Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KingFishBaby
Jormungandr
Level 87
God Stats
2W - 0L
1,477 SR
Queue Stats
104W - 119L
1,357 Elo+
Party 1
Bastet
Bastet
Santalilcamper
Bastet
Level 47
God Stats
11W - 11L
1,516 SR
Queue Stats
78W - 75L
1,453 Elo+
Solo
Hercules
Hercules
Wither44
Hercules
Level 44
God Stats
5W - 2L
1,467 SR
Queue Stats
85W - 100L
1,354 Elo+
Party 1
Medusa
Medusa
xXASTAXx
Medusa
Level 95
God Stats
1W - 0L
1,669 SR
Queue Stats
119W - 205L
1,324 Elo+
Solo
Team Averages
Level 76
1,526 SR
1,398 Elo+

VS

Team Averages
Level 122
1,421 SR
1,401 Elo+
Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Kaise1014
Bacchus
Level 143
God Stats
17W - 21L
1,444 SR
Queue Stats
899W - 1,296L
1,362 Elo+
Party 2
Nemesis
Nemesis
Nakaruma
Nemesis
Level 153
God Stats
0W - 2L
1,309 SR
Queue Stats
224W - 286L
1,349 Elo+
Solo
Medusa
Medusa
anfevera
Medusa
Level 103
God Stats
6W - 9L
1,387 SR
Queue Stats
89W - 111L
1,388 Elo+
Solo
Kumbhakarna
Kumbhakarna
sweetsticky
Kumbhakarna
Level 96
God Stats
29W - 31L
1,467 SR
Queue Stats
63W - 48L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
2 / 4 / 1
5,750
523
3,748
5,399
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
KingFishBaby
Jormungandr
11
1 / 1 / 1
5,956
541
4,358
5,692
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 2 / 2
6,071
552
3,825
5,680
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Wither44
Hercules
10
1 / 1 / 2
5,870
534
2,634
7,188
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
xXASTAXx
Medusa
10
2 / 2 / 2
6,064
551
2,122
4,959
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 3 / 1
6,534
594
3,865
6,421
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Kaise1014
Bacchus
10
1 / 2 / 1
5,874
534
4,419
6,676
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Nakaruma
Nemesis
10
4 / 2 / 0
6,295
572
2,132
6,392
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
anfevera
Medusa
1
0 / 0 / 0
1,989
181
0
0
0
Kumbhakarna
sweetsticky
Kumbhakarna
10
1 / 1 / 2
4,980
453
1,480
8,015
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
10
10
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
4
1
0.63
L
Janus
 
Janus
4
3
1
1.5
L
Bacchus
Kaise1014
Bacchus
1
2
1
0.75
W
Jormungandr
KingFishBaby
Jormungandr
1
1
1
1.5
L
Nemesis
Nakaruma
Nemesis
4
2
0
2
W
2
2
2
1.5
W
Hercules
Wither44
Hercules
1
1
2
2
L
Medusa
anfevera
Medusa
0
0
0
0
L
Kumbhakarna
sweetsticky
Kumbhakarna
1
1
2
2
W
Medusa
xXASTAXx
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,687
Damage
11,896
28,918
Taken
27,504
10,798
Mitigated
10,615
9,644
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,748
534
0
1,075
5,399
1,621
405
3,261
1,818
23,041
0
L
Janus
 
Janus
3,865
298
0
603
6,421
1,899
0
4,008
2,413
33,028
0
L
Bacchus
Kaise1014
Bacchus
4,419
192
26
1,958
6,676
3,281
0
0
6,378
21,981
0
W
Jormungandr
KingFishBaby
Jormungandr
4,358
1,681
0
1,025
5,692
3,127
512
1,285
4,365
34,406
0
L
Nemesis
Nakaruma
Nemesis
2,132
1,019
0
3,325
6,392
1,776
0
126
6,238
0
30,520
W
3,825
522
0
2,640
5,680
1,511
0
497
5,101
0
26,380
W
Hercules
Wither44
Hercules
2,634
859
0
2,699
7,188
3,175
796
3,389
3,283
0
22,717
L
Medusa
anfevera
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
sweetsticky
Kumbhakarna
1,480
105
89
3,020
8,015
3,659
0
3,818
4,043
19,661
0
W
Medusa
xXASTAXx
Medusa
2,122
994
0
2,205
4,959
1,364
1,260
372
4,587
0
29,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
25,672
291
Minions Killed
218
0
Camps Cleared
0
1,009,962
Distance Traveled
820,811
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,750
523
41
4
0
189,627
1
L
Janus
6,534
594
77
7
0
204,664
2
L
Bacchus
5,874
534
39
4
0
203,857
0
W
Jormungandr
5,956
541
73
7
0
179,183
0
L
Nemesis
6,295
572
77
7
0
200,049
1
W
Bastet
6,071
552
55
5
0
220,214
0
W
Hercules
5,870
534
54
5
0
210,248
0
L
Medusa
1,989
181
0
0
0
0
0
L
Kumbhakarna
4,980
453
25
2
0
212,241
2
W
Medusa
6,064
551
68
6
0
210,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role