Player Matchup

Mulan
Mulan
Antonyh1
Mulan
Level 116
God Stats
4W - 0L
1,688 SR
Queue Stats
71W - 58L
1,538 Elo+
Solo
Khepri
Khepri
EvelynCleissy
Khepri
Level 23
God Stats
6W - 11L
1,287 SR
Queue Stats
23W - 26L
1,473 Elo+
Solo
Charybdis
Charybdis
SenorSpidey
Charybdis
Level 129
God Stats
5W - 2L
1,670 SR
Queue Stats
118W - 123L
1,525 Elo+
Party 1
Merlin
Merlin
SpitfireRayn
Merlin
Level 159
God Stats
1W - 3L
1,084 SR
Queue Stats
245W - 248L
1,524 Elo+
Party 1
Bastet
Bastet
TayzBeast
Bastet
Level 160
God Stats
18W - 22L
1,496 SR
Queue Stats
153W - 169L
1,443 Elo+
Solo
Team Averages
Level 117
1,445 SR
1,501 Elo+

VS

Team Averages
Level 133
1,621 SR
1,519 Elo+
Mercury
Mercury
Fraudi
Mercury
Level 146
God Stats
0W - 1L
1,800 SR
Queue Stats
3W - 4L
1,492 Elo+
Solo
Medusa
Medusa
HieroSatori
Medusa
Level 124
God Stats
27W - 30L
1,562 SR
Queue Stats
259W - 228L
1,543 Elo+
Solo
Xing Tian
Xing Tian
ThatBruh
Xing Tian
Level 81
God Stats
15W - 9L
1,657 SR
Queue Stats
129W - 104L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
elbooth45
Gilgamesh
Level 155
God Stats
10W - 7L
1,550 SR
Queue Stats
456W - 437L
1,459 Elo+
Solo
Ra
Ra
pkt4
Ra
Level 160
God Stats
6W - 17L
1,535 SR
Queue Stats
392W - 383L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Antonyh1
Mulan
18
3 / 3 / 8
11,820
695
11,928
16,656
14,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 1 / 10
10,443
614
5,811
10,567
14,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
SenorSpidey
Charybdis
19
4 / 0 / 8
12,232
720
15,195
11,714
4,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
20
1 / 1 / 10
11,728
690
18,678
7,808
3,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
TayzBeast
Bastet
20
9 / 1 / 7
13,302
782
23,317
16,554
8,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fraudi
Mercury
18
3 / 1 / 1
11,103
653
12,258
15,413
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
19
1 / 3 / 4
11,292
664
14,620
14,833
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ThatBruh
Xing Tian
17
0 / 2 / 3
9,791
576
7,248
22,503
23,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
elbooth45
Gilgamesh
17
1 / 6 / 1
10,233
602
6,330
22,624
18,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
pkt4
Ra
17
1 / 5 / 2
10,355
609
9,659
9,681
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
17
Kills
6
6
Deaths
17
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
Antonyh1
Mulan
3
3
8
2.33
W
0
1
10
5
L
Mercury
Fraudi
Mercury
3
1
1
3.5
L
Medusa
1
3
4
1
W
Charybdis
SenorSpidey
Charybdis
4
0
8
8
W
Merlin
1
1
10
6
W
Bastet
TayzBeast
Bastet
9
1
7
12.5
L
Xing Tian
ThatBruh
Xing Tian
0
2
3
0.75
L
Gilgamesh
elbooth45
Gilgamesh
1
6
1
0.25
L
Ra
pkt4
Ra
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,929
Damage
50,115
63,299
Taken
85,054
44,938
Mitigated
57,975
18,760
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Antonyh1
Mulan
11,928
977
993
4,975
16,656
14,087
737
3,339
13,317
1,867
22,286
W
5,811
134
0
1,964
10,567
14,778
261
2,314
8,253
38,244
0
L
Mercury
Fraudi
Mercury
12,258
4,698
0
3,736
15,413
6,598
0
6,158
9,255
0
46,648
L
Medusa
14,620
7,083
0
3,199
14,833
5,956
29
3,720
11,113
0
69,546
W
Charybdis
SenorSpidey
Charybdis
15,195
7,987
0
2,277
11,714
4,287
2,665
4,600
7,114
0
59,645
W
Merlin
18,678
1,536
0
1,807
7,808
3,348
405
2,186
5,622
70,267
0
W
Bastet
TayzBeast
Bastet
23,317
3,933
0
6,744
16,554
8,438
481
5,018
11,536
0
51,667
L
Xing Tian
ThatBruh
Xing Tian
7,248
434
2,186
3,259
22,503
23,299
0
8,393
14,110
18,735
0
L
Gilgamesh
elbooth45
Gilgamesh
6,330
1,200
450
1,614
22,624
18,875
0
6,216
16,408
0
26,130
L
Ra
pkt4
Ra
9,659
1,094
895
1,286
9,681
3,247
2
1,032
8,649
48,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,525
Gold Earned
52,774
427
Minions Killed
450
9
Camps Cleared
8
1,668,445
Distance Traveled
1,667,256
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,820
695
35
2
0
321,158
3
W
Khepri
10,443
614
61
4
1
332,460
0
L
Mercury
11,103
653
91
5
5
393,732
6
L
Medusa
11,292
664
160
9
1
335,791
5
W
Charybdis
12,232
720
115
7
3
327,617
3
W
Merlin
11,728
690
130
8
4
318,272
0
W
Bastet
13,302
782
86
5
1
368,938
3
L
Xing Tian
9,791
576
20
1
0
356,837
4
L
Gilgamesh
10,233
602
53
3
1
298,933
3
L
Ra
10,355
609
126
7
1
281,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role