Player Matchup

Kukulkan
Kukulkan
DIEDINAK
Kukulkan
Level 99
God Stats
13W - 4L
1,718 SR
Queue Stats
139W - 73L
1,696 Elo+
Party 2
Fenrir
Fenrir
DJHomo
Fenrir
Level 14
God Stats
7W - 1L
1,745 SR
Queue Stats
14W - 2L
1,775 Elo+
Party 2
Hachiman
Hachiman
MrJefferson907
Hachiman
Level 63
God Stats
12W - 4L
1,640 SR
Queue Stats
82W - 44L
1,670 Elo+
Party 2
King Arthur
King Arthur
UnsureHite
King Arthur
Level 106
God Stats
33W - 15L
1,660 SR
Queue Stats
118W - 57L
1,657 Elo+
Party 2
Bacchus
Bacchus
sigea
Bacchus
Level 99
God Stats
24W - 16L
1,599 SR
Queue Stats
593W - 584L
1,425 Elo+
Solo
Team Averages
Level 76
1,672 SR
1,645 Elo+

VS

Team Averages
Level 64
1,366 SR
1,425 Elo+
Cthulhu
Cthulhu
Conseqq6575
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,294 Elo+
Party 1
Mercury
Mercury
Im2Asian2See
Mercury
Level 28
God Stats
0W - 2L
1,184 SR
Queue Stats
37W - 43L
1,323 Elo+
Party 1
Heimdallr
Heimdallr
Parzival_geek787
Heimdallr
Level 49
God Stats
0W - 1L
1,382 SR
Queue Stats
15W - 6L
1,704 Elo+
Solo
Janus
Janus
WaitwhatQQ
Janus
Level 158
God Stats
0W - 1L
1,460 SR
Queue Stats
146W - 162L
1,510 Elo+
Solo
Vulcan
Vulcan
xSiiNxGajeel
Vulcan
Level 59
God Stats
0W - 2L
1,303 SR
Queue Stats
14W - 34L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DIEDINAK
Kukulkan
18
12 / 1 / 14
11,511
1,151
32,034
7,685
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DJHomo
Fenrir
17
5 / 4 / 15
9,896
990
7,932
11,489
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
18
8 / 1 / 18
11,143
1,114
16,612
9,920
4,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
UnsureHite
King Arthur
17
6 / 1 / 20
10,988
1,099
16,627
15,324
8,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
sigea
Bacchus
17
4 / 0 / 18
10,370
1,037
7,526
5,559
8,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

288

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Conseqq6575
Cthulhu
16
1 / 8 / 6
9,527
953
7,120
23,840
25,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Im2Asian2See
Mercury
15
0 / 11 / 4
8,313
831
6,376
17,755
6,321
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
15
1 / 7 / 3
8,988
899
6,742
16,053
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
15
3 / 7 / 3
9,757
976
17,144
13,322
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
15
2 / 2 / 2
8,972
897
6,500
14,968
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
25
35
Kills
7
7
Deaths
35
85
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Conseqq6575
Cthulhu
1
8
6
0.5
W
Kukulkan
DIEDINAK
Kukulkan
12
1
14
19
W
Fenrir
DJHomo
Fenrir
5
4
15
3.13
L
Mercury
Im2Asian2See
Mercury
0
11
4
0.18
W
Hachiman
8
1
18
17
L
Heimdallr
1
7
3
0.36
W
King Arthur
UnsureHite
King Arthur
6
1
20
16
L
Janus
3
7
3
0.64
W
Bacchus
sigea
Bacchus
4
0
18
13
L
Vulcan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,731
Damage
43,882
49,977
Taken
85,938
32,217
Mitigated
48,316
9,831
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Conseqq6575
Cthulhu
7,120
351
167
1,132
23,840
25,148
0
10,067
13,181
15,496
0
W
Kukulkan
DIEDINAK
Kukulkan
32,034
3,279
0
682
7,685
3,152
0
4,881
2,600
55,858
0
W
Fenrir
DJHomo
Fenrir
7,932
2,034
0
937
11,489
7,551
0
6,952
3,896
0
11,461
L
Mercury
Im2Asian2See
Mercury
6,376
2,540
142
516
17,755
6,321
0
6,864
10,705
0
10,426
W
Hachiman
16,612
10,500
0
3,617
9,920
4,150
0
6,662
2,970
0
44,796
L
Heimdallr
6,742
2,764
0
812
16,053
6,383
0
7,003
8,858
0
31,100
W
King Arthur
UnsureHite
King Arthur
16,627
725
0
4,595
15,324
8,561
0
7,434
7,244
0
37,793
L
Janus
17,144
941
0
1,752
13,322
4,701
0
5,432
7,676
39,537
0
W
Bacchus
sigea
Bacchus
7,526
344
0
0
5,559
8,803
0
2,833
2,503
13,603
0
L
Vulcan
6,500
1,733
54
577
14,968
5,763
0
9,151
5,527
23,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
45,557
220
Minions Killed
157
8
Camps Cleared
3
1,024,898
Distance Traveled
888,897
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,527
953
22
2
0
161,549
0
W
Kukulkan
11,511
1,151
77
8
0
200,250
0
W
Fenrir
9,896
990
8
1
0
197,126
1
L
Mercury
8,313
831
7
1
1
174,379
0
W
Hachiman
11,143
1,114
77
8
4
194,455
0
L
Heimdallr
8,988
899
49
5
0
169,786
0
W
King Arthur
10,988
1,099
49
5
2
199,216
0
L
Janus
9,757
976
49
5
1
176,747
0
W
Bacchus
10,370
1,037
9
1
2
233,851
0
L
Vulcan
8,972
897
30
3
1
206,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role