Player Matchup

Anubis
Anubis
Buttwheat
Anubis
Level 103
God Stats
6W - 0L
2,021 SR
Queue Stats
57W - 35L
1,631 Elo+
Party 1
Yemoja
Yemoja
L33K1NGBUM
Yemoja
Level 25
God Stats
7W - 4L
1,495 SR
Queue Stats
21W - 14L
1,500 Elo+
Party 1
Mulan
Mulan
mikemoss89
Mulan
Level 158
God Stats
2W - 1L
1,287 SR
Queue Stats
7W - 25L
1,362 Elo+
Solo
Team Averages
Level 95
1,601 SR
1,498 Elo+

VS

Team Averages
Level 50
1,489 SR
1,525 Elo+
Ne Zha
Ne Zha
FakedReactionz
Ne Zha
Level 22
God Stats
0W - 1L
1,432 SR
Queue Stats
5W - 7L
1,489 Elo+
Party 2
Janus
Janus
Hakaioshin
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,462 Elo+
Party 2
Bacchus
Bacchus
TooStamped
Bacchus
Level 68
God Stats
0W - 1L
1,536 SR
Queue Stats
41W - 26L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buttwheat
Anubis
18
12 / 2 / 4
13,107
771
21,205
14,333
6,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
L33K1NGBUM
Yemoja
15
0 / 3 / 14
10,645
626
2,853
9,745
7,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
16
5 / 1 / 11
11,983
705
14,434
19,272
16,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
10,266
604
15,403
14,463
6,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
13
2 / 7 / 1
9,887
582
7,262
12,953
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TooStamped
Bacchus
14
0 / 3 / 5
10,647
626
7,704
19,948
30,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
6
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Buttwheat
Anubis
12
2
4
7
L
4
7
2
0.71
L
Janus
2
7
1
0.36
W
Yemoja
L33K1NGBUM
Yemoja
0
3
14
2.33
L
Bacchus
TooStamped
Bacchus
0
3
5
0.83
W
Mulan
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,492
Damage
30,369
43,350
Taken
47,364
31,696
Mitigated
41,277
19,641
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Buttwheat
Anubis
21,205
1,444
0
5,715
14,333
6,949
1,673
5,651
8,461
81,378
0
L
15,403
2,581
0
2,074
14,463
6,878
0
7,387
6,793
0
37,697
L
Janus
7,262
713
0
0
12,953
3,853
0
6,119
6,561
43,846
0
W
Yemoja
L33K1NGBUM
Yemoja
2,853
1,137
5,938
2,316
9,745
7,840
703
4,973
4,292
9,647
0
L
Bacchus
TooStamped
Bacchus
7,704
278
344
4,746
19,948
30,546
0
10,886
8,399
22,502
0
W
Mulan
14,434
2,724
0
5,672
19,272
16,907
633
4,200
14,392
593
31,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
30,800
198
Minions Killed
173
8
Camps Cleared
7
893,835
Distance Traveled
852,360
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,107
771
151
9
6
276,109
6
L
Ne Zha
10,266
604
37
2
2
290,944
3
L
Janus
9,887
582
106
6
1
249,837
0
W
Yemoja
10,645
626
19
1
1
294,356
2
L
Bacchus
10,647
626
30
2
4
311,579
4
W
Mulan
11,983
705
28
2
1
323,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role