Player Matchup

Merlin
Merlin
Biyiakko
Merlin
Level 86
God Stats
13W - 16L
1,548 SR
Queue Stats
73W - 62L
1,396 Elo+
Party 1
Vulcan
Vulcan
Chaussete56
Vulcan
Level 77
God Stats
1W - 2L
1,246 SR
Queue Stats
327W - 331L
1,444 Elo+
Party 3
Hou Yi
Hou Yi
Jersko77
Hou Yi
Level 85
God Stats
1W - 2L
1,645 SR
Queue Stats
206W - 250L
1,359 Elo+
Party 3
Bacchus
Bacchus
Yoshii_Yamimato
Bacchus
Level 29
God Stats
7W - 11L
1,433 SR
Queue Stats
16W - 20L
1,407 Elo+
Party 1
Chaac
Chaac
dilid178
Chaac
Level 93
God Stats
42W - 24L
1,486 SR
Queue Stats
144W - 148L
1,393 Elo+
Party 1
Team Averages
Level 74
1,472 SR
1,400 Elo+

VS

Team Averages
Level 78
1,395 SR
1,390 Elo+
Chaac
Chaac
NassassinX
Chaac
Level 88
God Stats
19W - 11L
1,541 SR
Queue Stats
428W - 502L
1,424 Elo+
Party 2
Poseidon
Poseidon
Tarzan_Gmx
Poseidon
Level 43
God Stats
4W - 4L
1,331 SR
Queue Stats
61W - 88L
1,291 Elo+
Solo
Cupid
Cupid
UnicOrns-devil
Cupid
Level 104
God Stats
3W - 7L
1,030 SR
Queue Stats
87W - 83L
1,386 Elo+
Party 2
Cerberus
Cerberus
Virgil_Instinct
Cerberus
Level 89
God Stats
7W - 2L
1,691 SR
Queue Stats
426W - 491L
1,428 Elo+
Party 2
Bakasura
Bakasura
bowshy
Bakasura
Level 68
God Stats
13W - 20L
1,382 SR
Queue Stats
64W - 65L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Biyiakko
Merlin
15
3 / 8 / 3
9,306
443
9,352
13,285
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
15
6 / 7 / 1
10,275
489
16,433
11,749
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Jersko77
Hou Yi
14
1 / 7 / 4
8,446
402
9,462
13,939
4,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 7 / 4
8,559
408
6,268
20,220
13,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
dilid178
Chaac
17
0 / 3 / 1
9,987
476
11,266
18,359
15,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 0 / 2
10,883
518
10,892
20,603
17,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Tarzan_Gmx
Poseidon
16
1 / 4 / 5
10,203
486
6,913
12,534
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 7
9,938
473
13,906
8,970
2,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
4 / 2 / 11
10,600
505
7,902
20,164
17,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
bowshy
Bakasura
20
20 / 4 / 2
12,719
606
14,264
18,589
10,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
31
32
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
Biyiakko
Merlin
3
8
3
0.56
L
Vulcan
6
7
1
0.93
L
Hou Yi
Jersko77
Hou Yi
1
7
4
0.43
W
Chaac
1
0
2
2
W
Poseidon
Tarzan_Gmx
Poseidon
1
4
5
0.88
W
5
1
7
8.5
W
Cerberus
4
2
11
4.75
L
1
7
4
0.43
W
Bakasura
bowshy
Bakasura
20
4
2
5.25
L
Chaac
dilid178
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,781
Damage
53,877
77,552
Taken
80,860
41,625
Mitigated
52,043
18,880
Healing
34,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Biyiakko
Merlin
9,352
431
220
2,428
13,285
4,439
0
1,941
11,144
40,489
0
L
Vulcan
16,433
4,547
0
1,050
11,749
3,978
108
5,130
6,433
52,993
0
L
Hou Yi
Jersko77
Hou Yi
9,462
4,838
0
1,252
13,939
4,176
0
2,717
11,122
0
65,247
W
Chaac
10,892
2,095
0
11,793
20,603
17,188
0
3,315
17,234
9,503
65,775
W
Poseidon
Tarzan_Gmx
Poseidon
6,913
143
0
2,720
12,534
4,332
551
8,126
4,042
65,418
0
W
13,906
6,296
2,282
2,936
8,970
2,973
225
3,313
5,645
0
80,574
W
Cerberus
7,902
353
89
6,813
20,164
17,256
116
8,901
11,043
42,973
0
L
6,268
1,041
2,042
4,524
20,220
13,813
387
5,222
14,929
26,118
0
W
Bakasura
bowshy
Bakasura
14,264
8,570
0
8,216
18,589
10,294
419
7,680
10,665
0
84,687
L
Chaac
dilid178
Chaac
11,266
1,287
0
7,364
18,359
15,219
0
2,241
14,667
0
73,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,573
Gold Earned
54,343
454
Minions Killed
659
0
Camps Cleared
0
1,856,155
Distance Traveled
1,993,507
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,306
443
66
3
0
379,421
1
L
Vulcan
10,275
489
102
5
0
354,440
8
L
Hou Yi
8,446
402
97
5
0
332,202
1
W
Chaac
10,883
518
144
7
0
417,563
10
W
Poseidon
10,203
486
138
7
0
366,031
3
W
Cupid
9,938
473
144
7
0
357,277
4
W
Cerberus
10,600
505
88
4
0
391,205
7
L
Bacchus
8,559
408
30
1
0
376,814
0
W
Bakasura
12,719
606
145
7
0
461,431
9
L
Chaac
9,987
476
159
8
0
413,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role