Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
NobelSupport
Scylla
Gold III
Level 63
God Stats
9W - 11L
1,509 SR
Queue Stats
112W - 120L
1,499 MMR
Party 1
Neith
Neith
Silver II
victorbarbosa12
Neith
Silver II
Level 80
God Stats
2W - 6L
1,396 SR
Queue Stats
87W - 93L
1,075 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,468 SR
1,358 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,509 SR
1,016 MMR
Morgan Le Fay
Morgan Le Fay
Silver V
CKC_Kuro-FB
Morgan Le Fay
Silver V
Level 82
God Stats
0W - 2L
1,465 SR
Queue Stats
11W - 23L
854 MMR
Party 2
Danzaburou
Danzaburou
Silver V
CondutiveElf3
Danzaburou
Silver V
Level 80
God Stats
4W - 3L
1,508 SR
Queue Stats
11W - 22L
923 MMR
Party 2
Ganesha
Ganesha
Gold IV
Ssgt_BlackBird
Ganesha
Gold IV
Level 146
God Stats
55W - 42L
1,553 SR
Queue Stats
287W - 299L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 1 / 10
12,223
719
15,628
22,252
23,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
17
10 / 5 / 3
12,862
757
15,692
14,519
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 10
11,048
650
13,817
12,160
4,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetGilgameshGebZeusSobek

VS

Bans
SolMulanCabrakanMedusaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CKC_Kuro-FB
Morgan Le Fay
13
2 / 5 / 3
9,777
575
13,332
16,414
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
CondutiveElf3
Danzaburou
15
8 / 5 / 2
12,397
729
14,848
18,339
6,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 8
10,620
625
7,641
19,624
26,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
16
Kills
10
10
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
10
10
L
Morgan Le Fay
CKC_Kuro-FB
Morgan Le Fay
2
5
3
0.7
L
Danzaburou
CondutiveElf3
Danzaburou
8
5
2
1.8
W
Scylla
10
5
3
2.3
L
0
6
8
0.67
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,137
Damage
35,821
48,931
Taken
54,377
33,347
Mitigated
38,308
21,889
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,628
1,772
0
13,376
22,252
23,735
566
10,646
11,606
2,531
41,707
L
Morgan Le Fay
CKC_Kuro-FB
Morgan Le Fay
13,332
2,193
374
2,869
16,414
5,937
0
4,671
11,194
37,783
0
L
Danzaburou
CondutiveElf3
Danzaburou
14,848
5,669
0
2,717
18,339
6,118
0
6,095
11,704
0
38,850
W
Scylla
15,692
1,650
218
3,595
14,519
5,223
100
4,981
9,538
61,012
0
L
7,641
822
473
4,803
19,624
26,253
0
6,446
12,563
23,445
0
W
13,817
6,252
0
4,700
12,160
4,389
1,761
6,209
5,951
0
35,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
32,794
185
Minions Killed
152
9
Camps Cleared
4
926,233
Distance Traveled
885,590
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,223
719
45
3
0
343,004
3
L
Morgan Le Fay
9,777
575
66
4
3
302,689
3
L
Danzaburou
12,397
729
67
4
1
297,336
2
W
Scylla
12,862
757
95
6
6
300,697
4
L
Ganesha
10,620
625
19
1
0
285,565
4
W
Neith
11,048
650
45
3
3
282,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role