Player Matchup

Kukulkan
Kukulkan
Dreck2077
Kukulkan
Level 88
God Stats
3W - 2L
1,480 SR
Queue Stats
26W - 15L
1,654 Elo+
Party 2
Sun Wukong
Sun Wukong
novantpr
Sun Wukong
Level 44
God Stats
1W - 0L
1,585 SR
Queue Stats
14W - 11L
1,548 Elo+
Party 2
Hou Yi
Hou Yi
polloquerendon
Hou Yi
Level 23
God Stats
2W - 0L
1,445 SR
Queue Stats
11W - 8L
1,582 Elo+
Party 2
Team Averages
Level 52
1,503 SR
1,595 Elo+

VS

Team Averages
Level 67
1,420 SR
1,465 Elo+
Danzaburou
Danzaburou
Clizzed
Danzaburou
Level 26
God Stats
2W - 6L
1,282 SR
Queue Stats
46W - 61L
1,376 Elo+
Party 1
Tiamat
Tiamat
SeriousT65
Tiamat
Level 107
God Stats
24W - 28L
1,479 SR
Queue Stats
287W - 300L
1,524 Elo+
Party 1
Artio
Artio
bagiggy
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 121L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dreck2077
Kukulkan
15
2 / 4 / 15
10,689
668
11,740
7,456
2,660
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
novantpr
Sun Wukong
15
5 / 3 / 15
11,163
698
11,597
17,075
12,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
13 / 1 / 7
12,303
769
20,411
13,195
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clizzed
Danzaburou
14
4 / 7 / 4
10,963
685
10,507
13,295
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SeriousT65
Tiamat
13
1 / 9 / 3
9,198
575
7,268
18,094
19,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
bagiggy
Artio
13
2 / 4 / 3
9,877
617
7,185
19,845
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
20
Kills
7
8
Deaths
20
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Clizzed
Danzaburou
4
7
4
0.86
W
Kukulkan
Dreck2077
Kukulkan
2
4
15
2.38
L
Tiamat
SeriousT65
Tiamat
1
9
3
0.28
L
Artio
bagiggy
Artio
2
4
3
0.88
W
Sun Wukong
novantpr
Sun Wukong
5
3
15
4.17
W
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,748
Damage
24,960
37,726
Taken
51,234
20,675
Mitigated
39,961
9,239
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Clizzed
Danzaburou
10,507
3,361
229
1,358
13,295
4,580
0
3,618
9,324
0
36,417
W
Kukulkan
Dreck2077
Kukulkan
11,740
1,056
0
980
7,456
2,660
1,307
3,178
3,917
47,649
0
L
Tiamat
SeriousT65
Tiamat
7,268
468
250
3,009
18,094
19,458
124
2,083
15,300
25,622
0
L
Artio
bagiggy
Artio
7,185
796
1,012
5,072
19,845
15,923
0
6,066
13,002
26,880
0
W
Sun Wukong
novantpr
Sun Wukong
11,597
1,809
0
3,921
17,075
12,806
516
5,661
10,535
0
31,599
W
20,411
10,052
0
4,338
13,195
5,209
1,553
4,385
8,061
0
50,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
30,038
207
Minions Killed
148
5
Camps Cleared
8
844,159
Distance Traveled
776,741
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,963
685
59
4
3
222,652
3
W
Kukulkan
10,689
668
107
7
0
289,734
1
L
Tiamat
9,198
575
50
3
5
259,093
4
L
Artio
9,877
617
39
2
0
294,996
6
W
Sun Wukong
11,163
698
36
2
0
293,049
2
W
Hou Yi
12,303
769
64
4
5
261,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role