Player Matchup

Danzaburou
Danzaburou
CCsOP
Danzaburou
Level 160
God Stats
4W - 6L
1,446 SR
Queue Stats
52W - 61L
1,532 Elo+
Solo
Geb
Geb
Pervy_Sage4348
Geb
Level 90
God Stats
1W - 0L
1,494 SR
Queue Stats
114W - 94L
1,628 Elo+
Party 1
Susano
Susano
SENOR_SHISHIOOOO
Susano
Level 54
God Stats
49W - 15L
1,740 SR
Queue Stats
120W - 69L
1,674 Elo+
Solo
Tiamat
Tiamat
Xx_x_LEONE_x_xX
Tiamat
Level 105
God Stats
18W - 28L
1,596 SR
Queue Stats
154W - 121L
1,604 Elo+
Party 1
Hercules
Hercules
down4li432
Hercules
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 327L
1,542 Elo+
Solo
Team Averages
Level 111
1,555 SR
1,596 Elo+

VS

Team Averages
Level 139
1,652 SR
1,616 Elo+
Chaac
Chaac
Aka 14king
Chaac
Level 119
God Stats
1W - 1L
1,759 SR
Queue Stats
70W - 43L
1,644 Elo+
Party 2
Chiron
Chiron
Casko Fox
Chiron
Level 151
God Stats
0W - 1L
1,510 SR
Queue Stats
61W - 42L
1,637 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HaphazardGrunt
Tsukuyomi
Level 148
God Stats
4W - 5L
1,552 SR
Queue Stats
81W - 74L
1,609 Elo+
Solo
Kukulkan
Kukulkan
OnePrime11
Kukulkan
Level 129
God Stats
1W - 1L
1,586 SR
Queue Stats
114W - 110L
1,540 Elo+
Solo
Artio
Artio
Yvny
Artio
Level 149
God Stats
4W - 5L
1,854 SR
Queue Stats
68W - 46L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CCsOP
Danzaburou
18
10 / 1 / 6
12,539
1,140
16,710
8,391
3,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 14
10,765
979
12,315
13,248
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 4 / 12
11,315
1,029
19,261
12,730
6,024
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
3 / 0 / 12
11,519
1,047
14,543
6,958
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
down4li432
Hercules
18
0 / 1 / 15
10,471
952
7,430
21,356
19,287
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Team 1 Tickets

213

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 3 / 5
10,933
994
12,182
14,616
14,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chiron
Casko Fox
Chiron
16
1 / 2 / 4
10,030
912
14,322
11,209
4,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
HaphazardGrunt
Tsukuyomi
16
0 / 5 / 4
9,689
881
12,266
13,461
4,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
OnePrime11
Kukulkan
16
2 / 8 / 2
10,641
967
12,374
12,605
4,559
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artio
Yvny
Artio
17
2 / 3 / 5
11,201
1,018
6,973
22,250
22,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
21
Kills
7
7
Deaths
21
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
5
1.5
W
Danzaburou
CCsOP
Danzaburou
10
1
6
13
L
Chiron
Casko Fox
Chiron
1
2
4
1.5
L
Tsukuyomi
HaphazardGrunt
Tsukuyomi
0
5
4
0.4
L
Kukulkan
OnePrime11
Kukulkan
2
8
2
0.38
W
3
1
14
10
W
5
4
12
2.75
W
3
0
12
9
L
Artio
Yvny
Artio
2
3
5
1.5
W
Hercules
down4li432
Hercules
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,259
Damage
58,117
62,683
Taken
74,141
52,109
Mitigated
49,548
14,861
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,182
977
0
5,143
14,616
14,186
0
4,369
10,205
0
28,979
W
Danzaburou
CCsOP
Danzaburou
16,710
7,432
0
1,803
8,391
3,899
0
3,041
5,131
0
40,897
L
Chiron
Casko Fox
Chiron
14,322
5,274
1,303
1,804
11,209
4,067
0
5,600
5,207
0
35,828
L
Tsukuyomi
HaphazardGrunt
Tsukuyomi
12,266
1,976
0
97
13,461
4,646
0
2,792
10,669
0
37,024
L
Kukulkan
OnePrime11
Kukulkan
12,374
1,315
0
0
12,605
4,559
0
3,405
9,070
47,799
0
W
12,315
544
859
2,010
13,248
17,143
0
3,809
8,954
15,481
0
W
19,261
2,619
0
0
12,730
6,024
0
4,557
7,770
0
33,395
W
14,543
1,155
0
1,395
6,958
5,756
0
2,184
4,543
53,571
0
L
Artio
Yvny
Artio
6,973
319
4,089
6,100
22,250
22,090
0
9,480
12,132
13,947
0
W
Hercules
down4li432
Hercules
7,430
2,692
0
8,794
21,356
19,287
0
5,037
15,867
0
18,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,609
Gold Earned
52,494
233
Minions Killed
249
10
Camps Cleared
8
1,155,112
Distance Traveled
1,146,987
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,933
994
47
4
4
243,282
0
W
Danzaburou
12,539
1,140
59
5
4
216,508
0
L
Chiron
10,030
912
58
5
1
211,868
1
L
Tsukuyomi
9,689
881
51
5
0
227,313
0
L
Kukulkan
10,641
967
84
8
3
218,069
1
W
Geb
10,765
979
11
1
0
230,520
0
W
Susano
11,315
1,029
29
3
2
225,155
1
W
Tiamat
11,519
1,047
109
10
2
240,975
0
L
Artio
11,201
1,018
9
1
0
246,455
0
W
Hercules
10,471
952
25
2
2
241,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role