Player Matchup

Fafnir
Fafnir
Deathwolf156
Fafnir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,493 Elo+
Party 2
Ganesha
Ganesha
JawshT5465
Ganesha
Level 107
God Stats
1W - 3L
1,409 SR
Queue Stats
229W - 205L
1,538 Elo+
Solo
Awilix
Awilix
KnifeWife40
Awilix
Level 86
God Stats
0W - 3L
1,077 SR
Queue Stats
49W - 42L
1,487 Elo+
Party 2
Mulan
Mulan
Randdom Luck
Mulan
Level 98
God Stats
6W - 4L
1,568 SR
Queue Stats
143W - 138L
1,413 Elo+
Solo
Hou Yi
Hou Yi
sourlemoons
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,326 Elo+
Party 2
Team Averages
Level 85
1,411 SR
1,451 Elo+

VS

Team Averages
Level 107
1,679 SR
1,417 Elo+
Ah Puch
Ah Puch
ASTROMODE8
Ah Puch
Level 142
God Stats
2W - 0L
1,407 SR
Queue Stats
20W - 18L
1,416 Elo+
Party 1
Apollo
Apollo
DripKing265
Apollo
Level 80
God Stats
1W - 1L
1,726 SR
Queue Stats
48W - 55L
1,421 Elo+
Party 1
Bellona
Bellona
JessyP4dgher_
Bellona
Level 100
God Stats
1W - 0L
1,581 SR
Queue Stats
61W - 64L
1,433 Elo+
Solo
Agni
Agni
Muffinstuffer64
Agni
Level 89
God Stats
1W - 1L
1,759 SR
Queue Stats
121W - 126L
1,440 Elo+
Solo
Chiron
Chiron
PK5000
Chiron
Level 126
God Stats
4W - 0L
1,924 SR
Queue Stats
205W - 221L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
5 / 8 / 10
12,380
774
11,654
29,674
39,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ganesha
JawshT5465
Ganesha
19
0 / 6 / 15
11,216
701
11,541
23,734
27,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
18
4 / 7 / 6
10,314
645
5,148
16,071
9,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 7
11,763
735
9,790
20,589
26,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
17
1 / 6 / 6
9,787
612
5,029
12,213
6,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ASTROMODE8
Ah Puch
20
7 / 2 / 20
12,352
772
25,986
9,052
3,806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
16
5 / 3 / 15
10,806
675
9,734
8,690
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
19
11 / 5 / 14
11,934
746
18,496
17,703
22,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 3 / 17
12,457
779
15,758
9,557
3,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chiron
PK5000
Chiron
18
3 / 3 / 20
11,242
703
18,113
10,666
4,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
118
16
Kills
32
32
Deaths
16
44
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ASTROMODE8
Ah Puch
7
2
20
8.5
L
Fafnir
5
8
10
1.25
W
Apollo
5
3
15
4.17
L
Ganesha
JawshT5465
Ganesha
0
6
15
1.25
W
Bellona
11
5
14
3.6
L
Awilix
4
7
6
1
W
6
3
17
4.83
W
Chiron
PK5000
Chiron
3
3
20
4.33
L
6
5
7
1.9
L
Hou Yi
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,162
Damage
88,087
102,281
Taken
55,668
110,035
Mitigated
37,815
26,823
Healing
23,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ASTROMODE8
Ah Puch
25,986
1,722
2,502
3,391
9,052
3,806
1,578
3,644
5,408
40,850
0
L
Fafnir
11,654
3,090
2,567
5,228
29,674
39,163
176
10,454
19,220
21,049
0
W
Apollo
9,734
5,825
2,168
1,908
8,690
3,893
439
4,383
4,307
0
15,780
L
Ganesha
JawshT5465
Ganesha
11,541
783
4,743
3,938
23,734
27,934
309
9,006
14,728
44,120
0
W
Bellona
18,496
2,664
476
3,424
17,703
22,649
70
5,781
11,922
245
28,357
L
Awilix
5,148
2,179
537
538
16,071
9,161
1,291
7,259
8,812
0
13,333
W
15,758
1,612
1,622
1,586
9,557
3,379
1,341
3,697
5,860
32,106
0
W
Chiron
PK5000
Chiron
18,113
11,756
2,449
3,750
10,666
4,088
993
5,690
4,976
0
38,366
L
9,790
463
2,859
4,164
20,589
26,778
336
8,629
11,960
0
16,858
L
Hou Yi
5,029
2,048
1,662
587
12,213
6,999
1,067
6,515
5,698
0
15,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,460
Gold Earned
58,791
149
Minions Killed
147
0
Camps Cleared
0
1,346,081
Distance Traveled
1,346,945
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,352
772
36
2
0
289,365
2
L
Fafnir
12,380
774
36
2
0
265,665
0
W
Apollo
10,806
675
17
1
0
249,353
0
L
Ganesha
11,216
701
1
0
0
281,638
1
W
Bellona
11,934
746
11
1
0
263,734
0
L
Awilix
10,314
645
34
2
0
271,072
0
W
Agni
12,457
779
40
3
0
288,053
2
W
Chiron
11,242
703
43
3
0
256,440
0
L
Mulan
11,763
735
24
2
0
277,867
1
L
Hou Yi
9,787
612
54
3
0
249,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role