Player Matchup

Bacchus
Bacchus
Eats_a_skittle
Bacchus
Level 28
God Stats
8W - 4L
1,583 SR
Queue Stats
23W - 18L
1,421 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
N0_BRA_TATA_SAG
Ah Muzen Cab
Level 112
God Stats
18W - 16L
1,536 SR
Queue Stats
631W - 684L
1,415 Elo+
Party 1
Mulan
Mulan
Sage_Shimaki
Mulan
Level 87
God Stats
3W - 0L
1,586 SR
Queue Stats
28W - 32L
1,370 Elo+
Party 4
Bakasura
Bakasura
VERY_ColdSoup
Bakasura
Level 82
God Stats
2W - 4L
1,283 SR
Queue Stats
32W - 28L
1,423 Elo+
Party 4
Nu Wa
Nu Wa
ll_DEEBO_ll
Nu Wa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,441 Elo+
Party 1
Team Averages
Level 68
1,498 SR
1,414 Elo+

VS

Team Averages
Level 51
1,572 SR
1,458 Elo+
Hercules
Hercules
DwA SkP18
Hercules
Level 26
God Stats
1W - 8L
1,343 SR
Queue Stats
32W - 29L
1,470 Elo+
Party 3
Sol
Sol
EL JOKEER97
Sol
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 3
Sobek
Sobek
Josh_Arlle
Sobek
Level 78
God Stats
1W - 1L
1,735 SR
Queue Stats
111W - 98L
1,477 Elo+
Party 2
Achilles
Achilles
PelonMacana7410
Achilles
Level 108
God Stats
6W - 8L
1,725 SR
Queue Stats
266W - 282L
1,494 Elo+
Party 3
Neith
Neith
jpramirezsoto
Neith
Level 43
God Stats
5W - 5L
1,555 SR
Queue Stats
119W - 158L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,540
444
6,757
9,979
10,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
N0_BRA_TATA_SAG
Ah Muzen Cab
14
5 / 4 / 2
8,994
529
13,532
11,487
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
4 / 1 / 4
9,637
567
6,906
7,527
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
VERY_ColdSoup
Bakasura
16
6 / 5 / 4
9,682
570
10,096
13,511
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 1 / 7
10,009
589
6,147
6,443
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DwA SkP18
Hercules
10
1 / 4 / 0
6,031
355
1,390
6,094
2,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 2 / 3
8,813
518
7,892
10,113
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
11
3 / 4 / 4
7,549
444
6,785
14,784
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
14
3 / 5 / 2
7,980
469
6,604
14,313
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 3
7,240
426
6,456
13,063
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
12
13
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
DwA SkP18
Hercules
1
4
0
0.25
L
2
2
3
1.75
W
2
2
6
2.5
L
Sobek
3
4
4
1.25
W
Ah Muzen Cab
N0_BRA_TATA_SAG
Ah Muzen Cab
5
4
2
1.5
L
Achilles
3
5
2
0.8
W
4
1
4
6
W
Bakasura
VERY_ColdSoup
Bakasura
6
5
4
1.6
L
3
4
3
1.13
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,438
Damage
29,127
48,947
Taken
58,367
30,541
Mitigated
29,975
17,502
Healing
17,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DwA SkP18
Hercules
1,390
158
0
194
6,094
2,875
0
998
4,614
0
10,081
L
7,892
2,437
0
4,581
10,113
3,808
0
1,526
7,820
58,859
6,423
W
6,757
612
0
1,077
9,979
10,574
93
2,604
7,375
24,973
0
L
Sobek
6,785
434
0
2,580
14,784
13,075
238
3,816
9,897
20,792
0
W
Ah Muzen Cab
N0_BRA_TATA_SAG
Ah Muzen Cab
13,532
7,167
0
5,907
11,487
4,173
709
2,278
9,209
0
58,246
L
Achilles
6,604
3,619
0
4,290
14,313
5,805
0
1,417
12,403
0
50,782
W
6,906
357
0
2,431
7,527
8,758
1,741
2,690
4,728
0
54,612
W
Bakasura
VERY_ColdSoup
Bakasura
10,096
6,967
0
5,388
13,511
4,788
290
4,395
9,046
0
46,616
L
6,456
3,160
0
6,029
13,063
4,412
816
4,315
8,389
0
37,046
W
6,147
1,490
0
2,699
6,443
2,248
0
2,280
4,163
72,407
5,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,862
Gold Earned
37,613
492
Minions Killed
374
0
Camps Cleared
0
1,609,142
Distance Traveled
1,431,643
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,031
355
29
2
0
245,857
0
L
Sol
8,813
518
142
8
0
296,182
4
W
Bacchus
7,540
444
28
2
0
348,061
0
L
Sobek
7,549
444
34
2
0
316,463
4
W
Ah Muzen Cab
8,994
529
101
6
0
287,788
3
L
Achilles
7,980
469
98
6
0
310,449
1
W
Mulan
9,637
567
112
7
0
324,024
0
W
Bakasura
9,682
570
102
6
0
373,718
0
L
Neith
7,240
426
71
4
0
262,692
4
W
Nu Wa
10,009
589
149
9
0
275,551
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role