stats
0W - 2L
1,233 SR
Queue Stats
78W - 99L
1,321 Elo+
Solo
Ra
Ra
Nllru
Ra
Level 38
God Stats
2W - 10L
1,510 SR
Queue Stats
19W - 47L
1,290 Elo+
Party 1
Neith
Neith
pakanote
Neith
Level 67
God Stats
2W - 10L
1,559 SR
Queue Stats
24W - 38L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
1 / 3 / 3
6,495
464
4,923
6,768
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
LordKanashibari
Xing Tian
10
1 / 1 / 5
6,809
486
2,068
8,573
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
WetmanK
Cabrakan
14
7 / 2 / 2
8,502
607
7,659
6,815
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
15
5 / 0 / 3
8,667
619
10,646
8,681
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
sheedK
Bacchus
12
4 / 1 / 5
7,570
541
4,128
6,858
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 4 / 1
7,576
541
4,050
11,075
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
10
1 / 1 / 4
6,698
478
4,146
7,754
4,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
Levisito2
Vamana
10
1 / 7 / 1
6,185
442
3,939
11,468
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
10
0 / 4 / 4
5,982
427
2,146
6,923
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
pakanote
Neith
8
0 / 2 / 6
5,574
398
5,878
4,678
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
7
7
Deaths
18
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
1
1.38
L
Yemoja
1
1
4
3
W
Jing Wei
1
3
3
0.83
L
Vamana
Levisito2
Vamana
1
7
1
0.21
W
Xing Tian
LordKanashibari
Xing Tian
1
1
5
3.5
L
Ra
0
4
4
0.5
W
Cabrakan
WetmanK
Cabrakan
7
2
2
4
W
Nike
5
0
3
6.5
L
Neith
pakanote
Neith
0
2
6
1.5
W
Bacchus
sheedK
Bacchus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
20,159
37,695
Taken
41,898
22,965
Mitigated
17,870
10,280
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,050
596
0
1,083
11,075
3,621
0
3,452
7,541
0
31,766
L
Yemoja
4,146
992
2,220
1,522
7,754
4,696
0
3,082
4,627
14,119
0
W
Jing Wei
4,923
2,982
0
746
6,768
2,390
0
1,446
5,322
0
35,224
L
Vamana
Levisito2
Vamana
3,939
2,180
0
1,289
11,468
6,053
0
2,500
8,353
0
23,035
W
Xing Tian
LordKanashibari
Xing Tian
2,068
381
0
2,065
8,573
5,727
78
1,908
6,665
13,422
0
L
Ra
2,146
345
594
1,967
6,923
1,942
0
3,399
3,433
28,145
0
W
Cabrakan
WetmanK
Cabrakan
7,659
692
0
1,828
6,815
5,125
0
1,241
5,574
57,482
0
W
Nike
10,646
2,287
0
3,214
8,681
5,899
112
1,115
7,566
6,877
57,296
L
Neith
pakanote
Neith
5,878
2,052
273
746
4,678
1,558
0
2,778
1,854
0
26,781
W
Bacchus
sheedK
Bacchus
4,128
539
0
2,427
6,858
3,824
0
633
6,225
38,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
32,015
389
Minions Killed
253
0
Camps Cleared
0
1,360,495
Distance Traveled
1,273,155
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,576
541
64
5
0
263,432
1
L
Yemoja
6,698
478
22
2
0
261,864
5
W
Jing Wei
6,495
464
56
4
0
266,153
1
L
Vamana
6,185
442
50
4
0
265,802
1
W
Xing Tian
6,809
486
24
2
0
238,255
4
L
Ra
5,982
427
58
4
0
263,436
2
W
Cabrakan
8,502
607
114
8
0
265,941
2
W
Nike
8,667
619
129
9
0
287,258
2
L
Neith
5,574
398
59
4
0
218,621
3
W
Bacchus
7,570
541
66
5
0
302,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role