Player Matchup

Sol
Sol
CallMeLucasMason
Sol
Level 72
God Stats
8W - 10L
1,564 SR
Queue Stats
344W - 313L
1,652 Elo+
Solo
Athena
Athena
JizzyTeee
Athena
Level 98
God Stats
0W - 5L
1,252 SR
Queue Stats
342W - 492L
1,374 Elo+
Party 2
Kali
Kali
linevaux
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 137L
1,385 Elo+
Party 2
Team Averages
Level 80
1,439 SR
1,470 Elo+

VS

Team Averages
Level 122
1,473 SR
1,599 Elo+
Danzaburou
Danzaburou
Mrlogotek
Danzaburou
Level 127
God Stats
2W - 2L
1,273 SR
Queue Stats
42W - 24L
1,609 Elo+
Party 1
Ares
Ares
WIIIZAD76
Ares
Level 125
God Stats
7W - 1L
1,592 SR
Queue Stats
68W - 44L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
grawiz76
Baron Samedi
Level 115
God Stats
6W - 0L
1,554 SR
Queue Stats
28W - 15L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,745
675
10,714
5,475
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
JizzyTeee
Athena
8
0 / 5 / 1
6,544
654
2,210
11,355
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
10
1 / 4 / 1
6,926
693
5,044
8,939
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mrlogotek
Danzaburou
12
3 / 1 / 6
7,672
767
5,713
6,883
2,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
12
2 / 0 / 7
7,985
799
6,522
11,110
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
grawiz76
Baron Samedi
12
4 / 1 / 5
7,741
774
10,152
7,111
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
9
9
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Athena
JizzyTeee
Athena
0
5
1
0.1
W
Danzaburou
Mrlogotek
Danzaburou
3
1
6
6
W
Ares
2
0
7
5.5
W
Baron Samedi
grawiz76
Baron Samedi
4
1
5
6.5
L
Kali
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,968
Damage
22,387
25,769
Taken
25,104
14,552
Mitigated
16,567
5,728
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,714
3,643
0
3,017
5,475
1,958
0
4,248
1,227
36,787
2,923
L
Athena
JizzyTeee
Athena
2,210
441
239
1,114
11,355
9,038
0
6,870
4,485
4,787
0
W
Danzaburou
Mrlogotek
Danzaburou
5,713
2,248
139
1,850
6,883
2,955
1,274
3,576
3,307
0
26,794
W
Ares
6,522
676
0
3,249
11,110
10,264
94
5,423
5,687
20,434
0
W
Baron Samedi
grawiz76
Baron Samedi
10,152
442
3,302
3,458
7,111
3,348
294
3,037
4,074
26,184
0
L
Kali
5,044
1,900
0
1,358
8,939
3,556
0
5,768
3,171
0
15,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,215
Gold Earned
23,398
101
Minions Killed
130
3
Camps Cleared
6
573,632
Distance Traveled
599,980
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,745
675
67
7
2
197,834
4
L
Athena
6,544
654
9
1
0
179,575
1
W
Danzaburou
7,672
767
54
5
4
178,506
1
W
Ares
7,985
799
28
3
2
216,146
4
W
Baron Samedi
7,741
774
48
5
0
205,328
4
L
Kali
6,926
693
25
3
1
196,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role