Player Matchup

Achilles
Achilles
C-GXDLY-
Achilles
Level 37
God Stats
0W - 3L
1,436 SR
Queue Stats
20W - 35L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
Nat-Type-Error-
Cernunnos
Level 28
God Stats
14W - 31L
1,423 SR
Queue Stats
18W - 42L
1,338 Elo+
Party 1
Geb
Geb
Sinzys
Geb
Level 25
God Stats
0W - 2L
1,388 SR
Queue Stats
14W - 32L
1,348 Elo+
Party 1
Merlin
Merlin
Windstorm23
Merlin
Level 28
God Stats
4W - 19L
1,385 SR
Queue Stats
21W - 43L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
shadow marine76
Gilgamesh
Level 29
God Stats
3W - 6L
1,565 SR
Queue Stats
23W - 46L
1,350 Elo+
Party 1
Team Averages
Level 29
1,439 SR
1,357 Elo+

VS

Team Averages
Level 69
1,478 SR
1,412 Elo+
Izanami
Izanami
AkimboGlizzys
Izanami
Level 21
God Stats
6W - 2L
1,219 SR
Queue Stats
20W - 23L
1,339 Elo+
Party 2
Chaac
Chaac
LemonSoda9017
Chaac
Level 36
God Stats
1W - 0L
1,539 SR
Queue Stats
18W - 32L
1,269 Elo+
Solo
Erlang Shen
Erlang Shen
NWMBERS
Erlang Shen
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
462W - 433L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
SmallGummyEnergy
Sylvanus
Level 104
God Stats
6W - 2L
1,731 SR
Queue Stats
63W - 36L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
TTV_King_Borri
Aphrodite
Level 47
God Stats
2W - 2L
1,402 SR
Queue Stats
150W - 176L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C-GXDLY-
Achilles
18
5 / 5 / 2
12,773
491
12,394
19,939
12,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Nat-Type-Error-
Cernunnos
17
1 / 6 / 1
11,498
442
5,422
18,309
4,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Geb
Sinzys
Geb
15
0 / 5 / 2
9,991
384
7,994
15,634
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
19
1 / 8 / 2
12,663
487
16,008
14,089
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
shadow marine76
Gilgamesh
17
2 / 1 / 5
11,380
438
9,473
15,126
14,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
1 / 0 / 5
15,206
585
9,248
9,248
4,091
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 5 / 4
14,482
557
6,818
24,248
22,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
NWMBERS
Erlang Shen
20
16 / 1 / 9
16,139
621
24,143
28,508
17,742
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 1 / 14
13,851
533
6,750
20,866
33,226
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
TTV_King_Borri
Aphrodite
19
3 / 2 / 12
13,673
526
6,053
17,433
9,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
9
Kills
25
25
Deaths
9
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
0
5
3.5
L
Achilles
C-GXDLY-
Achilles
5
5
2
1.2
W
1
5
4
0.6
W
Erlang Shen
NWMBERS
Erlang Shen
16
1
9
20.5
L
Cernunnos
Nat-Type-Error-
Cernunnos
1
6
1
0.25
L
Geb
Sinzys
Geb
0
5
2
0.2
W
4
1
14
11
W
Aphrodite
TTV_King_Borri
Aphrodite
3
2
12
4.5
L
Merlin
1
8
2
0.25
L
Gilgamesh
shadow marine76
Gilgamesh
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,291
Damage
53,012
83,097
Taken
100,303
44,029
Mitigated
87,169
12,636
Healing
55,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,248
6,297
0
3,726
9,248
4,091
5,321
3,316
5,628
0
123,483
L
Achilles
C-GXDLY-
Achilles
12,394
4,023
345
7,097
19,939
12,245
0
3,382
16,557
0
92,671
W
6,818
1,761
651
11,122
24,248
22,588
1,933
4,956
19,152
0
107,769
W
Erlang Shen
NWMBERS
Erlang Shen
24,143
12,269
0
10,015
28,508
17,742
7,096
8,396
19,467
0
165,107
L
Cernunnos
Nat-Type-Error-
Cernunnos
5,422
2,682
0
1,229
18,309
4,667
0
3,072
15,237
0
81,959
L
Geb
Sinzys
Geb
7,994
812
0
1,723
15,634
9,256
0
2,296
13,338
40,104
0
W
6,750
1,072
4,313
7,519
20,866
33,226
274
3,991
16,329
26,689
0
W
Aphrodite
TTV_King_Borri
Aphrodite
6,053
606
6,829
11,077
17,433
9,522
1,976
6,069
10,967
74,878
0
L
Merlin
16,008
439
96
1,716
14,089
3,514
0
1,665
12,424
89,117
0
L
Gilgamesh
shadow marine76
Gilgamesh
9,473
981
0
430
15,126
14,347
0
3,187
11,939
14,404
45,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,305
Gold Earned
73,351
574
Minions Killed
717
0
Camps Cleared
0
2,322,114
Distance Traveled
2,608,212
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,206
585
213
8
0
524,396
2
L
Achilles
12,773
491
119
5
0
498,616
3
W
Chaac
14,482
557
173
7
0
471,912
7
W
Erlang Shen
16,139
621
176
7
0
609,311
0
L
Cernunnos
11,498
442
122
5
0
371,652
0
L
Geb
9,991
384
70
3
0
493,580
4
W
Sylvanus
13,851
533
24
1
0
461,855
4
W
Aphrodite
13,673
526
131
5
0
540,738
0
L
Merlin
12,663
487
163
6
0
440,748
3
L
Gilgamesh
11,380
438
100
4
0
517,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role