Player Matchup

Cu Chulainn
Cu Chulainn
Atl8s
Cu Chulainn
Level 34
God Stats
0W - 1L
1,356 SR
Queue Stats
23W - 17L
1,530 Elo+
Party 3
Merlin
Merlin
GiveMeApplePie
Merlin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
SupremeM3M3Team
Anubis
Level 86
God Stats
9W - 2L
1,648 SR
Queue Stats
51W - 58L
1,504 Elo+
Party 2
Izanami
Izanami
iRiality
Izanami
Level 29
God Stats
28W - 24L
1,498 SR
Queue Stats
96W - 113L
1,472 Elo+
Party 2
The Morrigan
The Morrigan
superslayer66
The Morrigan
Level 68
God Stats
0W - 4L
1,250 SR
Queue Stats
116W - 122L
1,462 Elo+
Solo
Team Averages
Level 44
1,451 SR
1,494 Elo+

VS

Team Averages
Level 49
1,560 SR
1,526 Elo+
Mercury
Mercury
KillStack
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,424 Elo+
Party 1
Tiamat
Tiamat
Mochioso
Tiamat
Level 22
God Stats
3W - 3L
1,545 SR
Queue Stats
24W - 15L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
MowgliJGb0k
Cthulhu
Level 27
God Stats
41W - 24L
1,596 SR
Queue Stats
55W - 39L
1,557 Elo+
Party 1
Chang'e
Chang'e
Raizeri
Chang'e
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mulan
Mulan
ShawnIsOn
Mulan
Level 102
God Stats
3W - 2L
1,657 SR
Queue Stats
46W - 42L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atl8s
Cu Chulainn
18
3 / 6 / 9
12,029
1,002
9,786
24,563
31,735
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
0 / 8 / 11
11,355
946
12,287
12,273
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 10 / 10
12,114
1,010
16,905
21,928
10,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iRiality
Izanami
18
6 / 10 / 3
13,116
1,093
17,283
20,270
6,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
superslayer66
The Morrigan
17
5 / 5 / 6
12,202
1,017
17,405
12,229
5,044
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KillStack
Mercury
20
7 / 3 / 21
12,604
1,050
11,578
14,137
4,846
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Mochioso
Tiamat
20
12 / 2 / 19
13,897
1,158
22,521
15,643
14,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
MowgliJGb0k
Cthulhu
20
4 / 3 / 33
13,108
1,092
23,692
20,118
21,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Raizeri
Chang'e
20
5 / 0 / 19
12,637
1,053
9,195
6,932
2,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
ShawnIsOn
Mulan
20
11 / 7 / 22
14,172
1,181
19,343
24,494
26,878
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
153
15
Kills
39
39
Deaths
15
39
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Atl8s
Cu Chulainn
3
6
9
1.25
L
0
8
11
0.69
W
Mercury
KillStack
Mercury
7
3
21
5.83
W
Tiamat
Mochioso
Tiamat
12
2
19
10.75
W
Cthulhu
MowgliJGb0k
Cthulhu
4
3
33
6.83
W
Chang'e
Raizeri
Chang'e
5
0
19
14.5
W
Mulan
ShawnIsOn
Mulan
11
7
22
3.14
L
1
10
10
0.6
L
Izanami
iRiality
Izanami
6
10
3
0.75
L
The Morrigan
superslayer66
The Morrigan
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,666
Damage
86,329
91,263
Taken
81,324
58,985
Mitigated
70,178
5,448
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Atl8s
Cu Chulainn
9,786
1,910
0
0
24,563
31,735
0
12,218
11,424
0
17,665
L
12,287
1,698
0
295
12,273
4,372
0
9,204
2,774
26,556
0
W
Mercury
KillStack
Mercury
11,578
7,697
0
0
14,137
4,846
0
8,042
6,095
0
24,028
W
Tiamat
Mochioso
Tiamat
22,521
1,188
199
2,893
15,643
14,004
0
7,181
8,462
46,593
0
W
Cthulhu
MowgliJGb0k
Cthulhu
23,692
1,221
643
1,393
20,118
21,871
0
12,343
7,775
42,978
0
W
Chang'e
Raizeri
Chang'e
9,195
958
8,110
3,830
6,932
2,579
0
4,169
2,763
46,949
0
W
Mulan
ShawnIsOn
Mulan
19,343
1,967
0
1,500
24,494
26,878
0
14,209
10,285
3,661
30,919
L
16,905
511
1,099
3,646
21,928
10,984
0
10,958
10,398
66,733
0
L
Izanami
iRiality
Izanami
17,283
13,164
0
408
20,270
6,850
0
15,058
4,809
0
47,854
L
The Morrigan
superslayer66
The Morrigan
17,405
1,582
0
0
12,229
5,044
0
8,049
4,055
26,607
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,816
Gold Earned
66,418
245
Minions Killed
258
7
Camps Cleared
8
1,099,394
Distance Traveled
1,322,228
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,029
1,002
13
1
0
235,242
0
L
Merlin
11,355
946
20
2
2
206,247
1
W
Mercury
12,604
1,050
20
2
2
285,077
0
W
Tiamat
13,897
1,158
62
5
4
263,974
0
W
Cthulhu
13,108
1,092
39
3
0
260,783
0
W
Chang'e
12,637
1,053
89
7
0
254,806
0
W
Mulan
14,172
1,181
48
4
2
257,588
0
L
Anubis
12,114
1,010
130
11
1
207,911
1
L
Izanami
13,116
1,093
55
5
3
227,436
1
L
The Morrigan
12,202
1,017
27
2
1
222,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role