Player Matchup

Anhur
Anhur
Silver V
 
Anhur
Silver V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
MOB1567
Da Ji
Silver III
Level 86
God Stats
23W - 23L
1,449 SR
Queue Stats
213W - 239L
827 MMR
Solo
Scylla
Scylla
Silver IV
One_Ugly_poTaTo
Scylla
Silver IV
Level 160
God Stats
7W - 14L
1,433 SR
Queue Stats
1,542W - 1,551L
683 MMR
Party 1
Vamana
Vamana
Silver IV
Os-i-s
Vamana
Silver IV
Level 82
God Stats
2W - 7L
1,255 SR
Queue Stats
25W - 46L
665 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
ninjask_99
Cthulhu
Bronze I
Level 123
God Stats
1W - 3L
1,497 SR
Queue Stats
362W - 401L
389 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,427 SR
813 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,508 SR
595 MMR
Horus
Horus
Silver III
BIGforn
Horus
Silver III
Level 117
God Stats
2W - 0L
1,483 SR
Queue Stats
185W - 201L
836 MMR
Solo
Izanami
Izanami
Silver II
LazyComaWolf
Izanami
Silver II
Level 125
God Stats
2W - 0L
1,868 SR
Queue Stats
283W - 300L
762 MMR
Solo
Nu Wa
Nu Wa
Silver V
Wett Wille
Nu Wa
Silver V
Level 145
God Stats
4W - 0L
1,176 SR
Queue Stats
99W - 110L
468 MMR
Solo
Arachne
Arachne
Bronze I
kentyjxy
Arachne
Bronze I
Level 105
God Stats
3W - 2L
1,523 SR
Queue Stats
104W - 124L
447 MMR
Solo
Ares
Ares
Silver V
xXCoy0teCojoXx
Ares
Silver V
Level 108
God Stats
7W - 4L
1,492 SR
Queue Stats
82W - 96L
462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
3 / 14 / 7
13,349
460
10,297
29,385
10,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
MOB1567
Da Ji
20
15 / 6 / 2
15,604
538
19,625
30,147
14,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 6
15,738
543
21,874
16,918
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Os-i-s
Vamana
18
3 / 3 / 3
12,337
425
16,469
19,694
19,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
ninjask_99
Cthulhu
18
2 / 7 / 10
12,470
430
10,325
29,242
28,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BastetLokiGebZeus

VS

Bans
SkadiAthenaMulanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BIGforn
Horus
20
4 / 8 / 3
17,129
591
18,991
29,941
15,400
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
LazyComaWolf
Izanami
20
13 / 9 / 6
17,579
606
23,698
25,780
7,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
20
3 / 5 / 9
16,297
562
24,514
14,146
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
kentyjxy
Arachne
20
6 / 4 / 2
16,190
558
13,306
18,543
9,580
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 19
15,698
541
15,993
24,250
24,146
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
71
30
Kills
32
32
Deaths
30
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
14
7
0.46
W
Horus
BIGforn
Horus
4
8
3
0.69
W
Izanami
LazyComaWolf
Izanami
13
9
6
1.78
L
Da Ji
MOB1567
Da Ji
15
6
2
2.67
L
7
2
6
5
L
Vamana
Os-i-s
Vamana
3
3
3
1.5
W
Nu Wa
3
5
9
1.5
W
Arachne
kentyjxy
Arachne
6
4
2
1.75
L
Cthulhu
ninjask_99
Cthulhu
2
7
10
1
W
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,590
Damage
96,502
125,386
Taken
112,660
80,426
Mitigated
60,874
27,574
Healing
36,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,297
5,615
0
6,430
29,385
10,788
144
5,767
23,494
0
92,791
W
Horus
BIGforn
Horus
18,991
11,559
1,019
11,188
29,941
15,400
3,494
7,303
22,498
364
125,531
W
Izanami
LazyComaWolf
Izanami
23,698
18,953
0
5,417
25,780
7,669
2,960
8,523
17,105
0
155,957
L
Da Ji
MOB1567
Da Ji
19,625
6,888
0
9,203
30,147
14,143
0
7,261
22,622
0
102,436
L
21,874
1,830
138
4,668
16,918
6,834
0
7,152
9,486
138,679
0
L
Vamana
Os-i-s
Vamana
16,469
6,208
0
3,573
19,694
19,665
345
5,146
14,358
18,176
68,524
W
Nu Wa
24,514
4,170
0
3,405
14,146
4,079
2,430
6,333
7,461
131,443
0
W
Arachne
kentyjxy
Arachne
13,306
8,161
0
8,590
18,543
9,580
488
4,479
13,978
0
140,664
L
Cthulhu
ninjask_99
Cthulhu
10,325
429
1,239
2,323
29,242
28,996
25
14,283
14,555
47,590
0
W
15,993
1,163
498
5,968
24,250
24,146
888
9,932
14,180
54,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,498
Gold Earned
82,893
759
Minions Killed
784
0
Camps Cleared
0
2,294,966
Distance Traveled
2,662,760
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,349
460
147
5
0
394,643
0
W
Horus
17,129
591
212
7
0
513,155
3
W
Izanami
17,579
606
142
5
0
456,781
1
L
Da Ji
15,604
538
144
5
0
505,565
2
L
Scylla
15,738
543
255
9
0
510,864
11
L
Vamana
12,337
425
149
5
0
362,342
4
W
Nu Wa
16,297
562
202
7
0
498,974
7
W
Arachne
16,190
558
165
6
0
693,128
9
L
Cthulhu
12,470
430
64
2
0
521,552
10
W
Ares
15,698
541
63
2
0
500,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role