Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
AeneasNoodle
Tiamat
Level 143
God Stats
8W - 1L
1,677 SR
Queue Stats
11W - 4L
1,671 Elo+
Solo
Izanami
Izanami
Conacoo
Izanami
Level 67
God Stats
2W - 0L
1,596 SR
Queue Stats
82W - 50L
1,592 Elo+
Party 3
Bastet
Bastet
EvelynCleissy
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,453 Elo+
Solo
Team Averages
Level 95
1,555 SR
1,543 Elo+

VS

Team Averages
Level 64
1,647 SR
1,618 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Amber
Bellona
Level 103
God Stats
3W - 3L
1,795 SR
Queue Stats
131W - 66L
1,739 Elo+
Party 2
Baron Samedi
Baron Samedi
Karubbpapa
Baron Samedi
Level 38
God Stats
1W - 1L
1,649 SR
Queue Stats
114W - 54L
1,746 Elo+
Party 2
Sylvanus
Sylvanus
Notnicecream
Sylvanus
Level 107
God Stats
5W - 3L
1,748 SR
Queue Stats
123W - 59L
1,753 Elo+
Party 2
Cupid
Cupid
Vity2
Cupid
Level 42
God Stats
4W - 8L
1,546 SR
Queue Stats
9W - 19L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
8 / 3 / 4
10,558
880
12,092
9,563
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
14
1 / 3 / 9
8,732
728
6,579
16,219
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
18
8 / 2 / 6
10,961
913
17,620
8,130
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Conacoo
Izanami
16
2 / 1 / 8
9,148
762
9,640
6,425
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 1 / 9
8,187
682
6,911
8,882
3,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 4 / 1
7,939
662
6,621
12,696
3,969
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Amber
Bellona
13
0 / 4 / 5
7,176
598
8,315
10,635
5,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Karubbpapa
Baron Samedi
16
3 / 4 / 4
9,343
779
7,792
13,665
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Notnicecream
Sylvanus
15
3 / 3 / 7
9,300
775
9,825
13,484
6,095
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Vity2
Cupid
15
1 / 4 / 2
8,305
692
4,967
10,223
3,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
19
Kills
10
10
Deaths
19
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
3
4
3.33
W
Cerberus
 
Cerberus
1
3
9
1.83
L
Arachne
 
Arachne
3
4
1
0.88
W
Tiamat
8
2
6
5.5
L
Bellona
Amber
Bellona
0
4
5
0.63
W
Izanami
Conacoo
Izanami
2
1
8
6
W
0
1
9
4.5
L
Baron Samedi
Karubbpapa
Baron Samedi
3
4
4
1.25
L
Sylvanus
Notnicecream
Sylvanus
3
3
7
2.17
L
Cupid
Vity2
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,842
Damage
37,520
49,219
Taken
60,703
29,630
Mitigated
24,828
14,446
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,092
1,983
0
2,426
9,563
4,341
1,447
4,406
5,157
27,841
1,988
W
Cerberus
 
Cerberus
6,579
493
0
5,709
16,219
13,005
580
4,828
11,391
15,077
0
L
Arachne
 
Arachne
6,621
4,578
0
1,778
12,696
3,969
0
8,352
4,344
0
15,103
W
Tiamat
17,620
938
0
1,840
8,130
6,523
832
2,968
5,162
52,514
0
L
Bellona
Amber
Bellona
8,315
2,223
0
1,196
10,635
5,976
0
7,030
3,605
0
16,841
W
Izanami
Conacoo
Izanami
9,640
5,454
0
2,550
6,425
2,506
113
3,040
3,385
0
39,949
W
6,911
1,125
0
1,921
8,882
3,255
825
2,710
6,172
0
25,590
L
Baron Samedi
Karubbpapa
Baron Samedi
7,792
633
1,987
3,901
13,665
5,652
0
7,694
5,971
32,042
0
L
Sylvanus
Notnicecream
Sylvanus
9,825
1,986
3,624
4,310
13,484
6,095
0
7,729
5,755
24,158
0
L
Cupid
Vity2
Cupid
4,967
2,417
203
2,305
10,223
3,136
0
5,304
4,919
0
26,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,586
Gold Earned
42,063
315
Minions Killed
211
11
Camps Cleared
4
1,089,590
Distance Traveled
1,063,868
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,558
880
48
4
2
220,368
4
W
Cerberus
8,732
728
34
3
0
207,066
2
L
Arachne
7,939
662
23
2
1
242,950
5
W
Tiamat
10,961
913
90
8
6
236,297
1
L
Bellona
7,176
598
22
2
0
226,794
3
W
Izanami
9,148
762
99
8
2
190,415
0
W
Bastet
8,187
682
44
4
1
235,444
0
L
Baron Samedi
9,343
779
59
5
1
206,255
2
L
Sylvanus
9,300
775
37
3
0
199,233
0
L
Cupid
8,305
692
70
6
2
188,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role