Player Matchup

Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Moonlight_Rikuu
Artio
Level 121
God Stats
2W - 1L
1,507 SR
Queue Stats
56W - 62L
1,390 Elo+
Party 2
Olorun
Olorun
Nathan8764
Olorun
Level 8
God Stats
4W - 2L
1,190 SR
Queue Stats
7W - 7L
1,172 Elo+
Party 2
Neith
Neith
Troopaman
Neith
Level 21
God Stats
10W - 8L
1,581 SR
Queue Stats
28W - 30L
1,480 Elo+
Party 2
Arachne
Arachne
XoNatalia2kXDLol
Arachne
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 127L
1,576 Elo+
Party 2
Team Averages
Level 76
1,456 SR
1,423 Elo+

VS

Team Averages
Level 57
1,639 SR
1,570 Elo+
Osiris
Osiris
 
Osiris
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BlasianBrokage
Achilles
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
Spartacus1432
Kukulkan
Level 84
God Stats
3W - 1L
1,598 SR
Queue Stats
3W - 1L
1,768 Elo+
Party 1
Athena
Athena
Thegreentide
Athena
Level 16
God Stats
4W - 1L
1,902 SR
Queue Stats
6W - 6L
1,535 Elo+
Party 1
Apollo
Apollo
Trench421
Apollo
Level 27
God Stats
4W - 2L
1,697 SR
Queue Stats
11W - 6L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 2 / 3
7,538
538
4,983
7,644
6,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 1 / 6
6,927
495
3,390
13,351
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Nathan8764
Olorun
13
1 / 0 / 3
7,569
541
2,157
4,342
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Troopaman
Neith
12
6 / 1 / 2
7,318
523
6,968
4,491
1,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 4 / 2
8,125
580
8,926
12,175
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 4 / 2
6,718
480
4,174
11,996
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
12
4 / 5 / 1
7,262
519
7,186
12,144
4,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Spartacus1432
Kukulkan
10
2 / 3 / 2
6,384
456
2,880
4,933
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
4
0 / 1 / 0
4,739
339
374
2,687
1,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Trench421
Apollo
12
1 / 5 / 1
6,932
495
6,312
10,673
1,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
8
8
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
3
1.25
L
Osiris
 
Osiris
1
4
2
0.5
L
Achilles
4
5
1
0.9
W
2
1
6
5
W
Olorun
Nathan8764
Olorun
1
0
3
2.5
L
Kukulkan
Spartacus1432
Kukulkan
2
3
2
1
L
Athena
0
1
0
0
L
Apollo
Trench421
Apollo
1
5
1
0.3
W
Neith
Troopaman
Neith
6
1
2
7
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
20,926
42,003
Taken
42,433
26,020
Mitigated
16,868
15,459
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,983
1,372
0
1,885
7,644
6,526
0
0
7,644
1,887
39,303
L
Osiris
 
Osiris
4,174
1,854
0
5,107
11,996
8,386
411
476
11,520
0
39,257
L
Achilles
7,186
2,485
0
2,272
12,144
4,300
0
2,026
10,118
0
42,583
W
3,390
361
596
4,918
13,351
10,895
26
1,160
12,191
16,528
0
W
Olorun
Nathan8764
Olorun
2,157
860
19
2,592
4,342
1,833
1,736
348
3,994
42,998
0
L
Kukulkan
Spartacus1432
Kukulkan
2,880
351
0
527
4,933
1,179
0
1,287
3,646
24,934
0
L
Athena
374
183
476
442
2,687
1,067
0
630
2,057
4,426
0
L
Apollo
Trench421
Apollo
6,312
4,689
0
2,158
10,673
1,936
0
1,368
9,305
0
47,331
W
Neith
Troopaman
Neith
6,968
4,101
0
553
4,491
1,622
2,810
31
4,460
0
42,806
W
8,926
5,476
0
4,896
12,175
5,144
0
1,715
10,460
0
43,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
32,035
349
Minions Killed
318
0
Camps Cleared
0
1,244,532
Distance Traveled
1,081,129
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,538
538
95
7
0
271,920
5
L
Osiris
6,718
480
86
6
0
263,053
5
L
Achilles
7,262
519
79
6
0
286,205
3
W
Artio
6,927
495
20
1
0
279,372
2
W
Olorun
7,569
541
85
6
0
230,515
0
L
Kukulkan
6,384
456
65
5
0
236,170
0
L
Athena
4,739
339
7
1
0
70,885
0
L
Apollo
6,932
495
81
6
0
224,816
0
W
Neith
7,318
523
81
6
0
199,118
1
W
Arachne
8,125
580
68
5
0
263,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role