Player Matchup

Mulan
Mulan
AprilFame
Mulan
Level 25
God Stats
0W - 1L
1,772 SR
Queue Stats
4W - 12L
1,187 Elo+
Party 2
Xing Tian
Xing Tian
Larry2146
Xing Tian
Level 99
God Stats
1W - 4L
1,300 SR
Queue Stats
526W - 682L
1,372 Elo+
Solo
Cliodhna
Cliodhna
OnlyOneShot691
Cliodhna
Level 58
God Stats
0W - 1L
1,110 SR
Queue Stats
2W - 7L
1,182 Elo+
Party 2
Ra
Ra
PhoenixKing5585
Ra
Level 135
God Stats
3W - 4L
1,398 SR
Queue Stats
357W - 428L
1,375 Elo+
Solo
Hou Yi
Hou Yi
jggalvan524
Hou Yi
Level 88
God Stats
7W - 8L
1,293 SR
Queue Stats
175W - 211L
1,358 Elo+
Solo
Team Averages
Level 81
1,375 SR
1,295 Elo+

VS

Team Averages
Level 76
1,502 SR
1,403 Elo+
Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Cryptid101
Merlin
Level 46
God Stats
11W - 9L
1,666 SR
Queue Stats
153W - 176L
1,330 Elo+
Solo
Bellona
Bellona
Gerardi
Bellona
Level 89
God Stats
6W - 1L
1,400 SR
Queue Stats
78W - 82L
1,406 Elo+
Party 1
Apollo
Apollo
WoollenWalnut9
Apollo
Level 81
God Stats
4W - 4L
1,443 SR
Queue Stats
62W - 64L
1,323 Elo+
Solo
Chang'e
Chang'e
warrior_RN-49
Chang'e
Level 118
God Stats
6W - 8L
1,502 SR
Queue Stats
305W - 313L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AprilFame
Mulan
12
2 / 11 / 3
8,465
385
5,452
19,025
9,827
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
Larry2146
Xing Tian
13
3 / 5 / 9
9,849
448
7,767
22,215
25,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
14
5 / 13 / 4
9,816
446
14,302
22,260
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 8 / 4
9,744
443
18,389
22,014
9,767
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
15
7 / 7 / 3
10,046
457
14,166
18,350
6,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
17 / 3 / 12
12,953
589
21,079
15,826
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Cryptid101
Merlin
17
7 / 3 / 12
11,322
515
26,413
13,469
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Gerardi
Bellona
17
10 / 2 / 14
11,707
532
12,972
15,578
14,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+75
Health

18
6 / 8 / 16
12,205
555
11,830
17,314
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
15
4 / 4 / 22
11,107
505
11,552
27,377
21,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
20
Kills
44
44
Deaths
20
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
17
3
12
7.67
L
Mulan
AprilFame
Mulan
2
11
3
0.32
W
Merlin
Cryptid101
Merlin
7
3
12
4.33
W
Bellona
Gerardi
Bellona
10
2
14
8.5
L
Xing Tian
Larry2146
Xing Tian
3
5
9
1.5
L
Cliodhna
5
13
4
0.54
L
3
8
4
0.63
W
6
8
16
1.75
L
Hou Yi
7
7
3
1.21
W
Chang'e
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,076
Damage
83,846
103,864
Taken
89,564
59,432
Mitigated
55,308
14,819
Healing
33,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,079
14,947
0
5,827
15,826
8,587
2,864
3,921
11,717
0
71,280
L
Mulan
AprilFame
Mulan
5,452
657
0
574
19,025
9,827
960
6,928
11,907
0
23,342
W
Merlin
Cryptid101
Merlin
26,413
2,319
1,055
3,499
13,469
4,103
1,467
5,194
8,085
74,508
0
W
Bellona
Gerardi
Bellona
12,972
4,818
0
3,681
15,578
14,823
2,190
2,986
12,452
0
53,547
L
Xing Tian
Larry2146
Xing Tian
7,767
762
0
2,084
22,215
25,557
361
7,416
14,499
25,753
0
L
Cliodhna
14,302
871
365
1,803
22,260
7,781
0
5,594
16,538
0
45,186
L
18,389
1,886
1,622
4,862
22,014
9,767
1,023
11,850
9,628
83,460
0
W
11,830
6,454
0
3,182
17,314
6,505
5,522
2,919
14,293
0
75,852
L
Hou Yi
14,166
6,528
0
3,509
18,350
6,500
0
4,931
13,327
0
62,795
W
Chang'e
11,552
1,353
4,086
12,660
27,377
21,290
1,138
10,262
16,861
40,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,920
Gold Earned
59,294
381
Minions Killed
496
0
Camps Cleared
0
1,781,420
Distance Traveled
2,033,371
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,953
589
101
5
0
487,202
4
L
Mulan
8,465
385
43
2
0
346,999
1
W
Merlin
11,322
515
120
5
0
367,238
4
W
Bellona
11,707
532
99
5
0
398,268
1
L
Xing Tian
9,849
448
37
2
0
384,397
2
L
Cliodhna
9,816
446
68
3
0
399,026
0
L
Ra
9,744
443
134
6
0
345,332
6
W
Apollo
12,205
555
131
6
0
414,706
5
L
Hou Yi
10,046
457
99
5
0
305,666
6
W
Chang'e
11,107
505
45
2
0
365,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role