Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
AbbasGaming
Artio
Level 63
God Stats
16W - 17L
1,427 SR
Queue Stats
37W - 60L
1,373 Elo+
Party 3
Chang'e
Chang'e
Axel_Casti1
Chang'e
Level 17
God Stats
0W - 5L
1,176 SR
Queue Stats
4W - 13L
1,235 Elo+
Party 4
Bastet
Bastet
Nllru
Bastet
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 47L
1,283 Elo+
Party 3
Bellona
Bellona
erikemilio12
Bellona
Level 55
God Stats
16W - 29L
1,346 SR
Queue Stats
96W - 152L
1,319 Elo+
Party 4
Team Averages
Level 52
1,390 SR
1,342 Elo+

VS

Team Averages
Level 76
1,581 SR
1,418 Elo+
Sylvanus
Sylvanus
Lov3-LDJK
Sylvanus
Level 40
God Stats
27W - 23L
1,532 SR
Queue Stats
97W - 135L
1,408 Elo+
Party 1
Hera
Hera
Spinel-ExE
Hera
Level 86
God Stats
2W - 5L
1,236 SR
Queue Stats
452W - 499L
1,462 Elo+
Party 1
Da Ji
Da Ji
TheBoromir
Da Ji
Level 104
God Stats
5W - 0L
1,901 SR
Queue Stats
67W - 81L
1,377 Elo+
Solo
Charybdis
Charybdis
borfleo
Charybdis
Level 43
God Stats
2W - 2L
1,745 SR
Queue Stats
119W - 135L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cheesye
Ah Muzen Cab
Level 107
God Stats
2W - 1L
1,491 SR
Queue Stats
360W - 344L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 1
5,294
529
7,709
5,010
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 3 / 1
4,560
456
2,245
7,347
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Axel_Casti1
Chang'e
9
0 / 4 / 0
5,399
540
2,337
6,923
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Nllru
Bastet
6
0 / 3 / 0
4,344
434
1,701
5,773
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
erikemilio12
Bellona
9
1 / 3 / 0
5,112
511
4,000
7,570
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lov3-LDJK
Sylvanus
8
1 / 2 / 3
4,982
498
2,106
7,042
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 1 / 2
6,067
607
3,866
5,233
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
10
5 / 1 / 2
6,026
603
4,923
6,705
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
borfleo
Charybdis
9
1 / 0 / 4
5,148
515
3,436
6,091
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
cheesye
Ah Muzen Cab
11
6 / 0 / 2
6,621
662
6,727
5,537
1,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
15
15
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
1
3
1
0.5
L
Chang'e
Axel_Casti1
Chang'e
0
4
0
0
W
Sylvanus
Lov3-LDJK
Sylvanus
1
2
3
1.25
L
Bastet
Nllru
Bastet
0
3
0
0
W
2
1
2
3
W
Da Ji
5
1
2
6
W
Charybdis
borfleo
Charybdis
1
0
4
3
W
Ah Muzen Cab
cheesye
Ah Muzen Cab
6
0
2
7
L
Bellona
erikemilio12
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
21,058
32,623
Taken
30,608
15,305
Mitigated
8,618
10,059
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,709
3,401
0
2,064
5,010
1,379
0
548
4,462
0
36,083
L
2,245
129
120
1,949
7,347
5,892
0
774
6,573
7,269
0
L
Chang'e
Axel_Casti1
Chang'e
2,337
144
0
2,305
6,923
1,706
0
0
6,923
27,705
0
W
Sylvanus
Lov3-LDJK
Sylvanus
2,106
825
1,857
2,663
7,042
2,434
0
568
6,474
15,404
4,314
L
Bastet
Nllru
Bastet
1,701
378
0
2,366
5,773
1,155
0
980
4,793
0
16,481
W
3,866
1,168
0
3,019
5,233
1,312
260
0
5,233
32,402
0
W
Da Ji
4,923
840
0
3,296
6,705
1,963
0
505
6,126
0
31,146
W
Charybdis
borfleo
Charybdis
3,436
1,897
0
2,162
6,091
1,242
0
1,677
4,414
0
25,228
W
Ah Muzen Cab
cheesye
Ah Muzen Cab
6,727
3,268
0
2,142
5,537
1,667
0
1,602
3,779
0
36,804
L
Bellona
erikemilio12
Bellona
4,000
527
0
1,255
7,570
5,173
0
3,400
4,170
0
23,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
28,844
248
Minions Killed
273
0
Camps Cleared
0
926,065
Distance Traveled
915,783
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,294
529
76
8
0
166,252
2
L
Artio
4,560
456
6
1
0
201,319
3
L
Chang'e
5,399
540
74
7
0
188,452
0
W
Sylvanus
4,982
498
43
4
0
154,468
4
L
Bastet
4,344
434
39
4
0
180,469
0
W
Hera
6,067
607
58
6
0
173,307
2
W
Da Ji
6,026
603
56
6
0
197,414
2
W
Charybdis
5,148
515
52
5
0
178,388
0
W
Ah Muzen Cab
6,621
662
64
6
0
212,206
3
L
Bellona
5,112
511
53
5
0
189,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role