Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Frankenbones11
Ymir
Level 37
God Stats
30W - 16L
1,693 SR
Queue Stats
62W - 48L
1,587 Elo+
Solo
Hera
Hera
desert_punk98
Hera
Level 62
God Stats
0W - 1L
1,710 SR
Queue Stats
157W - 183L
1,465 Elo+
Party 4
Chaac
Chaac
typicalsack
Chaac
Level 7
God Stats
7W - 6L
1,677 SR
Queue Stats
7W - 12L
1,487 Elo+
Party 4
Tyr
Tyr
xLaPutax
Tyr
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
92W - 88L
1,494 Elo+
Party 2
Team Averages
Level 52
1,578 SR
1,507 Elo+

VS

Team Averages
Level 101
1,635 SR
1,478 Elo+
Danzaburou
Danzaburou
Back in BIack
Danzaburou
Level 160
God Stats
1W - 1L
1,605 SR
Queue Stats
3W - 7L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
Le Klown7
Baron Samedi
Level 160
God Stats
1W - 0L
1,584 SR
Queue Stats
26W - 27L
1,535 Elo+
Party 1
Athena
Athena
NeatNiko1487
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
YoungNoah_
Kukulkan
Level 159
God Stats
8W - 12L
1,616 SR
Queue Stats
274W - 243L
1,548 Elo+
Party 3
Gilgamesh
Gilgamesh
x Clueless x 1
Gilgamesh
Level 25
God Stats
1W - 0L
1,871 SR
Queue Stats
8W - 10L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 7 / 1
8,912
990
12,178
21,284
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 6 / 1
8,203
911
8,492
28,084
27,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 10 / 1
8,297
922
11,342
16,659
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 2
8,618
958
10,298
21,262
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 0
8,164
907
1,533
4,996
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

87

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Back in BIack
Danzaburou
17
9 / 1 / 19
10,855
1,206
18,425
8,299
3,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Le Klown7
Baron Samedi
17
3 / 0 / 28
11,111
1,235
15,071
8,390
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
17
7 / 0 / 18
10,343
1,149
10,560
11,894
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
YoungNoah_
Kukulkan
17
7 / 0 / 20
10,680
1,187
20,057
5,429
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
x Clueless x 1
Gilgamesh
17
9 / 1 / 18
10,840
1,204
23,315
14,207
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
138
2
Kills
35
35
Deaths
2
5
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
1
0.21
W
Danzaburou
Back in BIack
Danzaburou
9
1
19
18.5
L
0
6
1
0.08
W
Baron Samedi
Le Klown7
Baron Samedi
3
0
28
17
W
Athena
7
0
18
16
W
Kukulkan
YoungNoah_
Kukulkan
7
0
20
17
L
0
10
1
0.05
L
0
9
2
0.11
W
Gilgamesh
x Clueless x 1
Gilgamesh
9
1
18
18
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,843
Damage
87,428
92,285
Taken
48,219
62,193
Mitigated
32,631
4,533
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,178
2,713
0
1,046
21,284
10,596
0
10,878
9,877
0
23,940
W
Danzaburou
Back in BIack
Danzaburou
18,425
11,249
0
2,335
8,299
3,155
0
2,804
5,295
0
37,595
L
8,492
536
472
240
28,084
27,943
0
13,124
14,314
17,623
0
W
Baron Samedi
Le Klown7
Baron Samedi
15,071
1,762
4,613
4,245
8,390
5,132
0
3,984
4,217
29,777
0
W
Athena
10,560
1,596
440
1,670
11,894
13,383
0
3,985
7,057
16,465
0
W
Kukulkan
YoungNoah_
Kukulkan
20,057
1,050
0
2,123
5,429
2,100
0
2,001
3,327
41,869
0
L
11,342
2,832
0
380
16,659
6,726
0
9,274
6,952
28,130
0
L
10,298
473
0
2,125
21,262
13,850
0
9,068
11,858
0
26,569
W
Gilgamesh
x Clueless x 1
Gilgamesh
23,315
8,764
0
3,564
14,207
8,861
0
7,060
6,519
0
32,647
L
1,533
282
0
270
4,996
3,078
0
2,489
2,369
0
5,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
53,829
144
Minions Killed
168
3
Camps Cleared
6
795,199
Distance Traveled
911,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,912
990
43
5
0
167,156
0
W
Danzaburou
10,855
1,206
37
4
3
158,516
0
L
Ymir
8,203
911
13
1
0
163,867
0
W
Baron Samedi
11,111
1,235
28
3
0
176,083
0
W
Athena
10,343
1,149
14
2
0
199,250
0
W
Kukulkan
10,680
1,187
69
8
0
184,385
0
L
Hera
8,297
922
40
4
0
156,328
0
L
Chaac
8,618
958
38
4
2
215,201
0
W
Gilgamesh
10,840
1,204
20
2
3
193,630
0
L
Tyr
8,164
907
10
1
1
92,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role