Player Matchup

Scylla
Scylla
Andrew12064
Scylla
Level 29
God Stats
6W - 3L
1,800 SR
Queue Stats
126W - 139L
1,515 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Geiser36
Kumbhakarna
Level 98
God Stats
0W - 2L
1,323 SR
Queue Stats
64W - 59L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
Raji1
Danzaburou
Level 66
God Stats
12W - 13L
1,576 SR
Queue Stats
34W - 36L
1,540 Elo+
Party 2
Team Averages
Level 64
1,566 SR
1,522 Elo+

VS

Team Averages
Level 67
1,670 SR
1,636 Elo+
Thoth
Thoth
BendableChip
Thoth
Level 47
God Stats
15W - 9L
1,632 SR
Queue Stats
173W - 105L
1,699 Elo+
Party 1
Nemesis
Nemesis
Plat Cama
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,708 Elo+
Party 1
Hercules
Hercules
shellerg
Hercules
Level 128
God Stats
1W - 0L
1,879 SR
Queue Stats
8W - 7L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 6 / 1
9,477
729
7,816
10,063
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Geiser36
Kumbhakarna
11
0 / 4 / 6
8,437
649
5,173
15,087
12,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Raji1
Danzaburou
11
2 / 7 / 5
8,427
648
10,316
13,125
3,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,826
679
8,049
7,752
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Plat Cama
Nemesis
15
7 / 2 / 8
10,356
797
13,931
11,246
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
shellerg
Hercules
15
8 / 2 / 8
11,142
857
12,412
14,700
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
17
17
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
6
1
0.92
W
2
3
8
2
L
Kumbhakarna
Geiser36
Kumbhakarna
0
4
6
0.75
W
Nemesis
Plat Cama
Nemesis
7
2
8
5.5
L
Danzaburou
Raji1
Danzaburou
2
7
5
0.64
W
Hercules
shellerg
Hercules
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
34,392
38,275
Taken
33,698
19,333
Mitigated
24,346
5,016
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,816
1,022
0
539
10,063
2,822
228
1,581
8,070
26,965
0
W
8,049
269
0
1,048
7,752
2,755
741
2,866
4,760
28,223
0
L
Kumbhakarna
Geiser36
Kumbhakarna
5,173
893
0
1,399
15,087
12,936
0
4,470
9,646
16,371
0
W
Nemesis
Plat Cama
Nemesis
13,931
4,497
0
2,704
11,246
7,603
533
4,351
6,685
0
49,347
L
Danzaburou
Raji1
Danzaburou
10,316
4,857
0
3,078
13,125
3,575
0
2,688
9,780
0
22,663
W
Hercules
shellerg
Hercules
12,412
2,030
0
4,772
14,700
13,988
543
5,702
8,723
8,334
18,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
30,324
108
Minions Killed
160
2
Camps Cleared
10
668,158
Distance Traveled
702,657
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,477
729
52
4
1
212,590
1
W
Thoth
8,826
679
55
4
0
226,581
2
L
Kumbhakarna
8,437
649
20
2
1
252,014
5
W
Nemesis
10,356
797
70
5
9
251,407
1
L
Danzaburou
8,427
648
36
3
0
203,554
1
W
Hercules
11,142
857
35
3
1
224,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role