Player Matchup

Bellona
Bellona
CF_COMAnDER_MK
Bellona
Level 61
God Stats
1W - 2L
1,206 SR
Queue Stats
88W - 104L
1,458 Elo+
Party 2
Serqet
Serqet
EverFreshhhh
Serqet
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 83L
1,406 Elo+
Party 2
Freya
Freya
JohnWick2Bad
Freya
Level 106
God Stats
8W - 8L
1,547 SR
Queue Stats
594W - 653L
1,465 Elo+
Party 3
Thoth
Thoth
erubiel177
Thoth
Level 87
God Stats
7W - 4L
1,628 SR
Queue Stats
86W - 89L
1,454 Elo+
Party 2
Loki
Loki
xXBUBBARSXX1852
Loki
Level 84
God Stats
21W - 12L
1,596 SR
Queue Stats
135W - 149L
1,529 Elo+
Party 3
Team Averages
Level 80
1,495 SR
1,463 Elo+

VS

Team Averages
Level 117
1,525 SR
1,470 Elo+
Cthulhu
Cthulhu
BamBahLam
Cthulhu
Level 108
God Stats
3W - 5L
1,581 SR
Queue Stats
66W - 80L
1,512 Elo+
Party 1
Ares
Ares
BigCake34
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,432 Elo+
Solo
Zeus
Zeus
KingConda GG
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,469 Elo+
Party 1
Skadi
Skadi
Pain_the_demon
Skadi
Level 100
God Stats
15W - 13L
1,625 SR
Queue Stats
329W - 324L
1,520 Elo+
Solo
Serqet
Serqet
Sifu Schilli
Serqet
Level 148
God Stats
4W - 11L
1,420 SR
Queue Stats
6W - 11L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,483
499
4,335
9,585
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
11
2 / 2 / 3
6,856
527
2,859
9,387
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 4
6,539
503
6,143
8,656
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
10
0 / 2 / 3
6,422
494
5,362
6,112
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 2 / 1
8,051
619
8,911
10,010
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BamBahLam
Cthulhu
13
1 / 2 / 2
7,373
567
6,177
8,149
9,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
11
3 / 3 / 1
7,110
547
4,189
12,197
7,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 3
7,631
587
5,528
8,532
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 3
6,526
502
7,160
8,072
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
13
4 / 1 / 0
7,602
585
6,389
9,338
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
10
10
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BamBahLam
Cthulhu
1
2
2
1
L
Ares
3
3
1
1.17
W
0
2
1
0.25
W
Serqet
2
2
3
1.75
W
2
2
4
2
L
1
4
3
0.63
L
1
3
3
0.83
L
Serqet
4
1
0
4
W
Thoth
0
2
3
0.75
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
29,443
43,750
Taken
46,288
16,841
Mitigated
24,948
11,869
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BamBahLam
Cthulhu
6,177
501
0
1,487
8,149
9,228
155
507
7,642
36,402
1,591
L
Ares
4,189
318
1,591
3,988
12,197
7,567
123
5,579
6,354
13,853
0
W
4,335
1,547
0
2,510
9,585
6,384
190
5,755
3,686
0
36,184
W
Serqet
2,859
598
0
2,030
9,387
3,362
0
1,761
7,626
0
19,150
W
6,143
2,096
381
3,912
8,656
2,256
0
2,178
6,124
34,396
0
L
5,528
914
0
2,598
8,532
2,485
488
1,770
6,762
45,434
0
L
7,160
2,938
0
1,322
8,072
2,702
669
1,857
5,989
0
40,998
L
Serqet
6,389
576
0
4,990
9,338
2,966
0
1,792
7,444
0
46,626
W
Thoth
5,362
39
0
0
6,112
1,693
600
2,751
3,177
37,237
0
W
8,911
3,065
0
3,036
10,010
3,146
0
3,316
6,372
0
40,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
36,242
316
Minions Killed
354
0
Camps Cleared
0
1,353,654
Distance Traveled
1,241,882
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,373
567
88
7
0
227,180
3
L
Ares
7,110
547
23
2
0
241,239
1
W
Bellona
6,483
499
77
6
0
279,667
0
W
Serqet
6,856
527
36
3
0
282,701
3
W
Freya
6,539
503
56
4
0
226,406
0
L
Zeus
7,631
587
101
8
0
236,497
0
L
Skadi
6,526
502
64
5
0
218,954
1
L
Serqet
7,602
585
78
6
0
318,012
0
W
Thoth
6,422
494
73
6
0
249,841
2
W
Loki
8,051
619
74
6
0
315,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role