Player Matchup

Vamana
Vamana
EpicBioHazard
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
JaytheDaimaou
Baron Samedi
Level 142
God Stats
2W - 1L
1,584 SR
Queue Stats
195W - 204L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
StaySenpal
Gilgamesh
Level 85
God Stats
1W - 1L
1,485 SR
Queue Stats
46W - 40L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
boxtaz
Tsukuyomi
Level 128
God Stats
1W - 0L
1,631 SR
Queue Stats
9W - 3L
1,677 Elo+
Solo
Kumbhakarna
Kumbhakarna
x Mr Seymour x
Kumbhakarna
Level 159
God Stats
2W - 0L
1,545 SR
Queue Stats
108W - 124L
1,452 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,517 Elo+

VS

Team Averages
Level 109
1,397 SR
1,484 Elo+
Baron Samedi
Baron Samedi
MatxDP
Baron Samedi
Level 38
God Stats
0W - 2L
1,525 SR
Queue Stats
61W - 82L
1,471 Elo+
Solo
Hou Yi
Hou Yi
Slifftastic
Hou Yi
Level 146
God Stats
0W - 4L
1,211 SR
Queue Stats
186W - 203L
1,466 Elo+
Party 2
Artio
Artio
SmirkyFox906
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 106L
1,446 Elo+
Solo
Ne Zha
Ne Zha
iZsylux
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,586 Elo+
Solo
Nox
Nox
lxSabbyxl
Nox
Level 153
God Stats
1W - 4L
1,249 SR
Queue Stats
144W - 184L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
12,939
924
17,222
22,948
27,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
JaytheDaimaou
Baron Samedi
18
2 / 5 / 16
10,599
757
18,959
16,932
13,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
StaySenpal
Gilgamesh
19
9 / 5 / 14
11,861
847
24,988
29,176
29,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
boxtaz
Tsukuyomi
16
3 / 5 / 15
11,002
786
13,994
26,390
26,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
x Mr Seymour x
Kumbhakarna
18
1 / 4 / 19
10,469
748
9,928
23,698
27,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MatxDP
Baron Samedi
19
6 / 2 / 16
10,750
768
26,532
15,260
8,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
19
8 / 6 / 9
11,419
816
22,990
18,478
9,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 8 / 14
9,167
655
10,222
30,712
40,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
iZsylux
Ne Zha
15
5 / 7 / 14
10,381
742
16,322
18,737
11,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 20
9,848
703
20,923
14,072
6,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
96
26
Kills
23
23
Deaths
26
76
Assists
73
Player
Kills
Deaths
Assists
KDA
W
11
4
12
4.25
W
Baron Samedi
JaytheDaimaou
Baron Samedi
2
5
16
2
L
Baron Samedi
MatxDP
Baron Samedi
6
2
16
7
L
Hou Yi
8
6
9
2.08
L
3
8
14
1.25
W
Gilgamesh
StaySenpal
Gilgamesh
9
5
14
3.2
W
Tsukuyomi
boxtaz
Tsukuyomi
3
5
15
2.1
L
Ne Zha
iZsylux
Ne Zha
5
7
14
1.71
L
1
3
20
3.67
W
Kumbhakarna
x Mr Seymour x
Kumbhakarna
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,091
Damage
96,989
119,144
Taken
97,259
123,508
Mitigated
75,819
62,872
Healing
39,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,222
8,940
1,417
7,664
22,948
27,032
2,047
11,066
11,511
0
28,897
W
Baron Samedi
JaytheDaimaou
Baron Samedi
18,959
2,707
13,623
7,234
16,932
13,080
510
9,826
6,936
35,406
0
L
Baron Samedi
MatxDP
Baron Samedi
26,532
2,286
6,088
6,103
15,260
8,383
173
5,656
9,495
42,663
0
L
Hou Yi
22,990
10,431
1,218
4,381
18,478
9,087
1,311
6,533
11,714
0
40,979
L
10,222
499
3,675
7,755
30,712
40,130
48
10,338
19,643
15,161
0
W
Gilgamesh
StaySenpal
Gilgamesh
24,988
6,111
3,454
8,808
29,176
29,625
1,407
13,774
14,955
7,601
38,137
W
Tsukuyomi
boxtaz
Tsukuyomi
13,994
2,905
7,302
5,870
26,390
26,294
697
11,083
15,144
0
23,183
L
Ne Zha
iZsylux
Ne Zha
16,322
8,212
2,460
3,833
18,737
11,395
525
3,475
14,972
0
23,022
L
20,923
761
2,514
1,540
14,072
6,824
320
6,195
7,793
33,024
0
W
Kumbhakarna
x Mr Seymour x
Kumbhakarna
9,928
1,114
2,101
5,399
23,698
27,477
510
10,361
12,921
18,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,870
Gold Earned
51,565
125
Minions Killed
136
0
Camps Cleared
0
1,355,066
Distance Traveled
1,181,995
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,939
924
34
2
0
269,905
1
W
Baron Samedi
10,599
757
40
3
0
259,236
0
L
Baron Samedi
10,750
768
34
2
0
254,207
1
L
Hou Yi
11,419
816
44
3
0
197,549
3
L
Artio
9,167
655
16
1
0
240,030
3
W
Gilgamesh
11,861
847
31
2
0
266,676
0
W
Tsukuyomi
11,002
786
9
1
0
281,680
3
L
Ne Zha
10,381
742
10
1
0
225,856
0
L
Nox
9,848
703
32
2
0
264,353
1
W
Kumbhakarna
10,469
748
11
1
0
277,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role