Player Matchup

Tsukuyomi
Tsukuyomi
JalapenoBro
Tsukuyomi
Level 102
God Stats
13W - 7L
1,664 SR
Queue Stats
125W - 151L
1,507 Elo+
Solo
Nu Wa
Nu Wa
KGMack
Nu Wa
Level 124
God Stats
2W - 1L
1,612 SR
Queue Stats
644W - 636L
1,566 Elo+
Solo
Tiamat
Tiamat
Provencefang
Tiamat
Level 109
God Stats
12W - 10L
1,471 SR
Queue Stats
280W - 238L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
Ravjeet
Ne Zha
Level 106
God Stats
1W - 1L
1,470 SR
Queue Stats
124W - 111L
1,543 Elo+
Party 1
Mulan
Mulan
Snakedragon0123
Mulan
Level 128
God Stats
8W - 6L
1,523 SR
Queue Stats
582W - 547L
1,526 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,547 Elo+

VS

Team Averages
Level 127
1,547 SR
1,548 Elo+
Hel
Hel
MagicBussy
Hel
Level 87
God Stats
119W - 135L
1,509 SR
Queue Stats
459W - 434L
1,496 Elo+
Solo
Charybdis
Charybdis
N8RADE
Charybdis
Level 145
God Stats
9W - 10L
1,571 SR
Queue Stats
269W - 262L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
SSJ4 Gogeta2625
Erlang Shen
Level 131
God Stats
7W - 8L
1,613 SR
Queue Stats
319W - 333L
1,602 Elo+
Party 2
Ra
Ra
SpiritOfSanada7
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 141L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
UltimateMughal0
Sun Wukong
Level 127
God Stats
9W - 10L
1,541 SR
Queue Stats
295W - 341L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JalapenoBro
Tsukuyomi
19
5 / 7 / 8
12,835
558
20,017
19,552
8,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
KGMack
Nu Wa
17
2 / 10 / 10
11,898
517
13,300
17,835
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
15 / 5 / 9
15,145
658
26,978
18,436
10,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Ravjeet
Ne Zha
18
4 / 9 / 11
12,146
528
10,688
17,200
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
8 / 9 / 10
13,128
571
21,724
29,178
24,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 11
13,184
573
9,083
22,821
22,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
N8RADE
Charybdis
20
10 / 5 / 4
12,675
551
19,376
18,852
6,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
SSJ4 Gogeta2625
Erlang Shen
19
12 / 9 / 14
13,213
574
23,257
30,365
14,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 9 / 9
12,213
531
9,805
19,870
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
UltimateMughal0
Sun Wukong
17
6 / 4 / 6
11,876
516
12,585
27,715
30,510
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
84
34
Kills
40
40
Deaths
34
48
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
JalapenoBro
Tsukuyomi
5
7
8
1.29
W
Nu Wa
KGMack
Nu Wa
2
10
10
0.7
L
8
7
11
1.93
L
Charybdis
N8RADE
Charybdis
10
5
4
2.4
W
Tiamat
15
5
9
3.9
W
Ne Zha
Ravjeet
Ne Zha
4
9
11
1.06
L
Erlang Shen
SSJ4 Gogeta2625
Erlang Shen
12
9
14
2.11
W
8
9
10
1.44
L
4
9
9
0.94
L
Sun Wukong
UltimateMughal0
Sun Wukong
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,707
Damage
74,106
102,201
Taken
119,623
51,706
Mitigated
80,569
25,279
Healing
35,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
JalapenoBro
Tsukuyomi
20,017
5,239
0
2,490
19,552
8,031
4,082
2,489
17,063
0
84,237
W
Nu Wa
KGMack
Nu Wa
13,300
8,065
0
2,696
17,835
3,271
1,657
2,988
14,847
68,291
0
L
9,083
146
7,264
7,500
22,821
22,558
461
9,140
12,987
43,545
0
L
Charybdis
N8RADE
Charybdis
19,376
10,862
0
4,424
18,852
6,246
1,407
8,104
10,371
0
108,413
W
Tiamat
26,978
3,146
782
6,535
18,436
10,290
1,728
3,788
14,648
88,007
0
W
Ne Zha
Ravjeet
Ne Zha
10,688
4,296
0
3,799
17,200
5,902
2,836
4,497
12,703
0
72,702
L
Erlang Shen
SSJ4 Gogeta2625
Erlang Shen
23,257
10,494
0
5,090
30,365
14,336
0
9,292
20,531
0
89,721
W
21,724
3,712
933
8,044
29,178
24,212
1,972
5,126
24,052
118
69,498
L
9,805
1,125
1,174
4,073
19,870
6,919
279
8,752
10,667
77,641
0
L
Sun Wukong
UltimateMughal0
Sun Wukong
12,585
2,983
0
5,613
27,715
30,510
856
7,114
20,244
0
76,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,152
Gold Earned
63,161
549
Minions Killed
566
0
Camps Cleared
0
1,936,322
Distance Traveled
2,049,097
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,835
558
133
6
0
426,762
5
W
Nu Wa
11,898
517
104
5
0
355,473
0
L
Hel
13,184
573
57
2
0
399,218
7
L
Charybdis
12,675
551
145
6
0
377,136
7
W
Tiamat
15,145
658
130
6
0
376,671
3
W
Ne Zha
12,146
528
97
4
0
397,099
0
L
Erlang Shen
13,213
574
85
4
0
453,627
1
W
Mulan
13,128
571
85
4
0
380,317
0
L
Ra
12,213
531
149
6
0
387,260
2
L
Sun Wukong
11,876
516
130
6
0
431,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role