Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MasterYodaGaming
Merlin
Level 142
God Stats
2W - 1L
1,501 SR
Queue Stats
26W - 28L
1,496 Elo+
Solo
Chiron
Chiron
Weirdguy28
Chiron
Level 112
God Stats
4W - 5L
1,550 SR
Queue Stats
413W - 375L
1,604 Elo+
Party 1
Atlas
Atlas
bryam4l
Atlas
Level 157
God Stats
1W - 0L
1,494 SR
Queue Stats
55W - 85L
1,342 Elo+
Solo
Tyr
Tyr
psychopathraf
Tyr
Level 89
God Stats
8W - 6L
1,519 SR
Queue Stats
373W - 327L
1,627 Elo+
Party 1
Team Averages
Level 121
1,513 SR
1,514 Elo+

VS

Team Averages
Level 113
1,470 SR
1,631 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ancient_Profit
Izanami
Level 127
God Stats
1W - 2L
1,614 SR
Queue Stats
67W - 57L
1,543 Elo+
Solo
Set
Set
AsalamiLakum
Set
Level 123
God Stats
0W - 1L
1,237 SR
Queue Stats
24W - 6L
1,930 Elo+
Party 2
Thoth
Thoth
DjMeatBall
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
10 / 1 / 7
9,215
1,024
13,812
9,583
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 2 / 12
8,786
976
11,234
7,994
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Weirdguy28
Chiron
14
1 / 1 / 15
8,059
895
9,995
7,520
3,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
bryam4l
Atlas
14
4 / 1 / 17
8,519
947
9,180
13,260
17,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 12
7,651
850
3,957
13,103
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 4 / 2
7,397
822
11,319
12,448
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
 
Ne Zha
13
0 / 4 / 5
6,818
758
8,749
11,174
11,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 4 / 3
6,496
722
6,115
6,944
2,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 3
6,302
700
4,128
12,827
4,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
13
1 / 6 / 4
7,381
820
7,952
8,559
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
21
Kills
7
7
Deaths
21
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
7
13.5
L
Bastet
 
Bastet
4
4
2
1.25
L
Ne Zha
 
Ne Zha
0
4
5
0.63
L
2
4
3
0.88
L
0
3
3
0.5
L
Thoth
1
6
4
0.5
W
4
2
12
5
W
Chiron
Weirdguy28
Chiron
1
1
15
8.5
W
Atlas
bryam4l
Atlas
4
1
17
12.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,178
Damage
38,263
51,460
Taken
51,952
40,489
Mitigated
27,694
25,274
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,812
4,775
2,632
3,527
9,583
4,708
2,392
1,393
8,157
0
30,841
L
Bastet
 
Bastet
11,319
1,638
669
2,958
12,448
6,579
0
4,480
7,573
0
13,864
L
Ne Zha
 
Ne Zha
8,749
832
1,322
1,211
11,174
11,382
0
5,157
5,629
0
16,150
L
6,115
3,715
562
1,556
6,944
2,576
0
3,738
3,027
0
14,750
L
4,128
1,291
1,196
4,690
12,827
4,526
0
3,794
8,622
0
8,447
L
Thoth
7,952
569
1,580
928
8,559
2,631
0
2,402
6,008
15,053
0
W
11,234
778
923
1,544
7,994
4,462
337
1,229
6,572
22,329
0
W
Chiron
Weirdguy28
Chiron
9,995
3,370
4,755
1,988
7,520
3,505
2,766
852
6,507
0
19,685
W
Atlas
bryam4l
Atlas
9,180
3,107
1,697
2,254
13,260
17,873
143
1,949
11,114
18,274
0
W
3,957
713
901
5,053
13,103
9,941
387
2,529
10,355
0
4,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,230
Gold Earned
34,394
120
Minions Killed
51
0
Camps Cleared
0
908,249
Distance Traveled
796,120
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,215
1,024
36
4
0
169,910
1
L
Bastet
7,397
822
9
1
0
200,676
0
L
Ne Zha
6,818
758
7
1
0
165,028
0
L
Izanami
6,496
722
24
3
0
99,744
0
L
Set
6,302
700
2
0
0
183,154
0
L
Thoth
7,381
820
9
1
0
147,518
0
W
Merlin
8,786
976
42
5
0
176,594
1
W
Chiron
8,059
895
25
3
0
182,231
5
W
Atlas
8,519
947
10
1
0
174,157
0
W
Tyr
7,651
850
7
1
0
205,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role