Player Matchup

Odin
Odin
Bad2388
Odin
Level 143
God Stats
3W - 1L
1,607 SR
Queue Stats
123W - 77L
1,610 Elo+
Party 2
Thoth
Thoth
Jurrrrd
Thoth
Level 147
God Stats
8W - 8L
1,559 SR
Queue Stats
73W - 49L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
javierexoh
Danzaburou
Level 36
God Stats
1W - 2L
1,549 SR
Queue Stats
105W - 54L
1,613 Elo+
Party 2
Team Averages
Level 109
1,572 SR
1,594 Elo+

VS

Team Averages
Level 52
1,516 SR
1,656 Elo+
Sobek
Sobek
BendableChip
Sobek
Level 47
God Stats
8W - 3L
1,639 SR
Queue Stats
173W - 105L
1,711 Elo+
Party 1
Medusa
Medusa
Joltead
Medusa
Level 82
God Stats
4W - 0L
1,409 SR
Queue Stats
50W - 31L
1,533 Elo+
Party 1
Ares
Ares
Plat Cama
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bad2388
Odin
12
1 / 5 / 6
9,347
584
6,599
13,076
13,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Jurrrrd
Thoth
14
7 / 4 / 1
10,567
660
18,982
8,850
3,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
javierexoh
Danzaburou
11
0 / 6 / 3
8,755
547
8,603
11,183
3,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
11,445
715
3,833
16,836
16,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Joltead
Medusa
16
6 / 3 / 5
11,846
740
14,239
14,356
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
7 / 2 / 6
12,165
760
10,850
16,096
15,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
15
15
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
Bad2388
Odin
1
5
6
0.8
W
2
3
8
2
W
Medusa
Joltead
Medusa
6
3
5
2.83
L
Thoth
Jurrrrd
Thoth
7
4
1
1.88
W
Ares
7
2
6
5
L
Danzaburou
javierexoh
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
28,922
33,109
Taken
47,288
20,981
Mitigated
37,811
3,332
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Bad2388
Odin
6,599
1,468
51
1,657
13,076
13,971
0
3,982
9,094
57
19,174
W
3,833
657
0
3,889
16,836
16,727
159
5,743
9,301
11,179
0
W
Medusa
Joltead
Medusa
14,239
7,870
0
3,770
14,356
5,153
1,387
7,251
6,811
0
69,007
L
Thoth
Jurrrrd
Thoth
18,982
377
0
343
8,850
3,091
40
6,136
2,714
43,719
0
W
Ares
10,850
913
495
1,837
16,096
15,931
277
7,577
8,103
26,302
0
L
Danzaburou
javierexoh
Danzaburou
8,603
5,001
0
1,281
11,183
3,919
88
4,809
6,374
0
28,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
35,456
129
Minions Killed
178
6
Camps Cleared
8
845,379
Distance Traveled
942,937
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,347
584
24
2
3
289,511
4
W
Sobek
11,445
715
15
1
0
315,500
3
W
Medusa
11,846
740
134
8
5
313,200
3
L
Thoth
10,567
660
51
3
1
295,305
2
W
Ares
12,165
760
29
2
3
314,237
2
L
Danzaburou
8,755
547
54
3
2
260,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role