Player Matchup

He Bo
He Bo
BMONBORGIA
He Bo
Level 149
God Stats
10W - 7L
1,511 SR
Queue Stats
450W - 472L
1,382 Elo+
Solo
Anubis
Anubis
GordonHamzley82
Anubis
Level 128
God Stats
8W - 6L
1,513 SR
Queue Stats
465W - 494L
1,384 Elo+
Solo
Hera
Hera
Madeclipse147
Hera
Level 70
God Stats
4W - 0L
1,832 SR
Queue Stats
22W - 36L
1,286 Elo+
Party 1
Sobek
Sobek
kittycat623
Sobek
Level 136
God Stats
9W - 8L
1,500 SR
Queue Stats
575W - 580L
1,396 Elo+
Solo
Fenrir
Fenrir
stonelessbloom
Fenrir
Level 124
God Stats
2W - 0L
1,899 SR
Queue Stats
120W - 141L
1,353 Elo+
Party 1
Team Averages
Level 121
1,651 SR
1,360 Elo+

VS

Team Averages
Level 104
1,656 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
AdventiveChip4
Morgan Le Fay
Level 125
God Stats
2W - 4L
1,372 SR
Queue Stats
508W - 545L
1,396 Elo+
Solo
Mulan
Mulan
D-SkittleRT
Mulan
Level 104
God Stats
4W - 1L
1,746 SR
Queue Stats
148W - 144L
1,448 Elo+
Party 2
Chiron
Chiron
Joe1lo2_2
Chiron
Level 109
God Stats
0W - 1L
1,752 SR
Queue Stats
22W - 16L
1,536 Elo+
Party 2
Atlas
Atlas
Reapodude
Atlas
Level 111
God Stats
1W - 1L
1,706 SR
Queue Stats
13W - 9L
1,440 Elo+
Party 2
Medusa
Medusa
maskedgringo88
Medusa
Level 69
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 4L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
4 / 4 / 11
9,372
852
11,627
9,047
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 8
9,842
895
11,784
5,770
3,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 11
8,460
769
11,062
4,791
1,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 15
8,897
809
4,325
12,372
13,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 6 / 10
9,646
877
11,100
17,327
11,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdventiveChip4
Morgan Le Fay
12
0 / 4 / 6
6,817
620
5,597
6,717
2,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 7
6,830
621
3,617
12,304
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Joe1lo2_2
Chiron
14
0 / 5 / 7
7,323
666
6,089
8,894
3,674
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Reapodude
Atlas
16
5 / 2 / 7
8,722
793
6,928
17,768
10,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
7 / 6 / 3
8,816
801
7,506
10,373
3,302
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
20
Kills
13
14
Deaths
20
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AdventiveChip4
Morgan Le Fay
0
4
6
0.75
W
He Bo
4
4
11
2.38
L
1
3
7
1.5
W
6
1
8
10
L
Chiron
Joe1lo2_2
Chiron
0
5
7
0.7
W
1
1
11
6.5
L
Atlas
Reapodude
Atlas
5
2
7
4.25
W
0
2
15
3.75
L
7
6
3
1.42
W
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,898
Damage
29,737
49,307
Taken
56,056
33,285
Mitigated
26,348
20,069
Healing
20,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AdventiveChip4
Morgan Le Fay
5,597
360
0
675
6,717
2,600
0
4,435
2,205
12,460
0
W
He Bo
11,627
1,088
2,623
3,630
9,047
3,271
1,445
2,912
5,987
23,820
0
L
3,617
417
483
4,641
12,304
6,050
0
8,009
4,217
0
5,896
W
11,784
130
1,682
2,185
5,770
3,033
1,082
1,629
4,141
28,462
0
L
Chiron
Joe1lo2_2
Chiron
6,089
1,996
2,066
2,127
8,894
3,674
80
6,104
2,584
0
19,852
W
11,062
2,144
354
264
4,791
1,900
736
1,500
3,291
19,971
0
L
Atlas
Reapodude
Atlas
6,928
1,756
1,928
7,454
17,768
10,722
0
13,879
3,766
15,980
0
W
4,325
158
674
4,076
12,372
13,924
816
4,115
8,077
11,786
0
L
7,506
3,420
32
594
10,373
3,302
123
6,670
3,458
0
17,152
W
11,100
2,001
862
3,719
17,327
11,157
301
2,369
14,921
754
14,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
38,508
101
Minions Killed
90
0
Camps Cleared
0
1,077,485
Distance Traveled
842,749
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,817
620
10
1
0
178,793
2
W
He Bo
9,372
852
24
2
0
199,359
1
L
Mulan
6,830
621
5
0
0
142,287
0
W
Anubis
9,842
895
40
4
0
223,246
0
L
Chiron
7,323
666
29
3
0
181,100
1
W
Hera
8,460
769
18
2
0
218,637
0
L
Atlas
8,722
793
29
3
0
201,277
0
W
Sobek
8,897
809
10
1
0
216,253
0
L
Medusa
8,816
801
17
2
0
139,292
0
W
Fenrir
9,646
877
9
1
0
219,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role