Player Matchup

Medusa
Medusa
SoldierBoyAZ18
Medusa
Level 46
God Stats
5W - 3L
1,588 SR
Queue Stats
39W - 30L
1,457 Elo+
Party 1
Achilles
Achilles
WEATHERMAN_GANN
Achilles
Level 87
God Stats
12W - 13L
1,440 SR
Queue Stats
328W - 340L
1,523 Elo+
Party 1
Fenrir
Fenrir
feroz-escolta692
Fenrir
Level 34
God Stats
6W - 3L
1,512 SR
Queue Stats
97W - 104L
1,384 Elo+
Party 3
Thor
Thor
godofnothing1
Thor
Level 103
God Stats
5W - 2L
1,582 SR
Queue Stats
261W - 241L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
temp-939104
Cthulhu
Level 95
God Stats
1W - 1L
1,283 SR
Queue Stats
246W - 255L
1,426 Elo+
Party 3
Team Averages
Level 73
1,481 SR
1,453 Elo+

VS

Team Averages
Level 61
1,435 SR
1,416 Elo+
Ullr
Ullr
Mc_Nonymous
Ullr
Level 7
God Stats
1W - 1L
1,162 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 2
Vamana
Vamana
Prophet_Alpha369
Vamana
Level 83
God Stats
13W - 8L
1,543 SR
Queue Stats
172W - 185L
1,374 Elo+
Solo
Ah Puch
Ah Puch
RyFt_Trisium
Ah Puch
Level 75
God Stats
10W - 11L
1,468 SR
Queue Stats
11W - 12L
1,339 Elo+
Party 2
Atlas
Atlas
Sasquatch_Blitz
Atlas
Level 122
God Stats
0W - 1L
1,530 SR
Queue Stats
3W - 5L
1,495 Elo+
Party 2
Da Ji
Da Ji
bbgum_priestess
Da Ji
Level 18
God Stats
0W - 2L
1,473 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,051
537
7,883
5,710
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
13
1 / 1 / 8
7,338
489
3,930
8,274
7,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
7 / 0 / 2
9,009
601
7,271
7,972
3,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 5
8,122
541
5,481
10,939
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
temp-939104
Cthulhu
14
3 / 0 / 3
8,606
574
5,655
8,908
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,323
355
1,186
7,965
1,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 2 / 0
7,474
498
6,845
9,102
7,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ah Puch
RyFt_Trisium
Ah Puch
12
2 / 4 / 1
7,475
498
7,761
7,122
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 2
6,360
424
4,025
12,245
6,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

8
1 / 2 / 0
5,791
386
634
6,359
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
3
3
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
2
0
0
L
Ah Puch
RyFt_Trisium
Ah Puch
2
4
1
0.63
L
0
5
2
0.2
W
5
1
3
6.5
W
Achilles
1
1
8
5
L
1
2
0
0.5
W
7
0
2
8
W
4
1
5
6.5
W
Cthulhu
temp-939104
Cthulhu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,220
Damage
20,451
41,803
Taken
42,793
23,874
Mitigated
18,772
15,496
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,186
441
0
63
7,965
1,414
0
174
7,607
0
15,877
L
6,845
4,050
0
2,926
9,102
7,810
683
3,778
4,612
0
48,105
L
Ah Puch
RyFt_Trisium
Ah Puch
7,761
220
352
802
7,122
1,605
0
136
6,859
40,162
0
L
4,025
1,309
912
677
12,245
6,160
0
152
11,973
17,258
0
W
7,883
3,412
0
2,483
5,710
1,903
2,193
2,548
3,102
0
62,017
W
Achilles
3,930
759
275
3,189
8,274
7,732
180
2,604
5,610
0
36,429
L
634
0
0
1,647
6,359
1,783
0
606
5,664
0
20,997
W
7,271
854
0
815
7,972
3,246
0
3,380
4,302
0
51,467
W
5,481
1,756
0
5,943
10,939
3,513
0
2,316
8,447
0
55,370
W
Cthulhu
temp-939104
Cthulhu
5,655
553
109
2,682
8,908
7,480
0
365
8,503
50,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
32,423
484
Minions Killed
273
0
Camps Cleared
0
1,508,307
Distance Traveled
1,277,939
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,323
355
40
3
0
205,158
0
L
Vamana
7,474
498
94
6
0
291,858
2
L
Ah Puch
7,475
498
75
5
0
255,263
4
L
Atlas
6,360
424
24
2
0
223,627
1
W
Medusa
8,051
537
107
7
0
269,925
3
W
Achilles
7,338
489
56
4
0
309,404
2
L
Da Ji
5,791
386
40
3
0
302,033
0
W
Fenrir
9,009
601
113
8
0
333,404
0
W
Thor
8,122
541
89
6
0
309,916
6
W
Cthulhu
8,606
574
119
8
0
285,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role