Player Matchup

Danzaburou
Danzaburou
Athenea5934
Danzaburou
Level 44
God Stats
84W - 102L
1,391 SR
Queue Stats
89W - 109L
1,335 Elo+
Solo
Tiamat
Tiamat
Gr8BlackNite
Tiamat
Level 101
God Stats
4W - 9L
1,264 SR
Queue Stats
318W - 382L
1,292 Elo+
Solo
Vamana
Vamana
SlimBoyGlez11
Vamana
Level 88
God Stats
1W - 2L
1,272 SR
Queue Stats
316W - 329L
1,389 Elo+
Solo
Bakasura
Bakasura
Xerachiel
Bakasura
Level 145
God Stats
6W - 3L
1,656 SR
Queue Stats
219W - 241L
1,312 Elo+
Solo
Neith
Neith
mdiggitty
Neith
Level 144
God Stats
18W - 6L
1,521 SR
Queue Stats
192W - 197L
1,371 Elo+
Solo
Team Averages
Level 104
1,421 SR
1,340 Elo+

VS

Team Averages
Level 59
1,363 SR
1,361 Elo+
Arachne
Arachne
Jzoknz
Arachne
Level 40
God Stats
0W - 1L
1,475 SR
Queue Stats
44W - 61L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
Ls KIRA UCHIHA
Sun Wukong
Level 148
God Stats
9W - 7L
1,542 SR
Queue Stats
90W - 103L
1,326 Elo+
Solo
Sobek
Sobek
Moosn Jar
Sobek
Level 63
God Stats
2W - 1L
1,360 SR
Queue Stats
96W - 160L
1,290 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tyler II6190
Tsukuyomi
Level 39
God Stats
0W - 2L
1,168 SR
Queue Stats
58W - 92L
1,344 Elo+
Party 1
Izanami
Izanami
big bill3783
Izanami
Level 3
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Athenea5934
Danzaburou
20
5 / 8 / 10
13,409
516
11,484
19,997
7,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
19
0 / 3 / 13
12,304
473
5,589
15,571
22,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 5 / 11
15,697
604
19,420
24,513
30,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Xerachiel
Bakasura
20
17 / 5 / 7
15,904
612
25,854
25,729
15,767
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
mdiggitty
Neith
20
6 / 1 / 12
14,353
552
13,866
14,360
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jzoknz
Arachne
16
2 / 8 / 5
10,251
394
7,893
22,435
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Ls KIRA UCHIHA
Sun Wukong
15
7 / 3 / 0
10,973
422
8,225
13,938
6,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Moosn Jar
Sobek
15
5 / 10 / 4
10,754
414
15,192
23,919
23,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
Tyler II6190
Tsukuyomi
20
1 / 7 / 11
12,380
476
19,351
24,567
9,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
big bill3783
Izanami
18
7 / 12 / 4
13,083
503
14,942
19,389
6,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
46
39
Kills
22
22
Deaths
40
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Athenea5934
Danzaburou
5
8
10
1.25
W
Tiamat
0
3
13
2.17
L
Arachne
Jzoknz
Arachne
2
8
5
0.56
L
Sun Wukong
Ls KIRA UCHIHA
Sun Wukong
7
3
0
2.33
L
Sobek
Moosn Jar
Sobek
5
10
4
0.7
W
11
5
11
3.3
L
Tsukuyomi
Tyler II6190
Tsukuyomi
1
7
11
0.93
W
Bakasura
Xerachiel
Bakasura
17
5
7
4.1
L
Izanami
big bill3783
Izanami
7
12
4
0.75
W
Neith
mdiggitty
Neith
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,213
Damage
65,603
100,170
Taken
104,248
82,636
Mitigated
53,579
32,569
Healing
22,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Athenea5934
Danzaburou
11,484
3,557
0
4,691
19,997
7,363
2,576
1,968
17,938
0
84,420
W
Tiamat
5,589
751
871
5,157
15,571
22,759
403
900
14,625
56,189
0
L
Arachne
Jzoknz
Arachne
7,893
4,943
0
5,829
22,435
7,729
32
1,541
20,125
0
67,602
L
Sun Wukong
Ls KIRA UCHIHA
Sun Wukong
8,225
1,578
0
791
13,938
6,950
250
1,013
12,925
0
60,108
L
Sobek
Moosn Jar
Sobek
15,192
899
84
4,442
23,919
23,261
91
772
22,200
34,309
0
W
19,420
7,633
0
7,010
24,513
30,575
4,040
5,349
18,474
0
97,983
L
Tsukuyomi
Tyler II6190
Tsukuyomi
19,351
3,184
448
9,419
24,567
9,462
1,156
2,043
21,209
0
107,668
W
Bakasura
Xerachiel
Bakasura
25,854
19,841
0
7,704
25,729
15,767
1,856
4,947
20,378
0
96,215
L
Izanami
big bill3783
Izanami
14,942
10,766
233
938
19,389
6,177
792
220
18,574
0
67,019
W
Neith
mdiggitty
Neith
13,866
6,219
544
6,592
14,360
6,172
4,910
1,154
13,163
0
105,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,667
Gold Earned
57,441
601
Minions Killed
522
0
Camps Cleared
0
2,310,484
Distance Traveled
2,203,097
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,409
516
94
4
0
423,770
1
W
Tiamat
12,304
473
69
3
0
459,164
0
L
Arachne
10,251
394
92
4
0
467,183
0
L
Sun Wukong
10,973
422
102
4
0
366,935
6
L
Sobek
10,754
414
49
2
0
436,541
3
W
Vamana
15,697
604
152
6
0
538,473
0
L
Tsukuyomi
12,380
476
169
7
0
509,529
1
W
Bakasura
15,904
612
132
5
0
439,092
0
L
Izanami
13,083
503
110
4
0
422,909
1
W
Neith
14,353
552
154
6
0
449,985
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role