Player Matchup

Scylla
Scylla
BadLook
Scylla
Level 126
God Stats
1W - 1L
1,311 SR
Queue Stats
110W - 111L
1,533 Elo+
Party 3
Geb
Geb
Hungules
Geb
Level 59
God Stats
21W - 8L
1,738 SR
Queue Stats
79W - 71L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LaucianNailo
Ah Muzen Cab
Level 89
God Stats
6W - 4L
1,545 SR
Queue Stats
131W - 146L
1,428 Elo+
Solo
Mulan
Mulan
TheTrickstxr
Mulan
Level 140
God Stats
4W - 2L
1,627 SR
Queue Stats
210W - 157L
1,592 Elo+
Party 3
Bastet
Bastet
TheYoungJoey
Bastet
Level 125
God Stats
21W - 13L
1,651 SR
Queue Stats
393W - 344L
1,515 Elo+
Party 3
Team Averages
Level 108
1,574 SR
1,518 Elo+

VS

Team Averages
Level 125
1,585 SR
1,503 Elo+
Ah Puch
Ah Puch
JAKEFR0MST8FARM
Ah Puch
Level 154
God Stats
25W - 22L
1,594 SR
Queue Stats
710W - 666L
1,463 Elo+
Party 2
Izanami
Izanami
OneRabidCupCake
Izanami
Level 121
God Stats
0W - 1L
1,307 SR
Queue Stats
9W - 12L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
TTVSuperbwolves
Cliodhna
Level 126
God Stats
5W - 3L
1,834 SR
Queue Stats
10W - 12L
1,461 Elo+
Party 1
Ganesha
Ganesha
WasonMiggins
Ganesha
Level 97
God Stats
7W - 3L
1,575 SR
Queue Stats
40W - 23L
1,592 Elo+
Party 2
Poseidon
Poseidon
shellerg
Poseidon
Level 128
God Stats
2W - 3L
1,613 SR
Queue Stats
124W - 128L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BadLook
Scylla
16
5 / 3 / 4
9,825
578
8,695
8,518
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 9
8,407
495
4,043
13,530
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
LaucianNailo
Ah Muzen Cab
14
1 / 6 / 6
8,277
487
9,161
12,156
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 0 / 4
10,521
619
12,532
10,225
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
18
12 / 2 / 5
10,858
639
13,419
11,818
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,108
477
4,019
15,605
9,946
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 3 / 1
7,741
455
4,236
8,757
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
14
4 / 7 / 2
8,372
492
8,388
15,114
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
WasonMiggins
Ganesha
12
0 / 2 / 7
7,696
453
5,745
15,223
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
shellerg
Poseidon
15
5 / 7 / 1
8,964
527
10,373
9,381
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
11
11
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
BadLook
Scylla
5
3
4
2.33
W
1
0
9
5.5
L
0
4
0
0
W
Ah Muzen Cab
LaucianNailo
Ah Muzen Cab
1
6
6
0.67
L
2
3
1
0.83
L
Cliodhna
4
7
2
0.71
W
4
0
4
6
W
Bastet
12
2
5
7.25
L
Ganesha
WasonMiggins
Ganesha
0
2
7
1.75
L
Poseidon
shellerg
Poseidon
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,850
Damage
32,761
56,247
Taken
64,080
32,507
Mitigated
30,375
22,575
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BadLook
Scylla
8,695
1,553
0
1,893
8,518
3,359
0
3,751
4,767
77,595
0
W
4,043
525
433
4,386
13,530
11,504
0
5,143
8,387
16,671
0
L
4,019
352
0
7,540
15,605
9,946
124
192
14,748
53,670
0
W
Ah Muzen Cab
LaucianNailo
Ah Muzen Cab
9,161
3,549
0
4,150
12,156
3,770
0
3,936
8,220
0
68,054
L
4,236
3,222
0
2,107
8,757
2,172
1,310
649
8,057
0
55,369
L
Cliodhna
8,388
307
0
4,908
15,114
4,693
0
4,600
10,478
0
56,028
W
12,532
2,546
0
4,465
10,225
9,414
0
3,652
6,573
760
68,637
W
Bastet
13,419
3,456
0
7,248
11,818
4,460
20
3,655
8,163
0
68,397
L
Ganesha
WasonMiggins
Ganesha
5,745
653
802
5,101
15,223
11,063
0
3,777
11,397
22,501
0
L
Poseidon
shellerg
Poseidon
10,373
592
0
981
9,381
2,501
0
3,872
5,509
56,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,888
Gold Earned
40,881
566
Minions Killed
476
0
Camps Cleared
0
1,709,476
Distance Traveled
1,523,385
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,825
578
142
8
0
303,693
1
W
Geb
8,407
495
13
1
0
346,588
8
L
Ah Puch
8,108
477
116
7
0
303,868
2
W
Ah Muzen Cab
8,277
487
121
7
0
303,334
0
L
Izanami
7,741
455
155
9
0
260,048
6
L
Cliodhna
8,372
492
86
5
0
318,067
0
W
Mulan
10,521
619
180
11
0
361,148
2
W
Bastet
10,858
639
110
6
0
394,713
1
L
Ganesha
7,696
453
20
1
0
321,310
4
L
Poseidon
8,964
527
99
6
0
320,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role