Player Matchup

Danzaburou
Danzaburou
Awsomehammer
Danzaburou
Level 129
God Stats
4W - 5L
1,838 SR
Queue Stats
43W - 59L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Malwarda
Jormungandr
Level 35
God Stats
1W - 1L
1,703 SR
Queue Stats
40W - 44L
1,470 Elo+
Party 1
Ymir
Ymir
SSTAR1
Ymir
Level 84
God Stats
46W - 65L
1,430 SR
Queue Stats
375W - 390L
1,476 Elo+
Party 2
King Arthur
King Arthur
Slightx
King Arthur
Level 24
God Stats
0W - 2L
1,249 SR
Queue Stats
30W - 28L
1,502 Elo+
Party 1
Bastet
Bastet
Макуте
Bastet
Level 159
God Stats
40W - 31L
1,604 SR
Queue Stats
889W - 878L
1,486 Elo+
Party 2
Team Averages
Level 86
1,565 SR
1,474 Elo+

VS

Team Averages
Level 78
1,466 SR
1,493 Elo+
Camazotz
Camazotz
C4V4NM4NSNTNL
Camazotz
Level 141
God Stats
6W - 7L
1,517 SR
Queue Stats
593W - 568L
1,562 Elo+
Party 3
Scylla
Scylla
JamesG546
Scylla
Level 27
God Stats
2W - 3L
1,218 SR
Queue Stats
42W - 35L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
Kairns
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,488 Elo+
Party 4
Charybdis
Charybdis
Nαbius
Charybdis
Level 29
God Stats
13W - 11L
1,485 SR
Queue Stats
33W - 25L
1,499 Elo+
Party 4
Chaac
Chaac
Superspike27
Chaac
Level 107
God Stats
23W - 12L
1,609 SR
Queue Stats
265W - 250L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awsomehammer
Danzaburou
18
5 / 12 / 4
12,089
526
12,010
21,445
7,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Malwarda
Jormungandr
19
9 / 4 / 8
12,485
543
19,754
24,763
11,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
SSTAR1
Ymir
16
3 / 8 / 9
10,812
470
9,030
26,445
26,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Slightx
King Arthur
18
3 / 7 / 3
11,555
502
15,003
25,964
19,823
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
18
13 / 9 / 8
12,153
528
24,771
22,069
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
C4V4NM4NSNTNL
Camazotz
20
9 / 4 / 6
13,112
570
15,509
23,585
13,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
JamesG546
Scylla
17
5 / 10 / 5
11,636
506
10,940
16,609
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Kairns
Sylvanus
18
7 / 7 / 17
12,801
557
15,087
22,598
26,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Nαbius
Charybdis
20
13 / 6 / 8
14,355
624
26,380
20,566
8,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 6 / 9
13,307
579
28,683
34,069
38,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
85
33
Kills
40
40
Deaths
33
32
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Awsomehammer
Danzaburou
5
12
4
0.58
W
Camazotz
C4V4NM4NSNTNL
Camazotz
9
4
6
3
W
Scylla
JamesG546
Scylla
5
10
5
0.75
W
Sylvanus
Kairns
Sylvanus
7
7
17
2.21
L
Jormungandr
Malwarda
Jormungandr
9
4
8
3.25
W
Charybdis
Nαbius
Charybdis
13
6
8
2.83
L
Ymir
SSTAR1
Ymir
3
8
9
0.94
L
King Arthur
Slightx
King Arthur
3
7
3
0.64
W
6
6
9
1.75
L
Bastet
13
9
8
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,568
Damage
96,599
120,686
Taken
117,427
72,346
Mitigated
93,175
13,358
Healing
43,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Awsomehammer
Danzaburou
12,010
7,368
0
3,085
21,445
7,179
0
3,975
17,319
0
91,963
W
Camazotz
C4V4NM4NSNTNL
Camazotz
15,509
4,977
0
13,878
23,585
13,905
278
4,422
19,163
0
92,391
W
Scylla
JamesG546
Scylla
10,940
582
0
2,021
16,609
5,543
1,722
2,068
14,541
54,774
0
W
Sylvanus
Kairns
Sylvanus
15,087
4,476
2,206
3,984
22,598
26,468
824
9,309
13,289
34,413
7,068
L
Jormungandr
Malwarda
Jormungandr
19,754
5,030
0
478
24,763
11,447
168
5,733
18,705
78,184
0
W
Charybdis
Nαbius
Charybdis
26,380
14,880
0
8,322
20,566
8,510
2,678
6,831
13,735
0
106,201
L
Ymir
SSTAR1
Ymir
9,030
1,944
0
3,256
26,445
26,229
86
6,392
20,053
46,416
0
L
King Arthur
Slightx
King Arthur
15,003
2,697
0
1,946
25,964
19,823
77
3,798
20,717
3,015
70,569
W
28,683
4,437
0
13,030
34,069
38,749
1,435
6,614
27,455
9,702
87,145
L
Bastet
24,771
6,736
0
4,593
22,069
7,668
146
8,194
13,774
0
65,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,094
Gold Earned
65,211
575
Minions Killed
606
0
Camps Cleared
0
2,016,847
Distance Traveled
2,029,348
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,089
526
158
7
0
354,771
5
W
Camazotz
13,112
570
136
6
0
482,591
2
W
Scylla
11,636
506
81
4
0
377,326
2
W
Sylvanus
12,801
557
56
2
0
371,040
3
L
Jormungandr
12,485
543
119
5
0
424,382
1
W
Charybdis
14,355
624
146
6
0
378,910
3
L
Ymir
10,812
470
70
3
0
393,917
2
L
King Arthur
11,555
502
133
6
0
422,450
0
W
Chaac
13,307
579
187
8
0
419,481
4
L
Bastet
12,153
528
95
4
0
421,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role