Player Matchup

Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
M0zza-1992-
Medusa
Level 134
God Stats
8W - 9L
1,499 SR
Queue Stats
612W - 611L
1,504 Elo+
Solo
Ra
Ra
Raul_Plaza_98
Ra
Level 155
God Stats
2W - 2L
1,555 SR
Queue Stats
98W - 105L
1,561 Elo+
Solo
Awilix
Awilix
Slpknot2012
Awilix
Level 144
God Stats
4W - 2L
1,609 SR
Queue Stats
67W - 67L
1,554 Elo+
Solo
Sylvanus
Sylvanus
xTriance_
Sylvanus
Level 127
God Stats
3W - 8L
1,306 SR
Queue Stats
1,077W - 1,116L
1,557 Elo+
Solo
Team Averages
Level 133
1,494 SR
1,535 Elo+

VS

Team Averages
Level 129
1,597 SR
1,509 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Alex_96_22
Vulcan
Level 155
God Stats
25W - 33L
1,525 SR
Queue Stats
788W - 724L
1,526 Elo+
Solo
Odin
Odin
Chapo_4-20
Odin
Level 120
God Stats
148W - 107L
1,619 SR
Queue Stats
204W - 209L
1,526 Elo+
Solo
Serqet
Serqet
Grumblel072
Serqet
Level 155
God Stats
22W - 30L
1,574 SR
Queue Stats
299W - 287L
1,544 Elo+
Solo
Rama
Rama
varvarian
Rama
Level 56
God Stats
5W - 2L
1,767 SR
Queue Stats
108W - 104L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 3 / 3
9,008
563
6,261
13,373
8,087
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
14
2 / 1 / 2
8,261
516
7,063
9,535
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 3
9,362
585
4,591
6,138
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
13
2 / 0 / 4
8,068
504
4,659
9,333
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xTriance_
Sylvanus
13
4 / 1 / 4
7,706
482
5,366
12,581
10,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 2
7,669
479
7,369
12,478
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Alex_96_22
Vulcan
13
1 / 2 / 1
7,666
479
8,722
5,872
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,587
412
3,463
8,617
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
13
3 / 3 / 1
7,588
474
5,332
8,606
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
14
0 / 2 / 1
7,829
489
3,452
8,093
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
5
6
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
3
3
0.83
L
Cthulhu
 
Cthulhu
1
3
2
0.67
L
Vulcan
Alex_96_22
Vulcan
1
2
1
0.75
L
0
2
1
0.25
L
Serqet
3
3
1
1.17
W
Medusa
2
1
2
3
W
3
1
3
4.5
W
Awilix
2
0
4
4
L
Rama
0
2
1
0.25
W
Sylvanus
xTriance_
Sylvanus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
28,338
50,960
Taken
43,666
27,053
Mitigated
20,609
23,351
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,261
732
0
4,157
13,373
8,087
56
5,479
6,574
13,121
49,417
L
Cthulhu
 
Cthulhu
7,369
409
0
5,988
12,478
8,423
0
2,638
9,811
55,275
0
L
Vulcan
Alex_96_22
Vulcan
8,722
3,010
0
560
5,872
2,084
0
2,967
2,849
61,369
0
L
3,463
236
147
2,862
8,617
5,329
0
2,501
6,068
8,318
14,491
L
Serqet
5,332
990
0
3,307
8,606
2,928
0
2,760
5,696
0
43,642
W
Medusa
7,063
2,685
0
3,409
9,535
2,645
1,361
1,075
8,460
0
58,147
W
4,591
74
2,017
2,555
6,138
2,258
1,606
2,305
3,740
78,767
0
W
Awilix
4,659
1,854
0
4,120
9,333
3,111
825
2,437
6,896
0
45,435
L
Rama
3,452
2,956
0
3,166
8,093
1,845
0
378
7,715
0
58,044
W
Sylvanus
xTriance_
Sylvanus
5,366
1,351
1,719
5,374
12,581
10,952
290
5,261
6,981
22,218
5,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,405
Gold Earned
37,339
538
Minions Killed
478
0
Camps Cleared
0
1,537,656
Distance Traveled
1,521,999
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,008
563
132
8
0
336,268
4
L
Cthulhu
7,669
479
106
7
0
314,060
5
L
Vulcan
7,666
479
129
8
0
333,827
6
L
Odin
6,587
412
42
3
0
323,964
4
L
Serqet
7,588
474
88
6
0
279,301
1
W
Medusa
8,261
516
89
6
0
276,336
5
W
Ra
9,362
585
184
12
0
309,045
3
W
Awilix
8,068
504
80
5
0
340,599
5
L
Rama
7,829
489
113
7
0
270,847
7
W
Sylvanus
7,706
482
53
3
0
275,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role