Player Matchup

Kumbhakarna
Kumbhakarna
CCCobichoCCC
Kumbhakarna
Level 55
God Stats
16W - 19L
1,426 SR
Queue Stats
113W - 140L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
JIBA CROCODILO
Sun Wukong
Level 160
God Stats
25W - 20L
1,516 SR
Queue Stats
493W - 490L
1,397 Elo+
Party 2
Poseidon
Poseidon
SENHOR X360
Poseidon
Level 108
God Stats
10W - 12L
1,469 SR
Queue Stats
89W - 76L
1,411 Elo+
Party 2
Neith
Neith
SK Duardin
Neith
Level 25
God Stats
16W - 21L
1,369 SR
Queue Stats
24W - 40L
1,265 Elo+
Party 2
Ao Kuang
Ao Kuang
poba79
Ao Kuang
Level 155
God Stats
17W - 15L
1,507 SR
Queue Stats
199W - 202L
1,426 Elo+
Party 2
Team Averages
Level 101
1,457 SR
1,365 Elo+

VS

Team Averages
Level 68
1,500 SR
1,353 Elo+
Ares
Ares
DpressXpress
Ares
Level 103
God Stats
19W - 9L
1,651 SR
Queue Stats
62W - 55L
1,391 Elo+
Solo
Nu Wa
Nu Wa
TeamIgnis2010
Nu Wa
Level 124
God Stats
0W - 1L
1,622 SR
Queue Stats
32W - 33L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
TrustInMp
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,251 Elo+
Party 1
Hachiman
Hachiman
YBT Daqzi
Hachiman
Level 27
God Stats
7W - 14L
1,226 SR
Queue Stats
29W - 35L
1,345 Elo+
Party 1
Kali
Kali
YBT Terror
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CCCobichoCCC
Kumbhakarna
14
3 / 1 / 9
9,811
491
4,991
13,131
13,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
JIBA CROCODILO
Sun Wukong
16
6 / 2 / 1
10,464
523
9,227
17,731
13,478
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
SENHOR X360
Poseidon
19
5 / 1 / 1
11,431
572
10,791
9,450
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
13
1 / 2 / 4
8,083
404
7,338
10,966
3,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
poba79
Ao Kuang
16
12 / 4 / 5
10,790
540
18,226
18,299
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,446
422
7,441
19,403
18,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 7 / 3
8,778
439
8,517
12,085
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TrustInMp
Gilgamesh
13
2 / 8 / 0
8,466
423
7,593
15,019
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
YBT Daqzi
Hachiman
12
3 / 6 / 2
7,724
386
8,696
14,545
5,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 2
9,339
467
7,406
14,915
7,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
27
Kills
10
10
Deaths
27
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CCCobichoCCC
Kumbhakarna
3
1
9
7.5
L
1
4
4
0.75
W
Sun Wukong
JIBA CROCODILO
Sun Wukong
6
2
1
3.25
W
Poseidon
SENHOR X360
Poseidon
5
1
1
5.5
W
Neith
1
2
4
1.5
L
1
7
3
0.36
L
Gilgamesh
TrustInMp
Gilgamesh
2
8
0
0.25
L
Hachiman
YBT Daqzi
Hachiman
3
6
2
0.67
L
3
2
2
2
W
Ao Kuang
poba79
Ao Kuang
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,573
Damage
39,653
69,577
Taken
75,967
42,949
Mitigated
42,632
23,681
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CCCobichoCCC
Kumbhakarna
4,991
148
0
3,817
13,131
13,323
170
3,342
9,645
25,252
0
L
7,441
231
466
4,251
19,403
18,244
0
9,003
10,400
22,114
0
W
Sun Wukong
JIBA CROCODILO
Sun Wukong
9,227
2,147
0
3,923
17,731
13,478
606
930
16,000
0
69,275
W
Poseidon
SENHOR X360
Poseidon
10,791
933
0
1,835
9,450
3,299
840
4,224
4,984
105,859
0
W
Neith
7,338
3,690
0
4,616
10,966
3,885
1,113
3,004
7,782
0
46,754
L
8,517
2,213
0
1,419
12,085
4,659
101
9,912
2,173
46,794
0
L
Gilgamesh
TrustInMp
Gilgamesh
7,593
2,914
0
1,585
15,019
6,981
459
1,964
13,055
0
43,525
L
Hachiman
YBT Daqzi
Hachiman
8,696
4,132
0
2,076
14,545
5,402
0
7,547
6,998
0
49,822
L
7,406
3,361
0
6,897
14,915
7,346
0
4,210
10,705
0
72,768
W
Ao Kuang
poba79
Ao Kuang
18,226
6,120
210
9,280
18,299
8,964
841
3,750
14,422
48,997
10,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,579
Gold Earned
42,753
499
Minions Killed
392
0
Camps Cleared
0
1,882,373
Distance Traveled
1,608,081
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,811
491
32
2
0
380,990
4
L
Ares
8,446
422
24
1
0
313,858
0
W
Sun Wukong
10,464
523
117
6
0
366,337
5
W
Poseidon
11,431
572
185
9
0
404,306
3
W
Neith
8,083
404
83
4
0
340,961
2
L
Nu Wa
8,778
439
95
5
0
301,740
10
L
Gilgamesh
8,466
423
70
4
0
301,758
0
L
Hachiman
7,724
386
80
4
0
311,254
0
L
Kali
9,339
467
123
6
0
379,471
0
W
Ao Kuang
10,790
540
82
4
0
389,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role