Player Matchup

Thor
Thor
 
Thor
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bushwaka
Scylla
Level 96
God Stats
14W - 28L
1,372 SR
Queue Stats
65W - 99L
1,384 Elo+
Party 1
Bacchus
Bacchus
Fozmeister08
Bacchus
Level 107
God Stats
2W - 0L
1,554 SR
Queue Stats
321W - 338L
1,413 Elo+
Party 1
Nemesis
Nemesis
Incidercat
Nemesis
Level 67
God Stats
7W - 9L
1,396 SR
Queue Stats
25W - 38L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
Xray2275
Hou Yi
Level 111
God Stats
2W - 0L
1,698 SR
Queue Stats
93W - 104L
1,415 Elo+
Party 1
Team Averages
Level 84
1,504 SR
1,420 Elo+

VS

Team Averages
Level 84
1,417 SR
1,531 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BloodyMaiden
Sol
Level 105
God Stats
2W - 4L
1,396 SR
Queue Stats
294W - 277L
1,504 Elo+
Solo
Hou Yi
Hou Yi
MeBaboon
Hou Yi
Level 39
God Stats
0W - 1L
1,230 SR
Queue Stats
106W - 43L
1,726 Elo+
Solo
Rama
Rama
bisht1
Rama
Level 121
God Stats
53W - 69L
1,460 SR
Queue Stats
88W - 98L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 3 / 3
8,597
537
11,816
12,437
8,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Bushwaka
Scylla
15
2 / 0 / 1
8,723
545
2,644
6,312
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Fozmeister08
Bacchus
12
3 / 1 / 5
7,845
490
6,845
12,527
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Incidercat
Nemesis
13
2 / 1 / 4
8,080
505
4,816
8,339
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Xray2275
Hou Yi
15
7 / 4 / 1
8,643
540
8,457
10,791
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 1
8,237
515
5,721
7,792
3,082
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
12
1 / 2 / 4
7,802
488
8,694
12,321
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 1
8,058
504
1,657
8,072
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
MeBaboon
Hou Yi
15
6 / 1 / 1
8,825
552
11,329
10,450
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
bisht1
Rama
11
0 / 7 / 5
6,879
430
4,478
11,543
2,364
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
19
Kills
9
9
Deaths
19
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
3
2.17
L
Ra
 
Ra
1
4
1
0.38
L
Ares
 
Ares
1
2
4
1.5
L
1
5
1
0.3
W
Scylla
Bushwaka
Scylla
2
0
1
2.5
W
Bacchus
Fozmeister08
Bacchus
3
1
5
5.5
W
Nemesis
Incidercat
Nemesis
2
1
4
4
L
Hou Yi
MeBaboon
Hou Yi
6
1
1
6.5
W
Hou Yi
Xray2275
Hou Yi
7
4
1
1.88
L
Rama
bisht1
Rama
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
31,879
50,406
Taken
50,178
27,894
Mitigated
22,454
11,341
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,816
2,180
8
2,100
12,437
8,009
26
4,850
7,587
0
44,927
L
Ra
 
Ra
5,721
215
289
2,406
7,792
3,082
0
2,179
5,422
62,919
0
L
Ares
 
Ares
8,694
303
0
3,524
12,321
10,546
0
2,478
9,656
25,691
0
L
1,657
256
0
2,120
8,072
2,377
0
0
7,632
40,277
4,534
W
Scylla
Bushwaka
Scylla
2,644
50
0
2,009
6,312
1,859
0
1,253
5,059
60,721
0
W
Bacchus
Fozmeister08
Bacchus
6,845
833
0
1,797
12,527
11,056
0
5,951
6,576
15,837
0
W
Nemesis
Incidercat
Nemesis
4,816
2,108
0
991
8,339
3,189
0
2,034
6,305
0
50,543
L
Hou Yi
MeBaboon
Hou Yi
11,329
5,501
0
2,636
10,450
4,085
115
2,184
8,039
0
70,746
W
Hou Yi
Xray2275
Hou Yi
8,457
4,267
0
4,436
10,791
3,781
1,983
2,188
8,603
0
60,116
L
Rama
bisht1
Rama
4,478
3,789
182
2,682
11,543
2,364
1,000
2,380
9,123
0
36,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,888
Gold Earned
39,801
439
Minions Killed
457
0
Camps Cleared
0
1,525,013
Distance Traveled
1,460,201
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,597
537
84
5
0
302,799
0
L
Ra
8,237
515
133
8
0
308,039
6
L
Ares
7,802
488
25
2
0
303,620
3
L
Sol
8,058
504
98
6
0
287,134
7
W
Scylla
8,723
545
140
9
0
305,795
3
W
Bacchus
7,845
490
19
1
0
331,172
13
W
Nemesis
8,080
505
98
6
0
333,915
0
L
Hou Yi
8,825
552
120
8
0
322,252
3
W
Hou Yi
8,643
540
98
6
0
251,332
3
L
Rama
6,879
430
81
5
0
239,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role