Player Matchup

Ah Puch
Ah Puch
DespotJanko
Ah Puch
Level 146
God Stats
1W - 0L
1,186 SR
Queue Stats
6W - 7L
1,489 Elo+
Party 3
Nox
Nox
Newill
Nox
Level 42
God Stats
5W - 1L
1,737 SR
Queue Stats
201W - 106L
1,580 Elo+
Party 3
Cupid
Cupid
Shyze
Cupid
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,500 Elo+
Party 1
Tiamat
Tiamat
Xalered
Tiamat
Level 159
God Stats
4W - 2L
1,702 SR
Queue Stats
316W - 185L
1,608 Elo+
Party 3
Ares
Ares
kingofblackops11
Ares
Level 40
God Stats
4W - 2L
1,499 SR
Queue Stats
143W - 101L
1,578 Elo+
Party 1
Team Averages
Level 88
1,525 SR
1,551 Elo+

VS

Team Averages
Level 133
1,524 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Chicharron568
Nike
Level 127
God Stats
45W - 28L
1,632 SR
Queue Stats
1,845W - 1,885L
1,496 Elo+
Solo
Heimdallr
Heimdallr
CorruptedJaspe
Heimdallr
Level 156
God Stats
13W - 15L
1,489 SR
Queue Stats
439W - 449L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DespotJanko
Ah Puch
13
2 / 0 / 11
7,381
1,054
6,883
3,732
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
Newill
Nox
11
2 / 3 / 11
7,211
1,030
2,245
5,019
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Shyze
Cupid
13
6 / 1 / 7
7,693
1,099
7,460
5,485
2,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Xalered
Tiamat
13
5 / 1 / 11
7,611
1,087
6,214
6,605
6,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 0 / 13
7,654
1,093
6,912
7,631
8,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 5 / 2
6,306
901
3,087
10,657
10,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
 
Cupid
9
1 / 5 / 2
5,686
812
2,835
6,186
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
 
Odin
6
0 / 1 / 0
4,976
711
791
1,827
1,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

11
0 / 4 / 3
5,602
800
4,265
8,869
8,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
CorruptedJaspe
Heimdallr
12
2 / 2 / 2
5,963
852
6,569
4,075
1,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
17
Kills
4
5
Deaths
17
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
2
0.4
L
Cupid
 
Cupid
1
5
2
0.4
L
Odin
 
Odin
0
1
0
0
L
0
4
3
0.38
L
Heimdallr
CorruptedJaspe
Heimdallr
2
2
2
1.5
W
Ah Puch
DespotJanko
Ah Puch
2
0
11
7.5
W
Nox
Newill
Nox
2
3
11
2.5
W
Cupid
Shyze
Cupid
6
1
7
9.5
W
Tiamat
Xalered
Tiamat
5
1
11
10.5
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
17,547
28,472
Taken
31,614
21,644
Mitigated
26,046
9,704
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,087
205
0
1,657
10,657
10,826
0
6,402
4,255
6,175
0
L
Cupid
 
Cupid
2,835
1,148
287
644
6,186
3,069
0
5,953
233
0
9,306
L
Odin
 
Odin
791
37
15
279
1,827
1,427
0
773
1,054
0
1,133
L
4,265
48
541
2,890
8,869
8,725
0
5,579
3,290
0
8,117
L
Heimdallr
CorruptedJaspe
Heimdallr
6,569
543
0
334
4,075
1,999
0
3,547
528
0
16,250
W
Ah Puch
DespotJanko
Ah Puch
6,883
47
379
1,414
3,732
1,710
1,141
519
3,146
17,941
0
W
Nox
Newill
Nox
2,245
140
207
166
5,019
2,274
88
440
4,510
3,870
0
W
Cupid
Shyze
Cupid
7,460
4,238
1,935
1,919
5,485
2,606
3,170
1,463
3,909
0
17,561
W
Tiamat
Xalered
Tiamat
6,214
724
385
1,601
6,605
6,185
320
577
5,914
11,963
0
W
6,912
46
453
1,245
7,631
8,869
350
88
7,431
10,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
28,533
73
Minions Killed
54
0
Camps Cleared
0
737,501
Distance Traveled
528,729
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,306
901
5
1
0
107,187
0
L
Cupid
5,686
812
21
3
0
121,747
0
L
Odin
4,976
711
3
0
0
37,734
0
L
Nike
5,602
800
7
1
0
120,701
2
L
Heimdallr
5,963
852
18
3
0
141,360
1
W
Ah Puch
7,381
1,054
26
4
0
150,656
0
W
Nox
7,211
1,030
8
1
0
184,945
0
W
Cupid
7,693
1,099
22
3
0
111,992
0
W
Tiamat
7,611
1,087
9
1
0
142,627
0
W
Ares
7,654
1,093
8
1
0
147,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role