Player Matchup

Khepri
Khepri
IchigoGod
Khepri
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
IvarMatadô
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
XxxRaidersxxX
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Athena
Athena
icaruswhite
Athena
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
milonbr101
Nemesis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Team Averages
Level 45
1,500 SR
1,500 Elo+

VS

Team Averages
Level 43
1,514 SR
1,340 Elo+
Neith
Neith
Crazybronha
Neith
Level 29
God Stats
10W - 7L
1,525 SR
Queue Stats
32W - 42L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
GMarques_Killer
Danzaburou
Level 47
God Stats
28W - 45L
1,387 SR
Queue Stats
125W - 170L
1,292 Elo+
Party 1
Cerberus
Cerberus
Nachocovarrubia-
Cerberus
Level 38
God Stats
9W - 7L
1,489 SR
Queue Stats
87W - 103L
1,356 Elo+
Solo
Ao Kuang
Ao Kuang
NewGhostBR
Ao Kuang
Level 65
God Stats
15W - 12L
1,451 SR
Queue Stats
92W - 135L
1,308 Elo+
Party 1
Merlin
Merlin
ObjectiveOrc34
Merlin
Level 37
God Stats
1W - 1L
1,718 SR
Queue Stats
55W - 79L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IchigoGod
Khepri
1
0 / 0 / 0
2,535
507
0
0
0
Guan Yu
IvarMatadô
Guan Yu
4
0 / 3 / 0
2,902
580
840
3,074
1,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 4 / 1
3,026
605
921
2,412
725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
4
1 / 0 / 1
3,413
683
1,075
3,102
1,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
milonbr101
Nemesis
6
3 / 1 / 0
3,727
745
1,933
3,071
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 2
4,336
867
1,972
2,554
888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GMarques_Killer
Danzaburou
5
4 / 0 / 0
4,259
852
2,119
1,594
357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 1 / 3
3,555
711
1,570
3,501
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
NewGhostBR
Ao Kuang
7
2 / 0 / 0
4,090
818
987
2,457
826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 2 / 2
3,663
733
1,357
2,024
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Danzaburou
GMarques_Killer
Danzaburou
4
0
0
4
L
Khepri
IchigoGod
Khepri
0
0
0
0
L
Guan Yu
IvarMatadô
Guan Yu
0
3
0
0
W
0
1
3
1.5
W
Ao Kuang
NewGhostBR
Ao Kuang
2
0
0
2
W
0
2
2
0.5
L
0
4
1
0.13
L
Athena
1
0
1
1.5
L
Nemesis
milonbr101
Nemesis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,769
Damage
8,005
11,659
Taken
12,130
3,789
Mitigated
4,259
2,379
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,972
970
0
658
2,554
888
471
247
2,307
0
16,830
W
Danzaburou
GMarques_Killer
Danzaburou
2,119
1,072
0
632
1,594
357
646
30
1,564
0
12,368
L
Khepri
IchigoGod
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
IvarMatadô
Guan Yu
840
285
92
226
3,074
1,149
21
1,355
1,609
0
3,848
W
1,570
89
0
1,526
3,501
1,789
0
633
2,868
5,453
0
W
Ao Kuang
NewGhostBR
Ao Kuang
987
560
0
1,443
2,457
826
0
83
2,374
13,378
4,233
W
1,357
169
0
220
2,024
399
857
82
1,942
10,972
0
L
921
607
0
0
2,412
725
0
452
1,960
0
5,916
L
Athena
1,075
595
0
846
3,102
1,153
0
1,052
1,940
5,519
0
L
Nemesis
milonbr101
Nemesis
1,933
770
54
1,161
3,071
762
0
653
2,352
0
10,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,603
Gold Earned
19,903
53
Minions Killed
138
0
Camps Cleared
0
414,733
Distance Traveled
511,667
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,336
867
38
8
0
88,744
0
W
Danzaburou
4,259
852
24
5
0
104,904
0
L
Khepri
2,535
507
0
0
0
0
0
L
Guan Yu
2,902
580
7
1
0
106,301
0
W
Cerberus
3,555
711
14
3
0
110,929
1
W
Ao Kuang
4,090
818
41
8
0
123,379
0
W
Merlin
3,663
733
21
4
0
83,711
0
L
Neith
3,026
605
9
2
0
86,641
0
L
Athena
3,413
683
7
1
0
105,758
2
L
Nemesis
3,727
745
30
6
0
116,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role