Player Matchup

Neith
Neith
AkimboGlizzys
Neith
Level 20
God Stats
4W - 13L
1,466 SR
Queue Stats
20W - 23L
1,352 Elo+
Party 2
Achilles
Achilles
NWMBERS
Achilles
Level 138
God Stats
20W - 22L
1,493 SR
Queue Stats
462W - 433L
1,505 Elo+
Party 2
Olorun
Olorun
PeakyBoy1234
Olorun
Level 46
God Stats
1W - 1L
1,733 SR
Queue Stats
97W - 103L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
SmallGummyEnergy
Kumbhakarna
Level 104
God Stats
3W - 3L
1,526 SR
Queue Stats
63W - 36L
1,525 Elo+
Party 2
Arachne
Arachne
Spicy_quesa9
Arachne
Level 40
God Stats
14W - 11L
1,558 SR
Queue Stats
112W - 134L
1,406 Elo+
Solo
Team Averages
Level 70
1,555 SR
1,449 Elo+

VS

Team Averages
Level 79
1,473 SR
1,455 Elo+
Baron Samedi
Baron Samedi
BigManSnacks
Baron Samedi
Level 103
God Stats
22W - 23L
1,540 SR
Queue Stats
368W - 384L
1,495 Elo+
Party 1
Izanami
Izanami
BlondeBadger511
Izanami
Level 47
God Stats
8W - 3L
1,517 SR
Queue Stats
59W - 71L
1,414 Elo+
Solo
Kumbhakarna
Kumbhakarna
SimpWard
Kumbhakarna
Level 31
God Stats
2W - 5L
1,508 SR
Queue Stats
45W - 57L
1,457 Elo+
Party 1
Nemesis
Nemesis
Vurqil
Nemesis
Level 107
God Stats
13W - 10L
1,562 SR
Queue Stats
195W - 209L
1,432 Elo+
Party 1
King Arthur
King Arthur
zekromzy
King Arthur
Level 106
God Stats
1W - 0L
1,237 SR
Queue Stats
296W - 287L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,480
498
2,144
4,228
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
NWMBERS
Achilles
15
4 / 1 / 1
8,368
644
11,051
10,958
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
12
1 / 3 / 1
6,917
532
2,321
7,304
2,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
SmallGummyEnergy
Kumbhakarna
9
0 / 1 / 2
6,203
477
4,938
11,750
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Spicy_quesa9
Arachne
9
2 / 6 / 1
6,325
487
5,518
11,394
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigManSnacks
Baron Samedi
13
6 / 1 / 2
7,958
612
9,900
9,007
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 0
7,118
548
5,041
7,513
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
SimpWard
Kumbhakarna
10
1 / 0 / 4
6,014
463
1,681
7,172
4,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Vurqil
Nemesis
14
4 / 2 / 4
8,097
623
5,713
7,522
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
zekromzy
King Arthur
12
0 / 4 / 3
6,998
538
5,191
12,520
4,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
12
12
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Baron Samedi
BigManSnacks
Baron Samedi
6
1
2
7
W
1
1
0
1
L
Achilles
NWMBERS
Achilles
4
1
1
4.5
L
Olorun
1
3
1
0.5
W
Kumbhakarna
SimpWard
Kumbhakarna
1
0
4
3
L
Kumbhakarna
SmallGummyEnergy
Kumbhakarna
0
1
2
1
L
Arachne
Spicy_quesa9
Arachne
2
6
1
0.42
W
Nemesis
Vurqil
Nemesis
4
2
4
3
W
King Arthur
zekromzy
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,972
Damage
27,526
45,634
Taken
43,734
24,049
Mitigated
18,147
16,580
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,144
488
0
1,685
4,228
1,498
0
74
4,154
0
39,888
W
Baron Samedi
BigManSnacks
Baron Samedi
9,900
469
954
3,142
9,007
3,943
0
2,153
6,776
57,077
0
W
5,041
3,119
0
2,994
7,513
1,950
0
2,427
5,086
0
59,669
L
Achilles
NWMBERS
Achilles
11,051
2,129
0
5,385
10,958
7,056
0
683
10,221
3,996
55,485
L
Olorun
2,321
884
632
3,606
7,304
2,404
0
2,863
4,287
45,839
0
W
Kumbhakarna
SimpWard
Kumbhakarna
1,681
41
116
1,634
7,172
4,291
148
1,857
5,276
11,398
0
L
Kumbhakarna
SmallGummyEnergy
Kumbhakarna
4,938
276
253
2,877
11,750
9,214
0
2,851
8,760
18,236
0
L
Arachne
Spicy_quesa9
Arachne
5,518
3,699
0
2,142
11,394
3,877
0
4,602
6,631
0
23,769
W
Nemesis
Vurqil
Nemesis
5,713
1,908
0
2,265
7,522
3,220
0
806
6,640
0
53,163
W
King Arthur
zekromzy
King Arthur
5,191
1,096
0
3,105
12,520
4,743
0
571
11,372
498
38,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
36,185
358
Minions Killed
438
0
Camps Cleared
0
1,342,035
Distance Traveled
1,326,318
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,480
498
89
7
0
258,445
1
W
Baron Samedi
7,958
612
109
8
0
254,128
3
W
Izanami
7,118
548
121
9
0
249,314
8
L
Achilles
8,368
644
117
9
0
275,707
1
L
Olorun
6,917
532
92
7
0
243,864
5
W
Kumbhakarna
6,014
463
16
1
0
263,828
1
L
Kumbhakarna
6,203
477
27
2
0
273,908
5
L
Arachne
6,325
487
33
3
0
290,111
4
W
Nemesis
8,097
623
105
8
0
301,975
1
W
King Arthur
6,998
538
87
7
0
257,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role