Player Matchup

Cthulhu
Cthulhu
RitzierBacon
Cthulhu
Level 110
God Stats
2W - 3L
1,479 SR
Queue Stats
142W - 126L
1,703 Elo+
Party 1
Thanatos
Thanatos
STRATEGY14
Thanatos
Level 146
God Stats
1W - 3L
1,159 SR
Queue Stats
139W - 157L
1,576 Elo+
Solo
Zeus
Zeus
uExPandable
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 84L
1,570 Elo+
Party 1
Team Averages
Level 122
1,379 SR
1,616 Elo+

VS

Team Averages
Level 92
1,754 SR
1,652 Elo+
Jing Wei
Jing Wei
AngrySqueegee
Jing Wei
Level 86
God Stats
1W - 1L
1,791 SR
Queue Stats
3W - 2L
1,866 Elo+
Party 2
Cerberus
Cerberus
Standardpuddle3
Cerberus
Level 103
God Stats
0W - 1L
1,744 SR
Queue Stats
67W - 56L
1,593 Elo+
Party 2
Thoth
Thoth
cryptospartan
Thoth
Level 87
God Stats
2W - 2L
1,726 SR
Queue Stats
181W - 225L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RitzierBacon
Cthulhu
13
1 / 1 / 10
8,621
663
10,941
12,175
12,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
STRATEGY14
Thanatos
14
6 / 2 / 6
9,588
738
9,515
10,913
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 6
9,746
750
12,190
8,241
3,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AngrySqueegee
Jing Wei
11
1 / 5 / 2
7,566
582
6,565
10,646
3,528
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
11
1 / 5 / 3
8,331
641
6,858
17,836
14,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 2
8,253
635
7,150
7,296
1,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AngrySqueegee
Jing Wei
1
5
2
0.4
W
Cthulhu
RitzierBacon
Cthulhu
1
1
10
6
W
Thanatos
STRATEGY14
Thanatos
6
2
6
4.5
L
Cerberus
1
5
3
0.5
L
2
3
2
1
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
20,573
31,329
Taken
35,778
20,707
Mitigated
20,327
17,123
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AngrySqueegee
Jing Wei
6,565
4,784
0
570
10,646
3,528
0
6,619
3,616
0
23,368
W
Cthulhu
RitzierBacon
Cthulhu
10,941
1,419
256
2,307
12,175
12,216
84
5,161
6,847
21,950
0
W
Thanatos
STRATEGY14
Thanatos
9,515
893
0
10,499
10,913
5,255
617
4,537
6,199
0
31,717
L
Cerberus
6,858
816
223
4,906
17,836
14,950
0
11,512
4,978
14,968
0
L
7,150
326
0
1,612
7,296
1,849
0
3,890
2,992
25,526
0
W
12,190
1,742
664
3,397
8,241
3,236
745
4,919
3,284
38,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
24,150
140
Minions Killed
123
10
Camps Cleared
1
741,299
Distance Traveled
693,753
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,566
582
37
3
0
233,004
4
W
Cthulhu
8,621
663
25
2
0
237,525
5
W
Thanatos
9,588
738
47
4
8
265,063
7
L
Cerberus
8,331
641
37
3
1
231,865
3
L
Thoth
8,253
635
49
4
0
228,884
0
W
Zeus
9,746
750
68
5
2
238,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role